Player Matchup

Anubis
Anubis
LLor87267
Anubis
Level 29
God Stats
29W - 25L
1,571 SR
Queue Stats
83W - 82L
1,519 Elo+
Solo
Fenrir
Fenrir
Moe7774
Fenrir
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
15W - 12L
1,479 Elo+
Party 1
Bakasura
Bakasura
Stiiizyy
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 1
Cupid
Cupid
dbrowne___
Cupid
Level 28
God Stats
16W - 12L
1,592 SR
Queue Stats
33W - 31L
1,512 Elo+
Solo
Awilix
Awilix
geimerfdewsd
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,508 Elo+
Solo
Team Averages
Level 16
1,572 SR
1,494 Elo+

VS

Team Averages
Level 22
1,595 SR
1,559 Elo+
Kuzenbo
Kuzenbo
DATTEBAYO BAKA
Kuzenbo
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,519 Elo+
Solo
Osiris
Osiris
GlizzyGooblr
Osiris
Level 29
God Stats
2W - 1L
1,755 SR
Queue Stats
83W - 80L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Gods Katana
Danzaburou
Level 21
God Stats
26W - 29L
1,396 SR
Queue Stats
80W - 74L
1,457 Elo+
Party 2
Vulcan
Vulcan
PlowableMule3
Vulcan
Level 28
God Stats
5W - 4L
1,563 SR
Queue Stats
78W - 82L
1,461 Elo+
Party 2
Xing Tian
Xing Tian
badinkus
Xing Tian
Level 25
God Stats
6W - 2L
1,762 SR
Queue Stats
18W - 6L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LLor87267
Anubis
19
5 / 12 / 11
13,286
1,107
23,635
26,475
13,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Moe7774
Fenrir
17
8 / 8 / 5
12,679
1,057
15,410
25,933
11,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Stiiizyy
Bakasura
17
1 / 6 / 8
11,046
921
3,702
17,659
6,750
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Cupid
19
3 / 8 / 9
12,462
1,039
14,974
17,201
6,571
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
17
0 / 12 / 9
10,713
893
1,105
15,860
5,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 20
13,629
1,136
16,524
12,463
10,102
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
18
7 / 5 / 20
12,588
1,049
19,423
14,216
7,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Gods Katana
Danzaburou
20
8 / 4 / 19
13,634
1,136
15,908
12,255
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 4 / 24
13,281
1,107
22,049
8,182
3,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
badinkus
Xing Tian
20
13 / 4 / 17
14,865
1,239
18,017
20,004
12,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
146
17
Kills
46
46
Deaths
18
42
Assists
100
Player
Kills
Deaths
Assists
KDA
W
9
1
20
19
W
Osiris
7
5
20
3.4
W
Danzaburou
Gods Katana
Danzaburou
8
4
19
4.38
L
Anubis
LLor87267
Anubis
5
12
11
0.88
L
Fenrir
Moe7774
Fenrir
8
8
5
1.31
W
9
4
24
5.25
L
Bakasura
Stiiizyy
Bakasura
1
6
8
0.83
W
Xing Tian
badinkus
Xing Tian
13
4
17
5.38
L
Cupid
3
8
9
0.94
L
Awilix
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,826
Damage
91,921
103,128
Taken
67,120
43,999
Mitigated
36,728
11,377
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,524
5,254
0
0
12,463
10,102
0
6,493
5,664
27,083
0
W
Osiris
19,423
7,988
0
0
14,216
7,322
0
4,021
10,143
0
24,983
W
Danzaburou
Gods Katana
Danzaburou
15,908
7,558
0
2,656
12,255
3,909
0
4,426
7,509
0
42,515
L
Anubis
LLor87267
Anubis
23,635
2,017
102
4,828
26,475
13,825
0
17,096
9,379
61,212
0
L
Fenrir
Moe7774
Fenrir
15,410
6,073
0
2,121
25,933
11,101
0
10,915
15,018
0
28,370
W
22,049
7,994
0
255
8,182
3,044
0
3,793
4,126
50,640
0
L
Bakasura
Stiiizyy
Bakasura
3,702
2,181
0
2,008
17,659
6,750
0
10,711
6,948
0
9,139
W
Xing Tian
badinkus
Xing Tian
18,017
1,292
0
4,439
20,004
12,351
0
4,902
14,801
38,731
0
L
Cupid
14,974
7,410
268
2,050
17,201
6,571
0
8,811
8,390
0
62,917
L
Awilix
1,105
473
0
0
15,860
5,752
0
9,057
6,803
0
7,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,186
Gold Earned
67,997
243
Minions Killed
220
5
Camps Cleared
2
1,010,699
Distance Traveled
1,095,084
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,629
1,136
28
2
0
215,162
1
W
Osiris
12,588
1,049
14
1
2
214,731
0
W
Danzaburou
13,634
1,136
67
6
0
198,454
1
L
Anubis
13,286
1,107
92
8
0
188,422
0
L
Fenrir
12,679
1,057
23
2
1
213,973
0
W
Vulcan
13,281
1,107
84
7
0
221,001
0
L
Bakasura
11,046
921
23
2
0
241,743
2
W
Xing Tian
14,865
1,239
27
2
0
245,736
1
L
Cupid
12,462
1,039
87
7
4
198,365
0
L
Awilix
10,713
893
18
2
0
168,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role