Player Matchup

Kukulkan
Kukulkan
Checho_1795
Kukulkan
Level 43
God Stats
3W - 5L
1,528 SR
Queue Stats
74W - 71L
1,446 Elo+
Party 2
Neith
Neith
Hashirama5736
Neith
Level 27
God Stats
124W - 114L
1,491 SR
Queue Stats
143W - 149L
1,406 Elo+
Solo
Tyr
Tyr
Jcsosa96
Tyr
Level 17
God Stats
2W - 5L
1,270 SR
Queue Stats
20W - 25L
1,457 Elo+
Party 2
Serqet
Serqet
Sweet_puse
Serqet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,642 Elo+
Solo
Cthulhu
Cthulhu
xXbobdollXx
Cthulhu
Level 29
God Stats
0W - 3L
1,323 SR
Queue Stats
158W - 178L
1,443 Elo+
Solo
Team Averages
Level 29
1,422 SR
1,479 Elo+

VS

Team Averages
Level 32
1,545 SR
1,454 Elo+
Anhur
Anhur
DarkGravity7449
Anhur
Level 29
God Stats
2W - 1L
1,741 SR
Queue Stats
41W - 42L
1,493 Elo+
Party 1
Bakasura
Bakasura
Mem1801
Bakasura
Level 27
God Stats
5W - 2L
1,503 SR
Queue Stats
142W - 121L
1,411 Elo+
Solo
Artemis
Artemis
MrChooChoo4466
Artemis
Level 5
God Stats
5W - 5L
1,523 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 1
Scylla
Scylla
MysticZ King
Scylla
Level 83
God Stats
5W - 10L
1,460 SR
Queue Stats
48W - 59L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
xdGraves
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Checho_1795
Kukulkan
19
6 / 13 / 6
13,495
1,038
21,945
25,969
10,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 0
9,800
754
0
0
0
19
3 / 9 / 8
12,495
961
8,315
25,940
28,878
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
Sweet_puse
Serqet
18
3 / 8 / 5
11,948
919
8,316
17,001
7,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
xXbobdollXx
Cthulhu
19
4 / 10 / 7
12,809
985
21,090
35,414
32,286
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 13
15,133
1,164
26,039
20,236
8,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Mem1801
Bakasura
20
7 / 1 / 14
13,826
1,064
11,675
15,183
7,564
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 5
11,315
870
6,147
11,913
4,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
20
14 / 0 / 16
16,042
1,234
29,532
11,121
4,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xdGraves
Cthulhu
20
5 / 0 / 29
15,307
1,177
22,550
7,366
8,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
16
Kills
40
40
Deaths
16
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Checho_1795
Kukulkan
6
13
6
0.69
W
13
8
13
2.44
L
0
0
0
0
L
3
9
8
0.78
W
Bakasura
Mem1801
Bakasura
7
1
14
14
W
1
7
5
0.5
W
Scylla
14
0
16
22
L
Serqet
Sweet_puse
Serqet
3
8
5
0.69
L
Cthulhu
xXbobdollXx
Cthulhu
4
10
7
0.75
W
Cthulhu
xdGraves
Cthulhu
5
0
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,666
Damage
95,943
104,324
Taken
65,819
78,422
Mitigated
32,823
8,042
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Checho_1795
Kukulkan
21,945
2,788
0
265
25,969
10,186
0
16,886
8,973
55,656
0
W
26,039
18,855
0
0
20,236
8,277
0
14,459
5,445
0
45,831
L
0
0
0
0
0
0
0
0
0
0
0
L
8,315
2,346
815
900
25,940
28,878
0
8,756
16,988
0
28,737
W
Bakasura
Mem1801
Bakasura
11,675
9,466
231
2,696
15,183
7,564
0
10,277
4,624
0
24,569
W
6,147
4,391
0
0
11,913
4,572
0
5,793
5,769
0
17,377
W
Scylla
29,532
1,429
160
1,537
11,121
4,157
0
7,584
3,003
45,750
0
L
Serqet
Sweet_puse
Serqet
8,316
1,553
282
1,536
17,001
7,072
0
9,495
7,429
0
18,277
L
Cthulhu
xXbobdollXx
Cthulhu
21,090
1,318
204
4,040
35,414
32,286
0
16,945
18,024
58,039
0
W
Cthulhu
xdGraves
Cthulhu
22,550
912
1,860
267
7,366
8,253
0
4,922
2,444
53,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,547
Gold Earned
71,623
234
Minions Killed
234
3
Camps Cleared
9
884,323
Distance Traveled
1,198,765
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,495
1,038
87
7
1
216,051
0
W
Anhur
15,133
1,164
50
4
0
213,429
0
L
Neith
9,800
754
0
0
0
0
0
L
Tyr
12,495
961
37
3
0
215,192
0
W
Bakasura
13,826
1,064
51
4
4
277,423
1
W
Artemis
11,315
870
18
1
4
153,794
0
W
Scylla
16,042
1,234
48
4
1
279,909
0
L
Serqet
11,948
919
33
3
1
238,727
1
L
Cthulhu
12,809
985
77
6
1
214,353
0
W
Cthulhu
15,307
1,177
67
5
0
274,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role