Player Matchup

Achilles
Achilles
Larsiboy_1
Achilles
Level 38
God Stats
2W - 0L
1,233 SR
Queue Stats
18W - 20L
1,360 Elo+
Party 1
Pele
Pele
Tolga_Abo
Pele
Level 45
God Stats
15W - 19L
1,451 SR
Queue Stats
80W - 89L
1,290 Elo+
Party 1
Scylla
Scylla
Yogurt_TR_-
Scylla
Level 16
God Stats
5W - 9L
1,471 SR
Queue Stats
14W - 15L
1,406 Elo+
Party 1
Team Averages
Level 33
1,385 SR
1,352 Elo+

VS

Team Averages
Level 14
1,599 SR
1,212 Elo+
Fenrir
Fenrir
S-84-htf
Fenrir
Level 30
God Stats
1W - 4L
1,589 SR
Queue Stats
21W - 35L
1,246 Elo+
Party 2
Nemesis
Nemesis
Sylver972
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,386 Elo+
Solo
Cerberus
Cerberus
tamtamtramtam
Cerberus
Level 6
God Stats
1W - 2L
1,707 SR
Queue Stats
2W - 11L
1,003 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Larsiboy_1
Achilles
14
4 / 3 / 15
10,210
729
8,364
8,907
8,546
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
9 / 2 / 10
11,438
817
12,203
11,211
4,412
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
15
9 / 4 / 10
10,935
781
12,882
5,343
1,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
S-84-htf
Fenrir
12
5 / 6 / 1
9,363
669
8,065
13,071
3,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Sylver972
Nemesis
10
2 / 8 / 4
8,659
619
4,542
13,451
3,740
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
tamtamtramtam
Cerberus
12
1 / 8 / 3
8,293
592
6,073
14,606
12,475
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
8
9
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Larsiboy_1
Achilles
4
3
15
3.83
L
Fenrir
S-84-htf
Fenrir
5
6
1
0.92
L
Nemesis
Sylver972
Nemesis
2
8
4
0.5
W
Pele
9
2
10
7
W
Scylla
9
4
10
3.5
L
Cerberus
tamtamtramtam
Cerberus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,449
Damage
18,680
25,461
Taken
41,128
14,493
Mitigated
19,940
7,647
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Larsiboy_1
Achilles
8,364
2,757
0
1,563
8,907
8,546
360
3,023
5,884
0
24,583
L
Fenrir
S-84-htf
Fenrir
8,065
3,788
0
982
13,071
3,725
0
4,130
8,716
0
24,890
L
Nemesis
Sylver972
Nemesis
4,542
1,262
0
27
13,451
3,740
0
3,594
9,707
0
25,319
W
Pele
12,203
2,660
0
5,922
11,211
4,412
1,243
2,428
8,783
0
71,549
W
Scylla
12,882
787
0
162
5,343
1,535
997
758
4,585
33,189
0
L
Cerberus
tamtamtramtam
Cerberus
6,073
390
0
1,736
14,606
12,475
0
5,412
8,902
23,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
26,315
160
Minions Killed
123
0
Camps Cleared
0
793,812
Distance Traveled
716,333
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,210
729
27
2
0
248,984
1
L
Fenrir
9,363
669
32
2
0
280,537
2
L
Nemesis
8,659
619
35
3
0
234,313
0
W
Pele
11,438
817
89
6
0
300,056
3
W
Scylla
10,935
781
44
3
0
244,772
2
L
Cerberus
8,293
592
56
4
0
201,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role