Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AvariceDemon
Ah Muzen Cab
Level 24
God Stats
48W - 36L
1,520 SR
Queue Stats
85W - 73L
1,446 Elo+
Solo
Ra
Ra
Dmat
Ra
Level 14
God Stats
5W - 9L
1,456 SR
Queue Stats
9W - 14L
1,489 Elo+
Party 3
Ymir
Ymir
Dustinius
Ymir
Level 18
God Stats
7W - 1L
2,000 SR
Queue Stats
70W - 67L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
GOOFYKY3
Ah Puch
Level 8
God Stats
8W - 5L
1,717 SR
Queue Stats
28W - 38L
1,377 Elo+
Party 3
Hercules
Hercules
TurkeeJones
Hercules
Level 19
God Stats
2W - 1L
1,215 SR
Queue Stats
65W - 59L
1,418 Elo+
Party 1
Team Averages
Level 17
1,582 SR
1,430 Elo+

VS

Team Averages
Level 21
1,492 SR
1,370 Elo+
Cernunnos
Cernunnos
DesperateSpade9
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 112L
1,331 Elo+
Party 2
Camazotz
Camazotz
LifeandSavior
Camazotz
Level 18
God Stats
1W - 2L
1,460 SR
Queue Stats
57W - 66L
1,375 Elo+
Party 2
Merlin
Merlin
Negroid09
Merlin
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 49L
1,388 Elo+
Party 2
King Arthur
King Arthur
Oni7777
King Arthur
Level 27
God Stats
5W - 4L
1,561 SR
Queue Stats
92W - 91L
1,430 Elo+
Solo
Loki
Loki
goofyjosue
Loki
Level 16
God Stats
5W - 7L
1,438 SR
Queue Stats
34W - 45L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AvariceDemon
Ah Muzen Cab
20
7 / 7 / 14
15,706
1,047
29,416
28,876
15,529
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
Dmat
Ra
20
3 / 8 / 15
14,705
980
25,378
24,044
11,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
5 / 9 / 14
15,901
1,060
14,154
36,837
44,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
GOOFYKY3
Ah Puch
20
3 / 11 / 14
14,194
946
14,022
21,582
9,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
TurkeeJones
Hercules
20
11 / 9 / 14
16,910
1,127
22,668
38,298
20,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DesperateSpade9
Cernunnos
20
4 / 8 / 23
14,653
977
28,607
24,668
11,153
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
LifeandSavior
Camazotz
20
5 / 2 / 18
14,632
975
14,388
28,719
31,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Negroid09
Merlin
20
17 / 6 / 18
18,224
1,215
59,380
18,032
7,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Oni7777
King Arthur
20
14 / 5 / 19
16,949
1,130
27,032
25,209
18,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 8 / 15
14,019
935
11,456
20,910
9,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
137
29
Kills
44
44
Deaths
29
71
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AvariceDemon
Ah Muzen Cab
7
7
14
2
L
Cernunnos
DesperateSpade9
Cernunnos
4
8
23
1.94
W
Ra
Dmat
Ra
3
8
15
1.31
W
Ymir
5
9
14
1.33
W
Ah Puch
GOOFYKY3
Ah Puch
3
11
14
0.91
L
Camazotz
LifeandSavior
Camazotz
5
2
18
7
L
Merlin
Negroid09
Merlin
17
6
18
4.33
L
King Arthur
Oni7777
King Arthur
14
5
19
4.7
W
Hercules
TurkeeJones
Hercules
11
9
14
2
L
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,638
Damage
140,863
149,637
Taken
117,538
101,942
Mitigated
78,607
16,975
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AvariceDemon
Ah Muzen Cab
29,416
17,580
661
7,356
28,876
15,529
0
10,846
17,934
0
88,082
L
Cernunnos
DesperateSpade9
Cernunnos
28,607
16,975
0
810
24,668
11,153
0
10,581
14,087
0
50,025
W
Ra
Dmat
Ra
25,378
4,114
1,388
1,012
24,044
11,949
0
8,838
15,156
46,819
0
W
Ymir
14,154
2,884
0
606
36,837
44,772
0
17,731
18,829
33,028
0
W
Ah Puch
GOOFYKY3
Ah Puch
14,022
3,744
0
89
21,582
9,029
0
5,507
16,000
27,315
0
L
Camazotz
LifeandSavior
Camazotz
14,388
4,088
0
9,673
28,719
31,760
0
14,591
14,128
0
31,139
L
Merlin
Negroid09
Merlin
59,380
5,498
0
1,810
18,032
7,167
0
8,579
9,453
102,989
0
L
King Arthur
Oni7777
King Arthur
27,032
2,687
1,012
827
25,209
18,700
0
11,064
14,145
0
43,290
W
Hercules
TurkeeJones
Hercules
22,668
9,516
0
5,863
38,298
20,663
0
16,458
21,690
1,297
42,144
L
11,456
5,022
0
689
20,910
9,827
0
10,036
10,874
0
25,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,416
Gold Earned
78,477
298
Minions Killed
273
8
Camps Cleared
3
1,361,251
Distance Traveled
1,326,340
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,706
1,047
128
9
1
302,616
0
L
Cernunnos
14,653
977
52
3
0
269,059
0
W
Ra
14,705
980
43
3
3
291,775
0
W
Ymir
15,901
1,060
54
4
1
263,907
1
W
Ah Puch
14,194
946
27
2
1
220,295
0
L
Camazotz
14,632
975
21
1
0
257,225
0
L
Merlin
18,224
1,215
127
8
2
250,980
0
L
King Arthur
16,949
1,130
43
3
0
307,318
1
W
Hercules
16,910
1,127
46
3
2
282,658
0
L
Loki
14,019
935
30
2
1
241,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role