Player Matchup

Ymir
Ymir
LOR X LOCKED
Ymir
Level 68
God Stats
3W - 2L
1,660 SR
Queue Stats
28W - 18L
1,561 Elo+
Party 1
Bacchus
Bacchus
Slyderfangs2
Bacchus
Level 121
God Stats
0W - 1L
1,286 SR
Queue Stats
27W - 22L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
Warhero Thor
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,456 Elo+
Party 1
Team Averages
Level 99
1,482 SR
1,525 Elo+

VS

Team Averages
Level 85
1,463 SR
1,557 Elo+
Hun Batz
Hun Batz
LimeEskimo
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,721 Elo+
Solo
Achilles
Achilles
MonkyDGoDlY
Achilles
Level 83
God Stats
2W - 3L
1,328 SR
Queue Stats
221W - 258L
1,435 Elo+
Party 2
Agni
Agni
shape100x
Agni
Level 147
God Stats
41W - 44L
1,561 SR
Queue Stats
365W - 399L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
12,159
608
9,101
15,527
10,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Slyderfangs2
Bacchus
14
1 / 6 / 4
11,181
559
7,603
19,392
19,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Warhero Thor
Cabrakan
14
2 / 8 / 4
11,465
573
10,037
19,748
15,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LimeEskimo
Hun Batz
17
6 / 2 / 9
13,210
661
14,908
13,445
11,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Achilles
MonkyDGoDlY
Achilles
16
4 / 3 / 12
12,565
628
9,027
16,933
24,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
17
7 / 1 / 9
13,287
664
21,177
9,570
3,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
17
17
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Hun Batz
LimeEskimo
Hun Batz
6
2
9
5.25
W
Achilles
MonkyDGoDlY
Achilles
4
3
12
3.33
L
Bacchus
Slyderfangs2
Bacchus
1
6
4
0.5
L
Cabrakan
Warhero Thor
Cabrakan
2
8
4
0.5
W
Agni
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
45,112
54,667
Taken
39,948
45,779
Mitigated
39,321
8,172
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,101
610
0
457
15,527
10,977
159
6,572
8,955
37,565
0
W
Hun Batz
LimeEskimo
Hun Batz
14,908
2,140
0
710
13,445
11,157
1,525
9,459
3,986
0
82,159
W
Achilles
MonkyDGoDlY
Achilles
9,027
3,040
1,371
2,578
16,933
24,174
648
10,765
6,168
0
32,539
L
Bacchus
Slyderfangs2
Bacchus
7,603
494
1,065
6,071
19,392
19,441
173
6,701
12,691
44,665
0
L
Cabrakan
Warhero Thor
Cabrakan
10,037
872
0
579
19,748
15,361
45
8,032
11,716
46,187
0
W
Agni
21,177
855
520
2,996
9,570
3,990
686
6,639
2,931
65,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
39,062
178
Minions Killed
219
0
Camps Cleared
0
969,500
Distance Traveled
1,154,535
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,159
608
62
3
0
342,046
0
W
Hun Batz
13,210
661
99
5
0
396,966
3
W
Achilles
12,565
628
36
2
0
370,375
0
L
Bacchus
11,181
559
57
3
0
344,964
0
L
Cabrakan
11,465
573
59
3
0
282,490
4
W
Agni
13,287
664
84
4
0
387,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role