Player Matchup

Fenrir
Fenrir
FettOlga
Fenrir
Level 6
God Stats
1W - 3L
1,279 SR
Queue Stats
32W - 45L
1,494 Elo+
Party 2
Athena
Athena
PowL96
Athena
Level 25
God Stats
5W - 7L
1,664 SR
Queue Stats
16W - 19L
1,504 Elo+
Solo
Danzaburou
Danzaburou
SirKiwingstonTT
Danzaburou
Level 28
God Stats
6W - 4L
1,732 SR
Queue Stats
6W - 7L
1,655 Elo+
Solo
Ra
Ra
TorstenSchulze68
Ra
Level 8
God Stats
4W - 10L
1,355 SR
Queue Stats
22W - 39L
1,350 Elo+
Party 2
Susano
Susano
TwentiethFire
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,470 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,494 Elo+

VS

Team Averages
Level 35
1,534 SR
1,614 Elo+
Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ChingCh4ngCh0ng
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,723 Elo+
Party 1
Fenrir
Fenrir
Jamesboyzy
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,723 Elo+
Party 1
Artemis
Artemis
Orvill
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,402 Elo+
Solo
Anhur
Anhur
fu3kurnan
Anhur
Level 15
God Stats
2W - 0L
1,671 SR
Queue Stats
3W - 0L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FettOlga
Fenrir
10
3 / 9 / 4
6,951
434
4,083
12,815
3,727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
PowL96
Athena
1
0 / 0 / 0
4,536
284
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Danzaburou
SirKiwingstonTT
Danzaburou
15
9 / 5 / 1
9,954
622
14,347
14,721
4,757
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 4 / 1
7,961
498
1,939
6,006
2,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 6 / 5
8,268
517
8,307
14,070
4,133
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
10 / 3 / 5
11,435
715
11,516
10,425
6,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 4 / 4
8,565
535
4,192
5,779
1,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Jamesboyzy
Fenrir
10
1 / 6 / 1
8,032
502
3,298
9,767
4,228
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Orvill
Artemis
12
1 / 5 / 2
8,662
541
4,929
8,817
3,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
fu3kurnan
Anhur
18
11 / 0 / 3
12,169
761
11,947
13,000
4,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
18
Kills
24
24
Deaths
18
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
10
3
5
4.17
W
1
4
4
0.75
L
Fenrir
FettOlga
Fenrir
3
9
4
0.56
W
Fenrir
Jamesboyzy
Fenrir
1
6
1
0.25
W
Artemis
Orvill
Artemis
1
5
2
0.4
L
Athena
PowL96
Athena
0
0
0
0
L
Danzaburou
SirKiwingstonTT
Danzaburou
9
5
1
1.9
L
5
4
1
1.38
L
1
6
5
0.58
W
Anhur
fu3kurnan
Anhur
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
35,882
47,612
Taken
47,788
14,640
Mitigated
19,441
11,219
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,516
3,692
0
2,572
10,425
6,236
1,367
1,080
9,345
58,511
0
W
4,192
144
0
306
5,779
1,290
681
718
5,061
31,027
0
L
Fenrir
FettOlga
Fenrir
4,083
1,201
0
1,175
12,815
3,727
153
5,517
7,298
0
19,242
W
Fenrir
Jamesboyzy
Fenrir
3,298
528
0
1,061
9,767
4,228
0
141
9,626
0
11,136
W
Artemis
Orvill
Artemis
4,929
2,783
0
1,544
8,817
3,084
2,691
0
8,817
0
35,422
L
Athena
PowL96
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
SirKiwingstonTT
Danzaburou
14,347
7,821
0
5,225
14,721
4,757
0
2,455
12,266
0
59,501
L
1,939
546
220
802
6,006
2,023
0
4,317
1,689
31,173
0
L
8,307
2,172
0
3,797
14,070
4,133
0
3,419
10,651
0
58,956
W
Anhur
fu3kurnan
Anhur
11,947
4,034
0
4,360
13,000
4,603
2,097
0
13,000
0
97,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
48,863
296
Minions Killed
369
0
Camps Cleared
0
1,111,214
Distance Traveled
1,193,712
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,435
715
94
6
0
284,231
0
W
Ah Puch
8,565
535
51
3
0
175,919
0
L
Fenrir
6,951
434
36
2
0
288,178
0
W
Fenrir
8,032
502
13
1
0
217,373
3
W
Artemis
8,662
541
66
4
0
230,141
2
L
Athena
4,536
284
0
0
0
6,303
0
L
Danzaburou
9,954
622
117
7
0
246,674
4
L
Ra
7,961
498
60
4
0
260,223
0
L
Susano
8,268
517
83
5
0
309,836
1
W
Anhur
12,169
761
145
9
0
286,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role