Player Matchup

Baron Samedi
Baron Samedi
Superyoyo2000
Baron Samedi
Level 30
God Stats
4W - 3L
1,766 SR
Queue Stats
15W - 10L
1,517 Elo+
Solo
Artio
Artio
alex85is
Artio
Level 12
God Stats
0W - 3L
1,227 SR
Queue Stats
10W - 11L
1,342 Elo+
Solo
Thoth
Thoth
fusible-pear5
Thoth
Level 13
God Stats
5W - 6L
1,425 SR
Queue Stats
20W - 20L
1,511 Elo+
Solo
Hun Batz
Hun Batz
iSt0rM_X_
Hun Batz
Level 29
God Stats
1W - 2L
1,768 SR
Queue Stats
35W - 38L
1,440 Elo+
Solo
Thor
Thor
zVirtua
Thor
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 24L
1,657 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,493 Elo+

VS

Team Averages
Level 22
1,430 SR
1,287 Elo+
Zeus
Zeus
ImAbn
Zeus
Level 16
God Stats
9W - 5L
1,641 SR
Queue Stats
22W - 26L
1,297 Elo+
Party 1
Izanami
Izanami
ThAmErTNS
Izanami
Level 33
God Stats
14W - 23L
1,323 SR
Queue Stats
94W - 88L
1,358 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ab1zr_
Tsukuyomi
Level 38
God Stats
6W - 4L
1,481 SR
Queue Stats
107W - 105L
1,344 Elo+
Party 1
Olorun
Olorun
fahadab
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,208 Elo+
Party 1
Kukulkan
Kukulkan
moakai0
Kukulkan
Level 16
God Stats
3W - 2L
1,202 SR
Queue Stats
18W - 26L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Superyoyo2000
Baron Samedi
20
17 / 6 / 21
18,544
562
29,278
25,529
34,159
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
alex85is
Artio
11
3 / 7 / 4
10,475
317
3,005
12,016
7,478
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
23 / 7 / 22
20,355
617
45,770
26,505
10,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
iSt0rM_X_
Hun Batz
20
14 / 11 / 15
18,013
546
27,796
30,932
13,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
zVirtua
Thor
3
0 / 3 / 0
8,141
247
681
2,135
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ImAbn
Zeus
20
8 / 14 / 6
16,576
502
12,405
26,543
7,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ThAmErTNS
Izanami
20
5 / 16 / 8
17,012
516
22,298
29,001
8,242
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
ab1zr_
Tsukuyomi
20
12 / 10 / 8
17,801
539
19,651
33,542
13,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
fahadab
Olorun
20
3 / 10 / 10
15,689
475
11,499
24,832
8,524
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Kukulkan
moakai0
Kukulkan
20
5 / 8 / 5
15,982
484
9,100
20,762
6,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
70
57
Kills
33
34
Deaths
58
62
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
ImAbn
Zeus
8
14
6
0.79
L
Baron Samedi
Superyoyo2000
Baron Samedi
17
6
21
4.58
W
Izanami
ThAmErTNS
Izanami
5
16
8
0.56
W
Tsukuyomi
ab1zr_
Tsukuyomi
12
10
8
1.6
L
Artio
alex85is
Artio
3
7
4
0.71
W
Olorun
fahadab
Olorun
3
10
10
0.8
L
23
7
22
4.86
L
Hun Batz
iSt0rM_X_
Hun Batz
14
11
15
1.95
W
Kukulkan
moakai0
Kukulkan
5
8
5
0.94
L
Thor
zVirtua
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,530
Damage
74,953
97,117
Taken
134,680
66,389
Mitigated
44,221
18,559
Healing
36,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ImAbn
Zeus
12,405
4,535
321
4,363
26,543
7,425
2,794
15,508
10,985
65,133
0
L
Baron Samedi
Superyoyo2000
Baron Samedi
29,278
3,681
1,627
5,804
25,529
34,159
768
9,976
15,553
77,890
0
W
Izanami
ThAmErTNS
Izanami
22,298
16,014
843
4,529
29,001
8,242
7,477
20,930
7,902
0
116,182
W
Tsukuyomi
ab1zr_
Tsukuyomi
19,651
8,015
1,122
13,638
33,542
13,250
1,110
15,503
17,846
37
128,234
L
Artio
alex85is
Artio
3,005
325
173
2,226
12,016
7,478
0
1,033
10,983
14,961
0
W
Olorun
fahadab
Olorun
11,499
6,117
1,403
4,204
24,832
8,524
628
18,191
6,641
65,334
0
L
45,770
3,269
0
3,435
26,505
10,592
545
10,137
16,368
141,472
0
L
Hun Batz
iSt0rM_X_
Hun Batz
27,796
6,008
0
5,294
30,932
13,601
1,099
10,717
20,215
0
120,587
W
Kukulkan
moakai0
Kukulkan
9,100
2,035
665
5,359
20,762
6,780
3,005
7,509
13,253
68,707
0
L
Thor
zVirtua
Thor
681
339
0
0
2,135
559
0
1,141
994
0
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,528
Gold Earned
83,060
462
Minions Killed
648
0
Camps Cleared
0
1,992,818
Distance Traveled
2,274,488
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,576
502
116
4
0
425,088
1
L
Baron Samedi
18,544
562
83
3
0
525,822
2
W
Izanami
17,012
516
178
5
0
426,918
0
W
Tsukuyomi
17,801
539
124
4
0
537,954
0
L
Artio
10,475
317
17
1
0
224,841
0
W
Olorun
15,689
475
111
3
0
434,839
0
L
Thoth
20,355
617
192
6
0
599,522
0
L
Hun Batz
18,013
546
167
5
0
565,971
2
W
Kukulkan
15,982
484
119
4
0
449,689
1
L
Thor
8,141
247
3
0
0
76,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role