Player Matchup

Anhur
Anhur
Dripjuice
Anhur
Level 33
God Stats
1W - 0L
1,729 SR
Queue Stats
11W - 16L
1,266 Elo+
Party 1
Ymir
Ymir
KALMDWN
Ymir
Level 5
God Stats
2W - 6L
1,394 SR
Queue Stats
7W - 14L
1,147 Elo+
Party 1
Anubis
Anubis
Neziko
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,541 SR
1,304 Elo+

VS

Team Averages
Level 28
1,535 SR
1,241 Elo+
Kukulkan
Kukulkan
KEEGZ_HOCKEY13
Kukulkan
Level 6
God Stats
2W - 13L
1,604 SR
Queue Stats
8W - 41L
1,411 Elo+
Party 2
Fenrir
Fenrir
MNSOWinner1
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,039 Elo+
Party 2
Erlang Shen
Erlang Shen
Offender910
Erlang Shen
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dripjuice
Anhur
13
2 / 2 / 10
9,822
655
6,791
9,316
3,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
KALMDWN
Ymir
13
3 / 0 / 12
11,047
736
6,434
11,302
8,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Neziko
Anubis
16
15 / 2 / 3
12,301
820
24,208
9,734
4,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 8 / 0
8,866
591
6,280
12,050
2,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Fenrir
12
2 / 9 / 2
9,090
606
7,155
17,843
4,712
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Offender910
Erlang Shen
12
0 / 4 / 2
8,360
557
5,471
19,874
9,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
4
4
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dripjuice
Anhur
2
2
10
3.5
W
Ymir
KALMDWN
Ymir
3
0
12
9
L
Kukulkan
2
8
0
0.25
L
Fenrir
2
9
2
0.33
W
Anubis
Neziko
Anubis
15
2
3
8.25
L
Erlang Shen
Offender910
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
18,906
30,352
Taken
49,767
16,263
Mitigated
16,693
9,818
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dripjuice
Anhur
6,791
3,229
0
1,050
9,316
3,624
1,110
860
8,456
0
26,262
W
Ymir
KALMDWN
Ymir
6,434
2,116
0
3,425
11,302
8,511
133
4,278
7,024
20,306
0
L
Kukulkan
6,280
972
0
290
12,050
2,575
0
9,449
2,601
26,185
0
L
Fenrir
7,155
2,557
0
1,037
17,843
4,712
0
12,259
5,584
0
17,459
W
Anubis
Neziko
Anubis
24,208
832
0
5,343
9,734
4,128
597
1,182
8,552
78,012
0
L
Erlang Shen
Offender910
Erlang Shen
5,471
2,186
371
7,889
19,874
9,406
0
10,051
9,823
0
40,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
26,316
160
Minions Killed
112
0
Camps Cleared
0
734,931
Distance Traveled
665,718
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,822
655
38
3
0
231,070
0
W
Ymir
11,047
736
24
2
0
265,125
0
L
Kukulkan
8,866
591
47
3
0
177,981
2
L
Fenrir
9,090
606
15
1
0
233,881
0
W
Anubis
12,301
820
98
7
0
238,736
0
L
Erlang Shen
8,360
557
50
3
0
253,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role