Player Matchup

Bakasura
Bakasura
GhostRaven115
Bakasura
Level 33
God Stats
12W - 11L
1,426 SR
Queue Stats
63W - 82L
1,217 Elo+
Party 1
Janus
Janus
ImInisidious
Janus
Level 29
God Stats
5W - 2L
1,696 SR
Queue Stats
86W - 101L
1,256 Elo+
Party 1
Bacchus
Bacchus
Kael Lucas
Bacchus
Level 18
God Stats
13W - 23L
1,402 SR
Queue Stats
16W - 27L
1,182 Elo+
Party 1
Cupid
Cupid
LuckyEwe71220
Cupid
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 124L
1,200 Elo+
Party 1
Guan Yu
Guan Yu
PaintedApollo13
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,227 Elo+
Party 1
Team Averages
Level 30
1,505 SR
1,216 Elo+

VS

Team Averages
Level 13
1,537 SR
1,330 Elo+
Horus
Horus
Idankol
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mike08Roquet
Ne Zha
Level 29
God Stats
3W - 0L
1,760 SR
Queue Stats
95W - 87L
1,246 Elo+
Solo
Ra
Ra
Night-_-Chan
Ra
Level 3
God Stats
2W - 1L
1,373 SR
Queue Stats
20W - 23L
1,016 Elo+
Solo
Jormungandr
Jormungandr
buid
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
snake51464
Heimdallr
Level 29
God Stats
19W - 22L
1,551 SR
Queue Stats
57W - 68L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GhostRaven115
Bakasura
5
0 / 0 / 0
7,079
337
0
1,207
282
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
9 / 5 / 7
11,527
549
12,358
11,685
3,866
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Kael Lucas
Bacchus
14
1 / 3 / 13
9,635
459
3,726
11,902
11,613
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
22 / 4 / 5
13,101
624
25,574
17,279
6,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 1
11,881
566
4,093
12,490
8,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Idankol
Horus
3
0 / 3 / 0
5,890
280
150
2,382
996
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
16
4 / 7 / 5
10,392
495
11,104
14,715
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 8 / 1
11,030
525
14,490
16,995
6,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
buid
Jormungandr
13
1 / 8 / 1
7,952
379
3,962
17,394
7,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
snake51464
Heimdallr
14
1 / 10 / 3
8,955
426
9,056
16,477
6,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
34
Kills
13
15
Deaths
36
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GhostRaven115
Bakasura
0
0
0
0
W
Horus
Idankol
Horus
0
3
0
0
L
9
5
7
2.5
L
Bacchus
Kael Lucas
Bacchus
1
3
13
2.5
L
22
4
5
6.13
W
Ne Zha
4
7
5
0.93
W
7
8
1
0.94
L
2
3
1
0.83
W
Jormungandr
buid
Jormungandr
1
8
1
0.19
W
Heimdallr
snake51464
Heimdallr
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
38,762
54,563
Taken
67,963
30,487
Mitigated
25,755
16,543
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GhostRaven115
Bakasura
0
0
0
647
1,207
282
0
0
1,207
0
2,454
W
Horus
Idankol
Horus
150
150
0
15
2,382
996
76
910
1,472
0
2,160
L
12,358
1,414
0
259
11,685
3,866
1,003
5,331
6,354
61,268
0
L
Bacchus
Kael Lucas
Bacchus
3,726
813
342
1,134
11,902
11,613
1,019
2,874
9,028
16,988
0
L
25,574
15,207
2,158
9,408
17,279
6,547
5,189
5,775
11,504
0
84,237
W
Ne Zha
11,104
5,490
0
1,142
14,715
4,438
1,503
2,133
12,582
0
38,461
W
14,490
2,181
1,351
6,196
16,995
6,315
1,169
6,101
10,894
74,095
0
L
4,093
269
200
2,395
12,490
8,179
5,788
4,472
8,018
0
59,875
W
Jormungandr
buid
Jormungandr
3,962
719
0
0
17,394
7,713
797
3,360
14,034
28,937
0
W
Heimdallr
snake51464
Heimdallr
9,056
4,767
219
1,702
16,477
6,293
291
3,580
12,897
0
53,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,223
Gold Earned
44,219
362
Minions Killed
302
0
Camps Cleared
0
1,573,400
Distance Traveled
1,396,327
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,079
337
11
1
0
41,281
0
W
Horus
5,890
280
3
0
0
84,213
1
L
Janus
11,527
549
79
4
0
348,439
2
L
Bacchus
9,635
459
21
1
0
407,330
1
L
Cupid
13,101
624
129
6
0
377,671
1
W
Ne Zha
10,392
495
66
3
0
348,638
0
W
Ra
11,030
525
122
6
0
376,242
1
L
Guan Yu
11,881
566
122
6
0
398,679
0
W
Jormungandr
7,952
379
45
2
0
300,680
1
W
Heimdallr
8,955
426
66
3
0
286,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role