Player Matchup

Cthulhu
Cthulhu
Ccredscar
Cthulhu
Level 7
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 3L
1,282 Elo+
Solo
Chang'e
Chang'e
GoshyJ0shy
Chang'e
Level 27
God Stats
1W - 5L
1,575 SR
Queue Stats
114W - 98L
1,336 Elo+
Solo
Nemesis
Nemesis
Orphan-Maker-_-
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,292 Elo+
Solo
Thor
Thor
edu_imparable
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,049 Elo+
Solo
Fenrir
Fenrir
punk-monsters
Fenrir
Level 7
God Stats
0W - 3L
1,203 SR
Queue Stats
0W - 5L
1,120 Elo+
Solo
Team Averages
Level 11
1,399 SR
1,216 Elo+

VS

Team Averages
Level 20
1,471 SR
1,246 Elo+
Ra
Ra
CrispyBacon0267
Ra
Level 5
God Stats
8W - 9L
1,322 SR
Queue Stats
16W - 13L
1,297 Elo+
Party 1
Ah Puch
Ah Puch
Joshdam5959
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
957 Elo+
Solo
Medusa
Medusa
Ryan NSNO
Medusa
Level 56
God Stats
8W - 2L
1,705 SR
Queue Stats
20W - 13L
1,435 Elo+
Party 1
Odin
Odin
SKELETORx
Odin
Level 26
God Stats
2W - 2L
1,385 SR
Queue Stats
79W - 86L
1,357 Elo+
Solo
Fenrir
Fenrir
fireowl4
Fenrir
Level 7
God Stats
5W - 3L
1,445 SR
Queue Stats
6W - 5L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ccredscar
Cthulhu
20
2 / 9 / 10
16,240
955
22,699
32,168
39,804
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
GoshyJ0shy
Chang'e
20
9 / 2 / 3
17,428
1,025
21,082
18,711
25,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 10
15,201
894
13,571
15,221
8,512
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 18 / 2
13,609
801
11,038
28,864
21,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
3 / 11 / 2
14,150
832
10,662
35,220
24,102
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 23
16,317
960
19,924
5,660
2,358
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
Joshdam5959
Ah Puch
18
0 / 6 / 5
12,934
761
2,074
6,132
1,697
Medusa
Ryan NSNO
Medusa
20
23 / 1 / 11
19,243
1,132
54,513
18,197
7,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
20
12 / 1 / 18
17,028
1,002
20,174
20,825
12,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
fireowl4
Fenrir
20
5 / 10 / 22
15,931
937
20,064
36,589
23,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
18
Kills
43
43
Deaths
18
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ccredscar
Cthulhu
2
9
10
0.78
W
3
0
23
14.5
L
Chang'e
GoshyJ0shy
Chang'e
9
2
3
5.25
W
Ah Puch
Joshdam5959
Ah Puch
0
6
5
0.42
L
4
3
10
3
W
Medusa
Ryan NSNO
Medusa
23
1
11
28.5
W
Odin
12
1
18
21
L
0
18
2
0.06
W
Fenrir
fireowl4
Fenrir
5
10
22
1.6
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,052
Damage
116,749
130,184
Taken
87,403
118,873
Mitigated
47,638
12,479
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ccredscar
Cthulhu
22,699
2,904
2,606
0
32,168
39,804
0
6,821
25,023
53,449
0
W
19,924
409
39
0
5,660
2,358
0
1,563
4,097
39,650
0
L
Chang'e
GoshyJ0shy
Chang'e
21,082
1,944
2,646
4,169
18,711
25,092
0
3,524
15,187
61,862
0
W
Ah Puch
Joshdam5959
Ah Puch
2,074
772
0
54
6,132
1,697
0
1,404
4,728
8,227
0
L
13,571
8,062
0
934
15,221
8,512
0
2,987
12,234
0
28,625
W
Medusa
Ryan NSNO
Medusa
54,513
38,936
0
6,320
18,197
7,673
0
10,938
6,979
0
86,833
W
Odin
20,174
13,359
0
0
20,825
12,842
0
10,949
9,876
6,761
37,322
L
11,038
5,750
0
92
28,864
21,363
0
4,034
24,830
0
32,427
W
Fenrir
fireowl4
Fenrir
20,064
7,655
0
2,631
36,589
23,068
0
19,179
17,410
0
35,034
L
10,662
1,012
0
2,032
35,220
24,102
0
7,184
27,701
688
31,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,628
Gold Earned
81,453
261
Minions Killed
238
13
Camps Cleared
4
1,343,227
Distance Traveled
1,398,821
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,240
955
55
3
5
282,836
3
W
Ra
16,317
960
68
4
2
333,707
0
L
Chang'e
17,428
1,025
85
5
4
296,346
0
W
Ah Puch
12,934
761
7
0
0
65,589
0
L
Nemesis
15,201
894
41
2
0
249,653
0
W
Medusa
19,243
1,132
72
4
1
346,403
0
W
Odin
17,028
1,002
56
3
1
319,611
0
L
Thor
13,609
801
32
2
3
201,551
1
W
Fenrir
15,931
937
35
2
0
333,511
4
L
Fenrir
14,150
832
48
3
1
312,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role