Player Matchup

Bacchus
Bacchus
GusVisa
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,414 Elo+
Solo
Ah Puch
Ah Puch
Izagarazu1
Ah Puch
Level 28
God Stats
2W - 4L
1,493 SR
Queue Stats
87W - 105L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Muthile
Jormungandr
Level 7
God Stats
0W - 4L
1,151 SR
Queue Stats
17W - 25L
1,211 Elo+
Party 2
Fenrir
Fenrir
TtheGguy
Fenrir
Level 7
God Stats
0W - 3L
1,141 SR
Queue Stats
17W - 27L
1,258 Elo+
Party 2
Danzaburou
Danzaburou
Winnedapooh
Danzaburou
Level 27
God Stats
5W - 4L
1,644 SR
Queue Stats
87W - 84L
1,436 Elo+
Solo
Team Averages
Level 16
1,386 SR
1,367 Elo+

VS

Team Averages
Level 35
1,524 SR
1,499 Elo+
Sun Wukong
Sun Wukong
Azky
Sun Wukong
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
EyeSniffCrayons
Danzaburou
Level 25
God Stats
21W - 6L
1,794 SR
Queue Stats
108W - 68L
1,606 Elo+
Solo
Chiron
Chiron
Kardenx
Chiron
Level 28
God Stats
4W - 2L
1,527 SR
Queue Stats
158W - 136L
1,557 Elo+
Solo
Chang'e
Chang'e
KingslyD
Chang'e
Level 26
God Stats
24W - 16L
1,297 SR
Queue Stats
122W - 131L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Valhelakyrie
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GusVisa
Bacchus
15
1 / 8 / 4
9,179
918
7,777
15,016
10,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Izagarazu1
Ah Puch
16
3 / 4 / 6
10,764
1,076
21,906
8,155
3,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Muthile
Jormungandr
16
1 / 8 / 8
9,828
983
11,344
15,777
11,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
TtheGguy
Fenrir
15
1 / 11 / 3
8,779
878
4,044
15,081
5,536
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Winnedapooh
Danzaburou
17
5 / 4 / 5
11,937
1,194
13,940
12,988
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

83

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azky
Sun Wukong
17
2 / 0 / 23
10,219
1,022
6,719
11,752
11,489
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
EyeSniffCrayons
Danzaburou
17
15 / 4 / 11
12,811
1,281
22,666
12,902
5,411
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Kardenx
Chiron
17
9 / 2 / 15
11,239
1,124
10,649
14,346
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
KingslyD
Chang'e
17
7 / 2 / 18
10,832
1,083
14,102
11,592
4,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Valhelakyrie
Cthulhu
17
2 / 3 / 22
10,163
1,016
7,261
12,922
9,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
124
11
Kills
35
35
Deaths
11
26
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Azky
Sun Wukong
2
0
23
13.5
W
Danzaburou
EyeSniffCrayons
Danzaburou
15
4
11
5.13
L
Bacchus
GusVisa
Bacchus
1
8
4
0.38
L
Ah Puch
Izagarazu1
Ah Puch
3
4
6
1.5
W
Chiron
Kardenx
Chiron
9
2
15
8.25
W
Chang'e
KingslyD
Chang'e
7
2
18
8
L
Jormungandr
Muthile
Jormungandr
1
8
8
0.63
L
Fenrir
TtheGguy
Fenrir
1
11
3
0.23
W
Cthulhu
Valhelakyrie
Cthulhu
2
3
22
4.33
L
Danzaburou
Winnedapooh
Danzaburou
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,011
Damage
61,397
67,017
Taken
63,514
36,809
Mitigated
36,983
2,471
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Azky
Sun Wukong
6,719
1,426
0
878
11,752
11,489
0
6,754
4,798
73
29,038
W
Danzaburou
EyeSniffCrayons
Danzaburou
22,666
12,636
0
957
12,902
5,411
0
6,935
5,817
0
38,426
L
Bacchus
GusVisa
Bacchus
7,777
372
3
256
15,016
10,861
0
5,506
9,201
28,666
0
L
Ah Puch
Izagarazu1
Ah Puch
21,906
621
0
612
8,155
3,384
0
438
7,642
50,728
0
W
Chiron
Kardenx
Chiron
10,649
7,163
690
2,077
14,346
5,796
0
9,164
5,082
0
21,622
W
Chang'e
KingslyD
Chang'e
14,102
1,261
6,306
4,715
11,592
4,480
0
8,665
2,827
28,057
0
L
Jormungandr
Muthile
Jormungandr
11,344
4,449
0
575
15,777
11,102
0
5,948
9,604
26,496
0
L
Fenrir
TtheGguy
Fenrir
4,044
1,558
0
103
15,081
5,536
0
6,701
8,107
0
5,151
W
Cthulhu
Valhelakyrie
Cthulhu
7,261
583
0
2,281
12,922
9,807
0
8,764
3,963
25,128
0
L
Danzaburou
Winnedapooh
Danzaburou
13,940
4,179
0
922
12,988
5,926
0
2,299
10,589
0
38,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,487
Gold Earned
55,264
194
Minions Killed
207
4
Camps Cleared
8
817,723
Distance Traveled
915,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,219
1,022
61
6
0
208,218
0
W
Danzaburou
12,811
1,281
35
4
6
150,084
0
L
Bacchus
9,179
918
39
4
0
142,643
0
L
Ah Puch
10,764
1,076
66
7
1
184,490
0
W
Chiron
11,239
1,124
31
3
0
177,730
0
W
Chang'e
10,832
1,083
31
3
0
197,946
0
L
Jormungandr
9,828
983
34
3
0
172,632
0
L
Fenrir
8,779
878
1
0
0
156,843
0
W
Cthulhu
10,163
1,016
49
5
2
181,311
0
L
Danzaburou
11,937
1,194
54
5
3
161,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role