Player Matchup

Cthulhu
Cthulhu
JoombaLoomba
Cthulhu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 89L
1,512 Elo+
Solo
Yemoja
Yemoja
Staytrue31
Yemoja
Level 8
God Stats
2W - 5L
1,361 SR
Queue Stats
2W - 6L
1,369 Elo+
Party 2
Horus
Horus
alowt14
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,266 Elo+
Party 2
Fenrir
Fenrir
foxy_savage_09
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,375 Elo+
Solo
Ra
Ra
tolbyyy
Ra
Level 22
God Stats
2W - 2L
1,541 SR
Queue Stats
10W - 11L
1,437 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,392 Elo+

VS

Team Averages
Level 22
1,546 SR
1,374 Elo+
Fafnir
Fafnir
Corau24
Fafnir
Level 24
God Stats
5W - 2L
1,550 SR
Queue Stats
40W - 56L
1,400 Elo+
Party 1
Da Ji
Da Ji
DoA Fox Demon
Da Ji
Level 47
God Stats
10W - 14L
1,362 SR
Queue Stats
35W - 47L
1,385 Elo+
Party 1
Bakasura
Bakasura
DragonicDread
Bakasura
Level 8
God Stats
6W - 1L
1,674 SR
Queue Stats
16W - 9L
1,550 Elo+
Party 1
Ra
Ra
LightOregano928
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,019 Elo+
Solo
Heimdallr
Heimdallr
SuperPotatoBoi
Heimdallr
Level 29
God Stats
33W - 33L
1,644 SR
Queue Stats
101W - 104L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoombaLoomba
Cthulhu
17
2 / 7 / 5
11,265
1,024
13,401
19,996
19,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
Staytrue31
Yemoja
16
0 / 6 / 3
9,368
852
3,844
16,262
12,946
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
alowt14
Horus
15
0 / 13 / 3
9,213
838
2,904
21,234
10,719
17
0 / 12 / 5
9,947
904
6,794
17,550
6,777
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 10 / 2
11,926
1,084
20,275
17,156
6,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Corau24
Fafnir
19
6 / 0 / 22
12,090
1,099
6,735
8,972
10,978
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
15 / 1 / 14
12,735
1,158
14,507
9,513
4,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
DragonicDread
Bakasura
19
14 / 3 / 14
12,843
1,168
19,878
12,803
6,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 1 / 15
10,662
969
16,722
8,236
3,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SuperPotatoBoi
Heimdallr
19
7 / 4 / 26
12,175
1,107
23,126
15,621
6,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
139
9
Kills
48
48
Deaths
9
18
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Corau24
Fafnir
6
0
22
17
W
15
1
14
22
W
Bakasura
DragonicDread
Bakasura
14
3
14
7
L
Cthulhu
JoombaLoomba
Cthulhu
2
7
5
0.64
W
6
1
15
13.5
L
Yemoja
Staytrue31
Yemoja
0
6
3
0.25
W
Heimdallr
SuperPotatoBoi
Heimdallr
7
4
26
5
L
Horus
alowt14
Horus
0
13
3
0.12
L
0
12
5
0.21
L
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,218
Damage
80,968
92,198
Taken
55,145
56,701
Mitigated
31,210
8,619
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Corau24
Fafnir
6,735
2,758
0
1,364
8,972
10,978
0
5,253
3,669
16,042
0
W
14,507
4,214
0
113
9,513
4,301
0
7,253
2,210
0
19,179
W
Bakasura
DragonicDread
Bakasura
19,878
12,518
0
1,205
12,803
6,018
0
7,616
5,087
0
34,470
L
Cthulhu
JoombaLoomba
Cthulhu
13,401
1,491
96
0
19,996
19,698
0
5,351
14,226
30,301
0
W
16,722
5,638
1,877
1,982
8,236
3,328
0
4,974
3,187
28,161
0
L
Yemoja
Staytrue31
Yemoja
3,844
1,309
1,311
312
16,262
12,946
0
5,111
10,801
10,926
0
W
Heimdallr
SuperPotatoBoi
Heimdallr
23,126
17,430
0
2,847
15,621
6,585
0
12,074
3,472
0
50,103
L
Horus
alowt14
Horus
2,904
1,347
142
1,133
21,234
10,719
0
7,489
13,158
0
11,583
L
6,794
1,762
0
92
17,550
6,777
0
2,092
14,387
0
21,311
L
20,275
2,266
1,941
3,592
17,156
6,561
0
3,414
13,459
43,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,719
Gold Earned
60,505
146
Minions Killed
170
2
Camps Cleared
5
879,583
Distance Traveled
1,043,092
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,090
1,099
13
1
0
211,355
0
W
Da Ji
12,735
1,158
5
0
3
213,141
0
W
Bakasura
12,843
1,168
50
5
1
200,394
0
L
Cthulhu
11,265
1,024
35
3
0
181,962
0
W
Ra
10,662
969
34
3
1
235,393
2
L
Yemoja
9,368
852
8
1
0
124,231
1
W
Heimdallr
12,175
1,107
68
6
0
182,809
0
L
Horus
9,213
838
19
2
0
152,284
3
L
Fenrir
9,947
904
34
3
1
215,253
2
L
Ra
11,926
1,084
50
5
1
205,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role