Player Matchup

Arachne
Arachne
BugConnoisseur
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,294 Elo+
Party 2
Ymir
Ymir
GamingWizard01
Ymir
Level 68
God Stats
0W - 4L
1,512 SR
Queue Stats
0W - 4L
1,206 Elo+
Party 2
Zeus
Zeus
TheMojMan
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 54
1,504 SR
1,333 Elo+

VS

Team Averages
Level 54
1,653 SR
1,567 Elo+
Janus
Janus
Coneki-
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,913 Elo+
Party 1
Nemesis
Nemesis
Gosuto9Handan_no
Nemesis
Level 29
God Stats
1W - 0L
1,772 SR
Queue Stats
23W - 30L
1,293 Elo+
Solo
Hercules
Hercules
Hvggyy
Hercules
Level 127
God Stats
1W - 0L
1,687 SR
Queue Stats
32W - 27L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 0
8,382
762
4,846
12,557
3,846
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 6 / 1
6,270
570
5,003
16,353
7,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
10
0 / 7 / 2
6,941
631
6,480
7,904
2,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Coneki-
Janus
14
11 / 1 / 10
10,059
914
17,171
6,557
2,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 10
7,982
726
4,340
7,579
2,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Hvggyy
Hercules
13
10 / 1 / 11
9,498
863
10,299
12,682
10,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
23
23
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
W
Janus
Coneki-
Janus
11
1
10
16
L
0
6
1
0.08
W
2
1
10
7
W
Hercules
Hvggyy
Hercules
10
1
11
15.5
L
Zeus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,329
Damage
31,810
36,814
Taken
26,818
13,297
Mitigated
15,032
5,329
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,846
3,748
258
1,085
12,557
3,846
0
6,950
5,465
0
13,341
W
Janus
Coneki-
Janus
17,171
1,999
0
1,660
6,557
2,264
659
2,687
3,870
60,074
0
L
5,003
868
135
3,514
16,353
7,028
0
6,699
9,408
15,154
0
W
4,340
1,579
0
2,750
7,579
2,726
172
3,572
4,007
0
23,521
W
Hercules
Hvggyy
Hercules
10,299
3,226
0
4,109
12,682
10,042
16
5,407
7,275
0
18,784
L
Zeus
6,480
1,364
0
337
7,904
2,423
10
3,530
4,249
19,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,593
Gold Earned
27,539
64
Minions Killed
146
0
Camps Cleared
0
580,050
Distance Traveled
668,589
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,382
762
13
1
0
185,969
0
W
Janus
10,059
914
101
9
0
227,645
0
L
Ymir
6,270
570
14
1
0
192,372
3
W
Nemesis
7,982
726
27
2
0
222,459
0
W
Hercules
9,498
863
18
2
0
218,485
0
L
Zeus
6,941
631
37
3
0
201,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role