Player Matchup

Nemesis
Nemesis
BarbieBalenciaga
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DeathsCaddy5934
Ratatoskr
Level 29
God Stats
10W - 7L
1,450 SR
Queue Stats
90W - 100L
1,207 Elo+
Solo
Thanatos
Thanatos
Live2die9678
Thanatos
Level 27
God Stats
29W - 49L
1,348 SR
Queue Stats
73W - 95L
1,187 Elo+
Solo
Ra
Ra
Louloupapamoi
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SHREY420-
Ao Kuang
Level 15
God Stats
5W - 10L
1,240 SR
Queue Stats
29W - 42L
1,116 Elo+
Solo
Team Averages
Level 15
1,408 SR
1,302 Elo+

VS

Team Averages
Level 18
1,416 SR
1,141 Elo+
Hel
Hel
NRG_zip
Hel
Level 15
God Stats
1W - 1L
1,705 SR
Queue Stats
7W - 12L
1,040 Elo+
Solo
Sun Wukong
Sun Wukong
Timothyc435
Sun Wukong
Level 6
God Stats
2W - 4L
1,254 SR
Queue Stats
3W - 8L
1,014 Elo+
Solo
Fenrir
Fenrir
Tony vlogs089
Fenrir
Level 16
God Stats
0W - 2L
1,253 SR
Queue Stats
20W - 28L
1,194 Elo+
Solo
Izanami
Izanami
gabrileira12
Izanami
Level 24
God Stats
1W - 2L
1,365 SR
Queue Stats
16W - 29L
1,230 Elo+
Solo
Nemesis
Nemesis
xToxic Dreamzx
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 17 / 1
12,125
379
5,468
26,839
10,823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ratatoskr
DeathsCaddy5934
Ratatoskr
20
12 / 8 / 7
18,505
578
28,515
24,696
10,691
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Live2die9678
Thanatos
20
5 / 6 / 6
14,547
455
10,848
20,005
8,637
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 8 / 0
8,904
278
383
4,877
1,066
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SHREY420-
Ao Kuang
20
6 / 7 / 4
15,643
489
11,615
30,152
11,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
3 / 9 / 3
11,091
347
2,964
14,164
4,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Timothyc435
Sun Wukong
11
3 / 3 / 0
11,014
344
2,476
4,950
1,986
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 10 / 9
14,797
462
17,162
23,317
19,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
gabrileira12
Izanami
20
13 / 4 / 10
16,917
529
25,824
19,481
6,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 3 / 8
18,243
570
18,338
21,350
9,324
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
25
Kills
43
46
Deaths
29
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
17
1
0.15
W
Ratatoskr
DeathsCaddy5934
Ratatoskr
12
8
7
1.94
W
Thanatos
Live2die9678
Thanatos
5
6
6
1.33
W
0
8
0
0
L
Hel
3
9
3
0.5
W
Ao Kuang
SHREY420-
Ao Kuang
6
7
4
1.14
L
Sun Wukong
Timothyc435
Sun Wukong
3
3
0
1
L
7
10
9
1.15
L
Izanami
gabrileira12
Izanami
13
4
10
4.5
L
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
66,764
106,569
Taken
83,262
42,841
Mitigated
42,039
32,533
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,468
2,902
0
1,555
26,839
10,823
492
868
25,971
0
49,288
W
Ratatoskr
DeathsCaddy5934
Ratatoskr
28,515
15,897
0
8,251
24,696
10,691
0
191
24,505
0
148,191
W
Thanatos
Live2die9678
Thanatos
10,848
2,965
0
12,316
20,005
8,637
727
651
19,354
0
94,886
W
383
383
0
0
4,877
1,066
0
666
4,211
5,479
0
L
Hel
2,964
1,494
469
2,047
14,164
4,733
2,009
2,035
12,129
20,840
0
W
Ao Kuang
SHREY420-
Ao Kuang
11,615
3,023
0
10,411
30,152
11,624
73
756
29,396
96,691
0
L
Sun Wukong
Timothyc435
Sun Wukong
2,476
903
0
183
4,950
1,986
1,356
505
4,445
0
29,459
L
17,162
7,957
0
4,272
23,317
19,385
5,141
2,507
20,810
0
66,059
L
Izanami
gabrileira12
Izanami
25,824
20,194
0
3,065
19,481
6,611
2,376
2,314
17,167
0
118,371
L
18,338
8,976
0
5,518
21,350
9,324
872
5,197
16,153
0
108,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,724
Gold Earned
72,062
498
Minions Killed
556
0
Camps Cleared
0
2,560,847
Distance Traveled
2,248,271
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,125
379
92
3
0
507,614
1
W
Ratatoskr
18,505
578
159
5
0
628,941
0
W
Thanatos
14,547
455
130
4
0
675,429
0
W
Ra
8,904
278
5
0
0
165,610
0
L
Hel
11,091
347
32
1
0
289,220
0
W
Ao Kuang
15,643
489
112
4
0
583,253
4
L
Sun Wukong
11,014
344
53
2
0
169,852
4
L
Fenrir
14,797
462
78
2
0
521,169
0
L
Izanami
16,917
529
201
6
0
576,706
0
L
Nemesis
18,243
570
192
6
0
691,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role