Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EL_-Chin_ois-_
Cthulhu
Level 59
God Stats
39W - 24L
1,576 SR
Queue Stats
45W - 37L
1,338 Elo+
Party 2
Neith
Neith
MamellesdeBottox
Neith
Level 17
God Stats
24W - 11L
1,592 SR
Queue Stats
32W - 30L
1,286 Elo+
Party 2
Team Averages
Level 67
1,556 SR
1,375 Elo+

VS

Team Averages
Level 20
1,332 SR
1,134 Elo+
Skadi
Skadi
TheGreatBeastWar
Skadi
Level 24
God Stats
0W - 1L
1,530 SR
Queue Stats
6W - 17L
1,137 Elo+
Solo
Cthulhu
Cthulhu
XMERKING_LEGENDX
Cthulhu
Level 11
God Stats
26W - 18L
1,343 SR
Queue Stats
28W - 28L
1,104 Elo+
Party 1
Sun Wukong
Sun Wukong
vporpoise
Sun Wukong
Level 25
God Stats
0W - 2L
1,121 SR
Queue Stats
3W - 10L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 3
10,248
683
12,772
9,949
3,510
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 3
9,694
646
6,418
14,952
11,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 3
9,999
667
4,951
5,021
1,865
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
7,484
499
847
2,411
755
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 1 / 1
9,109
607
8,553
17,601
9,391
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
vporpoise
Sun Wukong
13
1 / 2 / 1
8,497
566
5,114
12,666
7,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
1
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
W
1
2
3
1.25
W
2
0
3
3.5
L
0
2
1
0.25
L
0
1
1
0.5
L
Sun Wukong
vporpoise
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,141
Damage
14,514
29,922
Taken
32,678
17,346
Mitigated
17,750
14,332
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,772
3,956
0
6,902
9,949
3,510
1,757
3,840
5,959
64,326
0
W
6,418
403
724
5,612
14,952
11,971
322
3,511
11,251
44,916
0
W
4,951
2,804
0
1,094
5,021
1,865
1,178
1,418
3,528
0
37,090
L
847
324
0
0
2,411
755
0
1,765
646
0
3,864
L
8,553
763
458
3,672
17,601
9,391
0
10,224
7,377
28,791
0
L
Sun Wukong
vporpoise
Sun Wukong
5,114
1,478
0
765
12,666
7,604
0
7,246
5,420
0
38,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
25,090
201
Minions Killed
102
0
Camps Cleared
0
805,797
Distance Traveled
612,089
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,248
683
90
6
0
271,372
7
W
Cthulhu
9,694
646
54
4
0
264,066
2
W
Neith
9,999
667
57
4
0
270,359
4
L
Skadi
7,484
499
9
1
0
60,985
0
L
Cthulhu
9,109
607
45
3
0
282,054
0
L
Sun Wukong
8,497
566
48
3
0
269,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role