Player Matchup

Chaac
Chaac
CannibleLlama17
Chaac
Level 75
God Stats
2W - 0L
1,507 SR
Queue Stats
96W - 79L
1,461 Elo+
Party 1
Scylla
Scylla
DaBerryGrillest
Scylla
Level 59
God Stats
5W - 3L
1,534 SR
Queue Stats
41W - 37L
1,436 Elo+
Party 1
Loki
Loki
SirDabsAlot10
Loki
Level 28
God Stats
3W - 1L
1,502 SR
Queue Stats
18W - 9L
1,436 Elo+
Party 1
Team Averages
Level 54
1,514 SR
1,444 Elo+

VS

Team Averages
Level 69
1,566 SR
1,336 Elo+
Mercury
Mercury
DJ DRizZLL
Mercury
Level 57
God Stats
52W - 69L
1,394 SR
Queue Stats
209W - 273L
1,296 Elo+
Solo
Ra
Ra
Pingu8435
Ra
Level 6
God Stats
4W - 4L
1,601 SR
Queue Stats
5W - 17L
1,302 Elo+
Party 2
Chaac
Chaac
Seid98
Chaac
Level 145
God Stats
0W - 1L
1,703 SR
Queue Stats
25W - 35L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
11,432
715
12,500
19,319
19,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 1 / 4
11,326
708
7,974
8,145
2,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 2
10,551
659
2,604
7,124
2,427
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DJ DRizZLL
Mercury
14
1 / 7 / 1
9,995
625
5,279
11,286
4,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 1 / 1
8,321
520
867
2,605
829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Seid98
Chaac
13
2 / 4 / 1
10,235
640
15,054
17,103
20,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Mercury
DJ DRizZLL
Mercury
1
7
1
0.21
W
5
1
4
7
L
0
1
1
0.5
L
Chaac
Seid98
Chaac
2
4
1
0.63
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
21,200
34,588
Taken
30,994
24,812
Mitigated
26,167
14,423
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,500
2,686
0
10,761
19,319
19,836
2,604
341
18,428
739
44,926
L
Mercury
DJ DRizZLL
Mercury
5,279
2,592
0
0
11,286
4,727
0
2,645
8,391
0
40,021
W
7,974
1,511
0
1,416
8,145
2,549
384
384
7,561
49,254
0
L
867
0
0
0
2,605
829
0
1,097
1,408
5,136
0
L
Chaac
Seid98
Chaac
15,054
2,894
0
7,321
17,103
20,611
0
5,011
11,717
0
50,511
W
2,604
664
0
2,246
7,124
2,427
0
525
6,449
0
51,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
28,551
186
Minions Killed
144
0
Camps Cleared
0
931,979
Distance Traveled
766,280
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,432
715
71
4
0
295,099
1
L
Mercury
9,995
625
65
4
0
305,289
0
W
Scylla
11,326
708
59
4
0
292,493
3
L
Ra
8,321
520
17
1
0
177,191
0
L
Chaac
10,235
640
62
4
0
283,800
2
W
Loki
10,551
659
56
4
0
344,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role