Player Matchup

Yemoja
Yemoja
Asfals
Yemoja
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Sherlock12
Cerberus
Level 119
God Stats
1W - 1L
1,260 SR
Queue Stats
47W - 38L
1,540 Elo+
Party 2
Raijin
Raijin
avgustt
Raijin
Level 126
God Stats
3W - 3L
1,505 SR
Queue Stats
227W - 177L
1,560 Elo+
Party 2
Kali
Kali
kywik
Kali
Level 156
God Stats
1W - 3L
1,133 SR
Queue Stats
245W - 178L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
sünshine
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 120
1,380 SR
1,536 Elo+

VS

Team Averages
Level 98
1,502 SR
1,567 Elo+
Danzaburou
Danzaburou
Ahcez
Danzaburou
Level 83
God Stats
0W - 1L
1,346 SR
Queue Stats
77W - 53L
1,635 Elo+
Party 1
Ra
Ra
FizzyMcFluff
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 34L
1,605 Elo+
Solo
Cernunnos
Cernunnos
G3DR
Cernunnos
Level 66
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo
Persephone
Persephone
JimmyJBC
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,760 Elo+
Party 1
Hera
Hera
Kumorai
Hera
Level 156
God Stats
6W - 1L
1,858 SR
Queue Stats
174W - 141L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asfals
Yemoja
20
4 / 1 / 17
12,473
693
7,480
15,902
16,789
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Sherlock12
Cerberus
20
3 / 2 / 16
13,331
741
7,196
27,833
30,857
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
avgustt
Raijin
20
8 / 2 / 12
13,572
754
20,636
17,447
9,778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
kywik
Kali
19
5 / 6 / 16
12,399
689
13,168
21,828
16,886
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
sünshine
Cernunnos
20
5 / 1 / 15
12,775
710
15,537
15,408
9,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ahcez
Danzaburou
19
2 / 6 / 7
11,194
622
17,068
16,053
6,428
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 6
11,386
633
9,081
11,907
4,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
G3DR
Cernunnos
17
1 / 9 / 8
10,666
593
11,747
19,772
7,248
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
JimmyJBC
Persephone
18
0 / 3 / 7
10,480
582
20,355
11,062
4,096
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Kumorai
Hera
20
6 / 3 / 3
12,097
672
19,755
10,435
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
25
Kills
11
12
Deaths
25
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ahcez
Danzaburou
2
6
7
0.92
W
Yemoja
Asfals
Yemoja
4
1
17
12.5
L
2
4
6
1.25
L
Cernunnos
G3DR
Cernunnos
1
9
8
0.56
L
Persephone
JimmyJBC
Persephone
0
3
7
1.17
L
Hera
Kumorai
Hera
6
3
3
2.5
W
Cerberus
Sherlock12
Cerberus
3
2
16
5.5
W
Raijin
avgustt
Raijin
8
2
12
7
W
Kali
kywik
Kali
5
6
16
2.17
W
Cernunnos
sünshine
Cernunnos
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,017
Damage
78,006
98,418
Taken
69,229
83,656
Mitigated
25,994
42,783
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ahcez
Danzaburou
17,068
8,491
0
2,546
16,053
6,428
484
8,876
7,077
0
34,238
W
Yemoja
Asfals
Yemoja
7,480
430
14,343
3,239
15,902
16,789
457
5,671
10,231
19,914
0
L
9,081
644
9,624
2,786
11,907
4,486
0
6,222
5,635
41,044
0
L
Cernunnos
G3DR
Cernunnos
11,747
4,764
103
2,061
19,772
7,248
748
8,823
10,799
0
22,247
L
Persephone
JimmyJBC
Persephone
20,355
1,137
2,093
2,580
11,062
4,096
69
5,439
5,573
29,917
0
L
Hera
Kumorai
Hera
19,755
4,817
909
1,446
10,435
3,736
177
5,952
4,333
38,708
0
W
Cerberus
Sherlock12
Cerberus
7,196
200
1,219
4,693
27,833
30,857
255
12,951
14,882
16,183
0
W
Raijin
avgustt
Raijin
20,636
1,299
2,427
2,292
17,447
9,778
1,387
11,777
5,670
52,528
0
W
Kali
kywik
Kali
13,168
5,222
1,505
6,133
21,828
16,886
1,014
10,084
11,744
0
35,627
W
Cernunnos
sünshine
Cernunnos
15,537
4,986
3,582
3,350
15,408
9,346
3,055
8,708
6,700
0
53,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,550
Gold Earned
55,823
220
Minions Killed
187
0
Camps Cleared
0
1,684,572
Distance Traveled
1,540,083
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,194
622
29
2
0
281,028
4
W
Yemoja
12,473
693
27
2
0
323,740
1
L
Ra
11,386
633
55
3
0
372,205
1
L
Cernunnos
10,666
593
31
2
0
255,253
0
L
Persephone
10,480
582
18
1
0
345,349
0
L
Hera
12,097
672
54
3
0
286,248
2
W
Cerberus
13,331
741
16
1
0
350,671
0
W
Raijin
13,572
754
67
4
0
300,256
0
W
Kali
12,399
689
39
2
0
362,943
0
W
Cernunnos
12,775
710
71
4
0
346,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role