Player Matchup

Osiris
Osiris
KimTaeFromBTS
Osiris
Level 61
God Stats
4W - 9L
1,216 SR
Queue Stats
120W - 165L
1,154 Elo+
Party 1
Serqet
Serqet
MammaJinFromBTS
Serqet
Level 26
God Stats
3W - 4L
1,384 SR
Queue Stats
42W - 74L
1,044 Elo+
Party 1
Sol
Sol
WoollenScarf298
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
860 Elo+
Solo
Team Averages
Level 33
1,367 SR
1,019 Elo+

VS

Team Averages
Level 18
1,362 SR
1,199 Elo+
Sol
Sol
MrIgoLucky
Sol
Level 28
God Stats
8W - 5L
1,430 SR
Queue Stats
67W - 78L
1,182 Elo+
Solo
Danzaburou
Danzaburou
metagar
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
selfmadetre87
Ares
Level 8
God Stats
2W - 4L
1,156 SR
Queue Stats
2W - 9L
915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 4
10,225
787
13,662
15,720
12,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 10 / 8
8,377
644
5,885
12,924
4,403
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 2 / 8
8,233
633
2,929
9,708
2,866
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 4
11,342
872
16,018
11,855
3,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
metagar
Danzaburou
11
4 / 5 / 5
9,353
719
10,194
9,963
3,023
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 6 / 4
8,150
627
1,250
8,017
5,030
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
16
16
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
9
4
4
2.75
L
3
10
8
0.7
W
11
3
4
4.33
L
2
2
8
3
W
Danzaburou
metagar
Danzaburou
4
5
5
1.3
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,476
Damage
27,462
38,352
Taken
29,835
19,480
Mitigated
11,716
7,564
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,662
6,189
563
3,106
15,720
12,211
0
7,980
7,740
420
32,820
L
5,885
2,402
135
938
12,924
4,403
0
5,641
7,283
0
12,548
W
16,018
6,168
0
5,706
11,855
3,663
1,889
1,521
9,935
56,133
0
L
2,929
906
0
2,822
9,708
2,866
0
4,481
5,227
17,695
0
W
Danzaburou
metagar
Danzaburou
10,194
4,793
0
1,235
9,963
3,023
1,022
709
9,000
0
26,314
W
1,250
949
0
106
8,017
5,030
37
1,053
6,664
3,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
28,845
76
Minions Killed
111
0
Camps Cleared
0
648,015
Distance Traveled
560,404
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,225
787
37
3
0
215,562
0
L
Serqet
8,377
644
10
1
0
183,067
0
W
Sol
11,342
872
75
6
0
222,212
0
L
Sol
8,233
633
29
2
0
249,386
3
W
Danzaburou
9,353
719
33
3
0
196,835
0
W
Ares
8,150
627
3
0
0
141,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role