Player Matchup

Hou Yi
Hou Yi
Arthur gamer539
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
976 Elo+
Party 2
Cthulhu
Cthulhu
ViniGui2015
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sol
Sol
VividKitten2228
Sol
Level 28
God Stats
16W - 8L
1,497 SR
Queue Stats
83W - 78L
1,256 Elo+
Solo
Chernobog
Chernobog
ianjack
Chernobog
Level 28
God Stats
17W - 16L
1,493 SR
Queue Stats
73W - 103L
1,242 Elo+
Party 3
Amaterasu
Amaterasu
ttonyv
Amaterasu
Level 27
God Stats
8W - 9L
1,389 SR
Queue Stats
65W - 96L
1,190 Elo+
Party 3
Team Averages
Level 18
1,476 SR
1,233 Elo+

VS

Team Averages
Level 19
1,529 SR
1,200 Elo+
Fafnir
Fafnir
Chumpoyz
Fafnir
Level 14
God Stats
1W - 2L
1,368 SR
Queue Stats
11W - 16L
1,085 Elo+
Party 1
Serqet
Serqet
JohnsonTs
Serqet
Level 28
God Stats
6W - 4L
1,485 SR
Queue Stats
57W - 50L
1,287 Elo+
Solo
Kukulkan
Kukulkan
MadBunnyClover
Kukulkan
Level 24
God Stats
18W - 9L
1,495 SR
Queue Stats
40W - 37L
1,261 Elo+
Solo
Bellona
Bellona
Retro Xlll
Bellona
Level 15
God Stats
1W - 0L
1,824 SR
Queue Stats
13W - 20L
1,143 Elo+
Party 1
Danzaburou
Danzaburou
nezuko4
Danzaburou
Level 14
God Stats
10W - 13L
1,474 SR
Queue Stats
11W - 15L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 16 / 0
5,595
294
1,014
13,532
3,443
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
ViniGui2015
Cthulhu
7
0 / 16 / 0
5,794
305
4,932
20,331
9,977
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
1 / 2 / 0
7,893
415
13,132
14,610
5,212
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
ianjack
Chernobog
9
1 / 1 / 2
6,763
356
4,859
3,722
1,106
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
ttonyv
Amaterasu
8
2 / 2 / 0
6,357
335
1,503
5,641
1,584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chumpoyz
Fafnir
13
2 / 3 / 5
10,063
530
4,113
14,735
11,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
JohnsonTs
Serqet
17
5 / 1 / 6
11,486
605
7,023
12,263
4,741
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
17
13 / 0 / 3
11,596
610
15,839
5,693
2,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Retro Xlll
Bellona
14
6 / 1 / 6
9,564
503
8,907
17,339
14,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
nezuko4
Danzaburou
17
10 / 0 / 2
12,454
655
12,134
8,273
5,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
4
Kills
36
37
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
16
0
0
W
Fafnir
Chumpoyz
Fafnir
2
3
5
1.5
W
Serqet
JohnsonTs
Serqet
5
1
6
8
W
Kukulkan
13
0
3
14.5
W
Bellona
Retro Xlll
Bellona
6
1
6
9
L
Cthulhu
ViniGui2015
Cthulhu
0
16
0
0
L
1
2
0
0.5
L
Chernobog
ianjack
Chernobog
1
1
2
2
W
Danzaburou
nezuko4
Danzaburou
10
0
2
11
L
Amaterasu
ttonyv
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
48,016
57,836
Taken
58,303
21,322
Mitigated
37,757
7,898
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,014
819
0
0
13,532
3,443
0
4,719
8,298
0
4,344
W
Fafnir
Chumpoyz
Fafnir
4,113
1,453
906
2,328
14,735
11,394
455
3,596
11,139
23,925
0
W
Serqet
JohnsonTs
Serqet
7,023
2,534
0
4,624
12,263
4,741
4,474
2,896
9,367
0
78,465
W
Kukulkan
15,839
1,933
171
2,497
5,693
2,284
4,423
3,907
1,786
74,378
0
W
Bellona
Retro Xlll
Bellona
8,907
2,201
0
6,714
17,339
14,257
1,064
4,636
12,703
3,132
25,839
L
Cthulhu
ViniGui2015
Cthulhu
4,932
1,056
0
0
20,331
9,977
0
9,412
10,471
18,472
0
L
13,132
3,999
0
6,836
14,610
5,212
0
5,036
9,109
55,506
0
L
Chernobog
ianjack
Chernobog
4,859
2,103
0
0
3,722
1,106
0
1,174
2,373
0
22,797
W
Danzaburou
nezuko4
Danzaburou
12,134
7,260
0
3,166
8,273
5,081
4,055
3,133
5,140
0
68,335
L
Amaterasu
ttonyv
Amaterasu
1,503
890
0
1,062
5,641
1,584
0
1,140
4,199
104
8,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
55,163
192
Minions Killed
476
0
Camps Cleared
0
1,125,563
Distance Traveled
1,665,523
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,595
294
7
0
0
206,701
3
W
Fafnir
10,063
530
33
2
0
322,658
5
W
Serqet
11,486
605
122
6
0
366,005
1
W
Kukulkan
11,596
610
142
7
0
321,494
6
W
Bellona
9,564
503
57
3
0
387,211
3
L
Cthulhu
5,794
305
23
1
0
231,364
1
L
Sol
7,893
415
89
5
0
307,414
0
L
Chernobog
6,763
356
59
3
0
187,609
1
W
Danzaburou
12,454
655
122
6
0
268,155
0
L
Amaterasu
6,357
335
14
1
0
192,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role