Player Matchup

Ymir
Ymir
Darok2
Ymir
Level 7
God Stats
6W - 3L
1,746 SR
Queue Stats
6W - 3L
1,501 Elo+
Party 3
Kuzenbo
Kuzenbo
PRZYGOS
Kuzenbo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 36L
1,227 Elo+
Party 1
Janus
Janus
Robyo7298
Janus
Level 124
God Stats
2W - 1L
1,509 SR
Queue Stats
18W - 21L
1,400 Elo+
Party 3
Izanami
Izanami
RooGTTV
Izanami
Level 16
God Stats
5W - 5L
1,467 SR
Queue Stats
22W - 36L
1,225 Elo+
Party 1
Thoth
Thoth
Skühll
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,341 Elo+
Solo
Team Averages
Level 38
1,544 SR
1,339 Elo+

VS

Team Averages
Level 13
1,431 SR
1,367 Elo+
Olorun
Olorun
Fightpiider
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 4
Hel
Hel
Soruku
Hel
Level 24
God Stats
0W - 3L
1,283 SR
Queue Stats
17W - 27L
1,192 Elo+
Party 2
Fenrir
Fenrir
pallipillu
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 4
Thanatos
Thanatos
panda2612
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,417 Elo+
Party 2
Achilles
Achilles
sholim
Achilles
Level 16
God Stats
13W - 16L
1,374 SR
Queue Stats
47W - 84L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Darok2
Ymir
20
16 / 0 / 6
13,498
643
11,475
11,582
5,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
PRZYGOS
Kuzenbo
15
4 / 4 / 7
9,806
467
6,223
11,921
11,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Robyo7298
Janus
19
11 / 0 / 9
13,142
626
20,352
11,473
4,010
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
RooGTTV
Izanami
15
6 / 4 / 5
10,508
500
9,033
8,614
2,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Skühll
Thoth
17
6 / 4 / 10
11,435
545
11,281
7,211
1,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 9 / 2
9,296
443
9,057
15,662
5,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
Soruku
Hel
14
0 / 6 / 0
8,908
424
2,499
9,640
3,467
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
pallipillu
Fenrir
12
3 / 9 / 1
8,044
383
3,801
14,082
4,012
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
panda2612
Thanatos
14
6 / 11 / 1
9,963
474
11,984
20,598
7,016
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
sholim
Achilles
12
0 / 10 / 3
7,924
377
3,581
14,827
10,577
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
43
Kills
12
12
Deaths
45
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
Darok2
Ymir
16
0
6
19
L
Olorun
3
9
2
0.44
W
Kuzenbo
PRZYGOS
Kuzenbo
4
4
7
1.88
W
Janus
Robyo7298
Janus
11
0
9
15.5
W
Izanami
RooGTTV
Izanami
6
4
5
2.13
W
Thoth
Skühll
Thoth
6
4
10
2.75
L
Hel
Soruku
Hel
0
6
0
0
L
Fenrir
pallipillu
Fenrir
3
9
1
0.39
L
Thanatos
panda2612
Thanatos
6
11
1
0.59
L
Achilles
sholim
Achilles
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,364
Damage
30,922
50,801
Taken
74,809
26,283
Mitigated
30,240
11,578
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Darok2
Ymir
11,475
2,723
0
6,121
11,582
5,870
0
721
10,861
104,173
0
L
Olorun
9,057
3,870
641
4,338
15,662
5,168
0
7,672
7,990
53,715
0
W
Kuzenbo
PRZYGOS
Kuzenbo
6,223
1,992
0
1,251
11,921
11,610
1,348
3,837
8,084
27,439
0
W
Janus
Robyo7298
Janus
20,352
2,195
0
750
11,473
4,010
798
3,199
8,274
108,152
0
W
Izanami
RooGTTV
Izanami
9,033
7,077
0
2,491
8,614
2,856
3,184
2,774
5,840
0
65,852
W
Thoth
Skühll
Thoth
11,281
1,662
122
843
7,211
1,937
1,282
1,025
6,079
47,068
0
L
Hel
Soruku
Hel
2,499
1,127
152
1,549
9,640
3,467
2,488
7,735
1,905
48,319
0
L
Fenrir
pallipillu
Fenrir
3,801
1,150
0
1,063
14,082
4,012
140
9,203
4,879
0
14,131
L
Thanatos
panda2612
Thanatos
11,984
4,541
0
9,622
20,598
7,016
251
13,692
6,906
0
43,331
L
Achilles
sholim
Achilles
3,581
1,711
0
178
14,827
10,577
572
11,029
3,798
0
21,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,389
Gold Earned
44,135
503
Minions Killed
309
0
Camps Cleared
0
1,831,780
Distance Traveled
1,586,944
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,498
643
131
6
0
354,763
0
L
Olorun
9,296
443
95
5
0
297,905
2
W
Kuzenbo
9,806
467
29
1
0
356,036
5
W
Janus
13,142
626
150
7
0
425,629
1
W
Izanami
10,508
500
106
5
0
338,218
4
W
Thoth
11,435
545
87
4
0
357,134
8
L
Hel
8,908
424
91
4
0
317,108
2
L
Fenrir
8,044
383
25
1
0
352,157
2
L
Thanatos
9,963
474
62
3
0
364,983
2
L
Achilles
7,924
377
36
2
0
254,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role