Player Matchup

Cthulhu
Cthulhu
ANUBYSX89
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 131L
957 Elo+
Solo
Fenrir
Fenrir
Busyjustin123
Fenrir
Level 7
God Stats
11W - 6L
1,409 SR
Queue Stats
14W - 12L
1,168 Elo+
Party 1
Hercules
Hercules
Cashshawn7
Hercules
Level 27
God Stats
53W - 50L
1,457 SR
Queue Stats
160W - 158L
1,281 Elo+
Solo
Nemesis
Nemesis
Victims Once
Nemesis
Level 8
God Stats
12W - 11L
1,253 SR
Queue Stats
15W - 14L
1,168 Elo+
Party 1
Ra
Ra
mikerage
Ra
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Team Averages
Level 13
1,424 SR
1,215 Elo+

VS

Team Averages
Level 14
1,418 SR
1,080 Elo+
Baron Samedi
Baron Samedi
Bunihuni56
Baron Samedi
Level 17
God Stats
23W - 24L
1,355 SR
Queue Stats
31W - 45L
1,056 Elo+
Solo
Olorun
Olorun
DreamsAce
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,077 Elo+
Party 2
Hou Yi
Hou Yi
Notyolky8648
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,136 Elo+
Solo
Ra
Ra
Saturn-patturn
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Scylla
Scylla
mortahh321
Scylla
Level 25
God Stats
0W - 2L
1,232 SR
Queue Stats
6W - 18L
970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANUBYSX89
Cthulhu
17
0 / 7 / 5
10,825
833
1,772
12,075
4,785
19
13 / 1 / 6
14,366
1,105
13,839
12,114
5,133
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Cashshawn7
Hercules
19
7 / 0 / 15
13,758
1,058
13,508
18,398
19,553
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Victims Once
Nemesis
19
9 / 2 / 11
13,398
1,031
17,962
12,288
5,882
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
9 / 2 / 14
14,713
1,132
22,598
8,065
3,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bunihuni56
Baron Samedi
18
4 / 9 / 3
11,725
902
13,137
17,110
6,901
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
DreamsAce
Olorun
18
2 / 6 / 7
12,066
928
8,227
18,533
7,079
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
14
0 / 2 / 0
9,751
750
1,357
2,020
477
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
2 / 12 / 5
11,422
879
16,991
19,364
7,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
mortahh321
Scylla
18
4 / 9 / 3
12,787
984
11,677
20,031
7,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
38
Kills
12
12
Deaths
38
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ANUBYSX89
Cthulhu
0
7
5
0.36
L
Baron Samedi
Bunihuni56
Baron Samedi
4
9
3
0.61
W
13
1
6
16
W
Hercules
Cashshawn7
Hercules
7
0
15
14.5
L
Olorun
DreamsAce
Olorun
2
6
7
0.92
L
Hou Yi
0
2
0
0
L
2
12
5
0.38
W
Nemesis
Victims Once
Nemesis
9
2
11
7.25
W
9
2
14
8
L
Scylla
mortahh321
Scylla
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,679
Damage
51,389
62,940
Taken
77,058
38,787
Mitigated
28,670
11,526
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ANUBYSX89
Cthulhu
1,772
362
142
0
12,075
4,785
0
10,357
1,718
11,317
0
L
Baron Samedi
Bunihuni56
Baron Samedi
13,137
3,587
686
2,052
17,110
6,901
0
4,107
13,003
35,108
0
W
13,839
5,666
0
1,777
12,114
5,133
0
8,930
3,184
0
27,462
W
Hercules
Cashshawn7
Hercules
13,508
6,117
0
4,147
18,398
19,553
0
13,972
4,426
0
25,202
L
Olorun
DreamsAce
Olorun
8,227
1,906
676
3,477
18,533
7,079
0
6,687
11,846
17,500
0
L
Hou Yi
1,357
563
0
0
2,020
477
0
323
1,453
0
2,626
L
16,991
3,792
61
1,665
19,364
7,027
0
6,102
13,262
26,369
0
W
Nemesis
Victims Once
Nemesis
17,962
8,354
0
533
12,288
5,882
0
10,108
2,180
0
25,720
W
22,598
3,834
2,457
2,470
8,065
3,434
0
6,665
1,400
52,882
0
L
Scylla
mortahh321
Scylla
11,677
1,613
0
405
20,031
7,186
0
7,151
12,880
27,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,060
Gold Earned
57,751
162
Minions Killed
116
5
Camps Cleared
3
1,049,706
Distance Traveled
844,329
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,825
833
12
1
1
106,342
0
L
Baron Samedi
11,725
902
41
3
0
171,603
0
W
Fenrir
14,366
1,105
35
3
3
237,517
0
W
Hercules
13,758
1,058
24
2
1
256,094
0
L
Olorun
12,066
928
21
2
0
214,913
0
L
Hou Yi
9,751
750
6
0
0
39,109
0
L
Ra
11,422
879
17
1
0
199,354
0
W
Nemesis
13,398
1,031
15
1
0
221,823
1
W
Ra
14,713
1,132
76
6
0
227,930
2
L
Scylla
12,787
984
31
2
3
219,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role