Player Matchup

Merlin
Merlin
Silver II
ArcAngel o75
Merlin
Silver II
Level 125
God Stats
1W - 0L
1,526 SR
Queue Stats
11W - 9L
1,541 MMR
Party 1
Nike
Nike
Gold IV
MADIMREALC
Nike
Gold IV
Level 156
God Stats
2W - 1L
1,578 SR
Queue Stats
7W - 8L
1,487 MMR
Party 1
Medusa
Medusa
Silver IV
THEBANDA53
Medusa
Silver IV
Level 148
God Stats
1W - 1L
1,455 SR
Queue Stats
4W - 4L
1,313 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,520 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,633 SR
1,418 MMR
Neith
Neith
Silver IV
IIII Zachy IIII
Neith
Silver IV
Level 139
God Stats
0W - 3L
1,566 SR
Queue Stats
2W - 5L
1,401 MMR
Solo
Ra
Ra
Gold IV
Manofsteel841
Ra
Gold IV
Level 134
God Stats
1W - 2L
1,706 SR
Queue Stats
162W - 185L
1,439 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
lildustbowl
Sun Wukong
Silver I
Level 123
God Stats
2W - 3L
1,629 SR
Queue Stats
27W - 34L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 7 / 9
16,347
711
18,536
15,702
6,987
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 8
15,019
653
16,339
23,430
26,247
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
THEBANDA53
Medusa
19
7 / 7 / 7
15,473
673
17,727
15,448
7,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BacchusPersephoneHeraCthulhuAphrodite

VS

Bans
Cu ChulainnCupidSkadiArtemisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
13,775
599
9,253
19,952
5,768
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 6 / 7
15,180
660
11,183
16,275
5,198
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
lildustbowl
Sun Wukong
18
5 / 4 / 10
15,508
674
20,946
29,128
31,943
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
18
Kills
16
16
Deaths
18
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
7
9
1.5
L
4
8
5
0.81
W
5
2
8
4.5
L
7
6
7
1.75
W
Medusa
THEBANDA53
Medusa
7
7
7
1.5
L
Sun Wukong
lildustbowl
Sun Wukong
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,602
Damage
41,382
54,580
Taken
65,355
40,737
Mitigated
42,909
11,865
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,536
1,544
0
1,489
15,702
6,987
1,523
3,171
12,231
113,066
0
L
9,253
3,714
884
4,005
19,952
5,768
933
6,049
13,628
0
51,102
W
16,339
3,042
0
7,696
23,430
26,247
423
5,559
17,496
0
60,346
L
11,183
1,119
1,737
3,793
16,275
5,198
1,078
4,115
12,060
89,806
0
W
Medusa
THEBANDA53
Medusa
17,727
5,341
0
2,680
15,448
7,503
2,524
2,549
12,699
0
63,483
L
Sun Wukong
lildustbowl
Sun Wukong
20,946
4,454
664
2,896
29,128
31,943
1,235
8,463
20,138
0
69,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
44,463
270
Minions Killed
258
0
Camps Cleared
0
1,146,272
Distance Traveled
1,248,397
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,347
711
138
6
0
343,537
0
L
Neith
13,775
599
69
3
0
374,683
2
W
Nike
15,019
653
56
2
0
426,552
8
L
Ra
15,180
660
135
6
0
424,892
13
W
Medusa
15,473
673
76
3
0
376,183
5
L
Sun Wukong
15,508
674
54
2
0
448,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role