Player Matchup

Cthulhu
Cthulhu
FurinArt
Cthulhu
Level 5
God Stats
2W - 3L
1,277 SR
Queue Stats
16W - 12L
1,320 Elo+
Party 1
Fenrir
Fenrir
Holyscoopula
Fenrir
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 48L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
Lolanhurmain
Danzaburou
Level 8
God Stats
3W - 3L
1,224 SR
Queue Stats
15W - 14L
1,422 Elo+
Solo
Olorun
Olorun
Sebasgg1912
Olorun
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 12L
1,297 Elo+
Solo
Ymir
Ymir
tatows
Ymir
Level 13
God Stats
5W - 4L
1,503 SR
Queue Stats
8W - 11L
1,441 Elo+
Solo
Team Averages
Level 29
1,444 SR
1,355 Elo+

VS

Team Averages
Level 21
1,506 SR
1,360 Elo+
Fenrir
Fenrir
BKJRlegend
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,321 Elo+
Solo
Ne Zha
Ne Zha
Elkanon
Ne Zha
Level 28
God Stats
10W - 9L
1,521 SR
Queue Stats
72W - 84L
1,344 Elo+
Solo
Sobek
Sobek
MegaMatchu
Sobek
Level 13
God Stats
2W - 2L
1,260 SR
Queue Stats
22W - 29L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
RoyaleDeath69
Baron Samedi
Level 28
God Stats
46W - 43L
1,544 SR
Queue Stats
72W - 84L
1,380 Elo+
Solo
Neith
Neith
Sleepybird538
Neith
Level 29
God Stats
14W - 11L
1,705 SR
Queue Stats
121W - 131L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FurinArt
Cthulhu
19
4 / 4 / 14
13,416
516
12,001
14,831
13,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
19
11 / 9 / 13
13,315
512
17,742
26,411
10,700
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Lolanhurmain
Danzaburou
19
11 / 7 / 11
14,220
547
22,684
17,038
6,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
19
5 / 9 / 5
12,021
462
12,404
18,920
6,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
tatows
Ymir
13
5 / 3 / 8
10,975
422
7,570
10,213
7,344
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BKJRlegend
Fenrir
13
0 / 15 / 9
9,911
381
2,402
18,811
6,380
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Elkanon
Ne Zha
20
12 / 5 / 3
14,457
556
22,608
24,921
10,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
17
0 / 4 / 15
12,748
490
3,523
18,332
12,714
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
RoyaleDeath69
Baron Samedi
20
10 / 6 / 7
14,580
561
19,855
19,789
10,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
10 / 7 / 10
13,443
517
15,069
20,377
8,150
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
76
36
Kills
32
32
Deaths
37
51
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BKJRlegend
Fenrir
0
15
9
0.3
W
Ne Zha
Elkanon
Ne Zha
12
5
3
2.7
L
Cthulhu
FurinArt
Cthulhu
4
4
14
2.75
L
Fenrir
11
9
13
1.94
L
Danzaburou
Lolanhurmain
Danzaburou
11
7
11
2.36
W
Sobek
0
4
15
1.88
W
Baron Samedi
RoyaleDeath69
Baron Samedi
10
6
7
2.25
L
Olorun
5
9
5
0.83
W
10
7
10
2.14
L
Ymir
tatows
Ymir
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,401
Damage
63,457
87,413
Taken
102,230
44,519
Mitigated
47,861
18,623
Healing
28,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BKJRlegend
Fenrir
2,402
922
0
862
18,811
6,380
104
6,573
12,238
0
19,260
W
Ne Zha
Elkanon
Ne Zha
22,608
10,798
0
7,664
24,921
10,306
752
5,787
19,134
0
114,427
L
Cthulhu
FurinArt
Cthulhu
12,001
651
0
850
14,831
13,055
48
3,131
11,700
53,417
0
L
Fenrir
17,742
6,046
0
7,883
26,411
10,700
643
6,928
19,483
0
73,451
L
Danzaburou
Lolanhurmain
Danzaburou
22,684
12,012
350
3,559
17,038
6,754
874
3,337
13,701
0
82,733
W
Sobek
3,523
192
0
4,729
18,332
12,714
0
5,944
12,388
35,858
0
W
Baron Samedi
RoyaleDeath69
Baron Samedi
19,855
1,041
1,652
7,932
19,789
10,311
880
8,054
11,735
97,112
0
L
Olorun
12,404
7,074
576
4,805
18,920
6,666
766
6,988
11,932
56,167
0
W
15,069
7,783
573
5,152
20,377
8,150
1,466
5,617
14,760
0
79,740
L
Ymir
tatows
Ymir
7,570
1,047
0
600
10,213
7,344
447
2,994
7,219
30,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,947
Gold Earned
65,139
445
Minions Killed
477
0
Camps Cleared
0
1,985,807
Distance Traveled
2,087,682
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,911
381
26
1
0
335,013
1
W
Ne Zha
14,457
556
136
5
0
445,161
2
L
Cthulhu
13,416
516
97
4
0
505,964
6
L
Fenrir
13,315
512
94
4
0
386,828
1
L
Danzaburou
14,220
547
116
4
0
421,197
0
W
Sobek
12,748
490
53
2
0
447,841
0
W
Baron Samedi
14,580
561
161
6
0
452,793
4
L
Olorun
12,021
462
92
4
0
376,096
5
W
Neith
13,443
517
101
4
0
406,874
0
L
Ymir
10,975
422
46
2
0
295,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role