Player Matchup

Persephone
Persephone
HoennGhoul
Persephone
Level 121
God Stats
1W - 2L
1,765 SR
Queue Stats
86W - 75L
1,679 Elo+
Party 1
Cerberus
Cerberus
Zarquon27
Cerberus
Level 87
God Stats
0W - 2L
1,380 SR
Queue Stats
116W - 134L
1,359 Elo+
Party 1
Izanami
Izanami
unpresentplayer
Izanami
Level 66
God Stats
2W - 3L
1,459 SR
Queue Stats
23W - 22L
1,523 Elo+
Party 1
Team Averages
Level 91
1,534 SR
1,520 Elo+

VS

Team Averages
Level 71
1,500 SR
1,544 Elo+
Fenrir
Fenrir
JacobDBoss
Fenrir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,541 Elo+
Party 2
Hera
Hera
LowScore
Hera
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
Sparlif
Sylvanus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HoennGhoul
Persephone
16
6 / 6 / 4
12,030
668
13,538
9,704
3,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zarquon27
Cerberus
14
2 / 7 / 6
12,251
681
8,316
23,612
19,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 12 / 5
11,092
616
14,421
17,174
4,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JacobDBoss
Fenrir
16
6 / 5 / 15
12,655
703
13,369
17,374
10,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
17
11 / 7 / 12
14,180
788
17,355
13,959
4,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sparlif
Sylvanus
17
8 / 0 / 14
13,392
744
10,752
14,202
14,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
12
Kills
25
25
Deaths
12
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Persephone
HoennGhoul
Persephone
6
6
4
1.33
W
Fenrir
JacobDBoss
Fenrir
6
5
15
2.7
W
Hera
11
7
12
2.43
W
Sylvanus
Sparlif
Sylvanus
8
0
14
15
L
Cerberus
Zarquon27
Cerberus
2
7
6
0.71
L
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
41,476
50,490
Taken
45,535
26,898
Mitigated
30,284
4,443
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
HoennGhoul
Persephone
13,538
554
0
704
9,704
3,210
65
4,655
5,049
51,924
0
W
Fenrir
JacobDBoss
Fenrir
13,369
5,965
0
3,945
17,374
10,823
659
6,509
10,865
0
33,689
W
Hera
17,355
3,719
0
1,251
13,959
4,810
2,029
7,294
6,665
78,281
0
W
Sylvanus
Sparlif
Sylvanus
10,752
2,304
3,477
5,868
14,202
14,651
421
8,075
6,127
26,805
0
L
Cerberus
Zarquon27
Cerberus
8,316
369
0
3,739
23,612
19,209
0
13,502
10,110
31,546
0
L
14,421
7,974
0
0
17,174
4,479
194
10,032
7,142
0
63,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
40,227
217
Minions Killed
160
0
Camps Cleared
0
835,381
Distance Traveled
864,120
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,030
668
89
5
0
285,959
0
W
Fenrir
12,655
703
28
2
0
322,285
1
W
Hera
14,180
788
113
6
0
279,018
0
W
Sylvanus
13,392
744
19
1
0
262,817
0
L
Cerberus
12,251
681
54
3
0
296,073
0
L
Izanami
11,092
616
74
4
0
253,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role