Player Matchup

Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CFRDirtyD
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,296 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Okitraz
Tsukuyomi
Level 18
God Stats
2W - 2L
1,392 SR
Queue Stats
11W - 30L
1,191 Elo+
Party 1
Team Averages
Level 48
1,464 SR
1,329 Elo+

VS

Team Averages
Level 35
1,475 SR
1,315 Elo+
Hercules
Hercules
Brandished
Hercules
Level 23
God Stats
0W - 3L
1,560 SR
Queue Stats
54W - 50L
1,391 Elo+
Party 2
Ao Kuang
Ao Kuang
OGPerseus
Ao Kuang
Level 15
God Stats
1W - 9L
1,366 SR
Queue Stats
1W - 10L
1,145 Elo+
Solo
Ullr
Ullr
Thegoob4
Ullr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 376L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 1 / 16
12,964
682
7,142
10,626
16,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
17
5 / 5 / 15
12,873
678
13,527
12,056
5,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Okitraz
Tsukuyomi
17
15 / 6 / 6
14,219
748
28,746
23,327
10,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brandished
Hercules
15
3 / 5 / 4
12,656
666
7,274
24,234
27,302
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
OGPerseus
Ao Kuang
15
3 / 8 / 5
12,029
633
13,032
23,871
9,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
16
5 / 9 / 5
12,928
680
10,163
15,954
6,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
22
Kills
11
12
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
16
10
L
Hercules
Brandished
Hercules
3
5
4
1
W
Ullr
5
5
15
2.5
L
Ao Kuang
OGPerseus
Ao Kuang
3
8
5
0.69
W
Tsukuyomi
Okitraz
Tsukuyomi
15
6
6
3
L
Ullr
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,415
Damage
30,469
46,009
Taken
64,059
33,432
Mitigated
43,876
14,742
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,142
560
1,357
1,082
10,626
16,861
400
5,038
5,588
22,927
0
L
Hercules
Brandished
Hercules
7,274
1,839
0
3,389
24,234
27,302
616
2,915
21,319
0
26,306
W
Ullr
13,527
5,892
0
317
12,056
5,825
1,854
3,197
8,859
0
45,094
L
Ao Kuang
OGPerseus
Ao Kuang
13,032
2,795
0
5,217
23,871
9,904
0
1,829
22,042
38,096
0
W
Tsukuyomi
Okitraz
Tsukuyomi
28,746
10,747
0
11,986
23,327
10,746
940
4,867
18,460
0
86,035
L
Ullr
10,163
3,409
0
566
15,954
6,670
898
2,570
13,384
0
58,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
37,613
167
Minions Killed
149
0
Camps Cleared
0
992,586
Distance Traveled
857,189
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,964
682
23
1
0
348,303
0
L
Hercules
12,656
666
38
2
0
286,635
1
W
Ullr
12,873
678
65
3
0
300,858
1
L
Ao Kuang
12,029
633
36
2
0
297,386
2
W
Tsukuyomi
14,219
748
79
4
0
343,425
1
L
Ullr
12,928
680
75
4
0
273,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role