Player Matchup

Bacchus
Bacchus
Bronze III
JPsilvasan
Bacchus
Bronze III
Level 123
God Stats
1W - 0L
1,822 SR
Queue Stats
40W - 36L
1,137 MMR
Solo
Skadi
Skadi
Silver V
PistolaMonster
Skadi
Silver V
Level 69
God Stats
4W - 2L
1,561 SR
Queue Stats
8W - 5L
1,313 MMR
Party 1
Hun Batz
Hun Batz
Bronze I
Splogin
Hun Batz
Bronze I
Level 107
God Stats
1W - 0L
1,555 SR
Queue Stats
10W - 11L
930 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,646 SR
1,127 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,505 SR
1,127 MMR
Discordia
Discordia
Bronze III
AlbeeDamned
Discordia
Bronze III
Level 103
God Stats
1W - 3L
1,480 SR
Queue Stats
4W - 7L
1,173 MMR
Solo
Heimdallr
Heimdallr
Silver IV
Svage Dramaa
Heimdallr
Silver IV
Level 105
God Stats
0W - 3L
1,475 SR
Queue Stats
10W - 17L
1,088 MMR
Party 2
Ganesha
Ganesha
Silver IV
Svage Joker
Ganesha
Silver IV
Level 156
God Stats
15W - 17L
1,560 SR
Queue Stats
115W - 122L
1,121 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JPsilvasan
Bacchus
19
7 / 5 / 12
14,408
720
11,777
22,383
31,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 10 / 9
13,092
655
12,819
19,714
7,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Splogin
Hun Batz
19
11 / 6 / 9
15,987
799
22,420
19,076
7,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
CthulhuPersephoneAphroditeThothMedusa

VS

Bans
Cu ChulainnChaacThe MorriganCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlbeeDamned
Discordia
19
12 / 6 / 4
14,869
743
21,315
14,032
4,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Svage Dramaa
Heimdallr
15
6 / 12 / 10
13,541
677
14,023
18,740
6,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
Svage Joker
Ganesha
17
3 / 5 / 16
14,707
735
13,719
22,056
24,854
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
51
23
Kills
21
21
Deaths
23
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlbeeDamned
Discordia
12
6
4
2.33
W
Bacchus
JPsilvasan
Bacchus
7
5
12
2.6
W
5
10
9
0.95
W
Hun Batz
Splogin
Hun Batz
11
6
9
2.58
L
Heimdallr
Svage Dramaa
Heimdallr
6
12
10
0.92
L
Ganesha
Svage Joker
Ganesha
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,016
Damage
49,057
61,173
Taken
54,828
46,309
Mitigated
35,407
3,800
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlbeeDamned
Discordia
21,315
1,264
0
852
14,032
4,312
1,373
4,131
9,901
84,166
0
W
Bacchus
JPsilvasan
Bacchus
11,777
957
0
320
22,383
31,694
158
12,022
10,361
32,457
0
W
12,819
7,024
0
2,477
19,714
7,352
1,536
11,646
8,068
0
54,676
W
Hun Batz
Splogin
Hun Batz
22,420
8,507
0
1,003
19,076
7,263
1,249
11,432
7,644
0
99,614
L
Heimdallr
Svage Dramaa
Heimdallr
14,023
7,269
0
1,157
18,740
6,241
673
4,464
14,276
0
45,117
L
Ganesha
Svage Joker
Ganesha
13,719
1,458
0
1,684
22,056
24,854
941
3,407
18,649
27,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
43,117
216
Minions Killed
202
0
Camps Cleared
0
1,024,104
Distance Traveled
916,421
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,869
743
141
7
0
317,099
3
W
Bacchus
14,408
720
31
2
0
381,662
0
W
Skadi
13,092
655
73
4
0
278,280
0
W
Hun Batz
15,987
799
112
6
0
364,162
1
L
Heimdallr
13,541
677
59
3
0
273,789
4
L
Ganesha
14,707
735
2
0
0
325,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role