Player Matchup

He Bo
He Bo
GriffMoney
He Bo
Level 95
God Stats
9W - 5L
1,604 SR
Queue Stats
301W - 243L
1,504 Elo+
Party 2
Neith
Neith
NikkiNitro
Neith
Level 29
God Stats
127W - 101L
1,570 SR
Queue Stats
155W - 132L
1,504 Elo+
Party 2
Fenrir
Fenrir
TruePhantasy
Fenrir
Level 24
God Stats
17W - 8L
1,616 SR
Queue Stats
69W - 51L
1,546 Elo+
Party 2
Team Averages
Level 49
1,597 SR
1,518 Elo+

VS

Team Averages
Level 40
1,518 SR
1,363 Elo+
Cupid
Cupid
Airborne7160
Cupid
Level 80
God Stats
3W - 2L
1,516 SR
Queue Stats
54W - 46L
1,538 Elo+
Party 1
Raijin
Raijin
ShlopMyTop
Raijin
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,159 Elo+
Solo
Chaac
Chaac
TokyoMadeIt
Chaac
Level 29
God Stats
1W - 4L
1,537 SR
Queue Stats
40W - 40L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
11 / 5 / 7
11,445
880
15,343
10,896
3,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
3 / 4 / 12
9,890
761
10,646
9,562
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
6 / 3 / 9
9,961
766
4,203
8,583
3,350
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 7
9,450
727
5,927
11,463
4,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
ShlopMyTop
Raijin
12
4 / 8 / 4
9,785
753
7,251
10,590
3,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 4 / 4
10,026
771
6,457
13,899
14,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
12
12
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
He Bo
11
5
7
2.9
W
Neith
3
4
12
2.25
L
Raijin
ShlopMyTop
Raijin
4
8
4
0.75
L
6
4
4
2
W
Fenrir
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
19,635
29,041
Taken
35,952
9,832
Mitigated
22,042
9,023
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,927
2,692
114
1,432
11,463
4,387
603
5,644
5,819
0
39,756
W
He Bo
15,343
399
0
3,910
10,896
3,433
235
2,918
7,853
55,596
0
W
Neith
10,646
4,043
0
3,200
9,562
3,049
1,124
2,186
7,151
0
36,392
L
Raijin
ShlopMyTop
Raijin
7,251
863
0
437
10,590
3,512
90
5,676
4,914
28,818
0
L
6,457
470
0
3,462
13,899
14,143
0
4,067
9,832
0
22,098
W
Fenrir
4,203
700
0
1,913
8,583
3,350
1,600
2,838
5,644
0
20,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
29,261
130
Minions Killed
132
0
Camps Cleared
0
725,887
Distance Traveled
644,842
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,450
727
59
5
0
198,908
4
W
He Bo
11,445
880
56
4
0
232,713
0
W
Neith
9,890
761
49
4
0
226,358
0
L
Raijin
9,785
753
38
3
0
205,006
0
L
Chaac
10,026
771
35
3
0
240,928
0
W
Fenrir
9,961
766
25
2
0
266,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role