Player Matchup

Fenrir
Fenrir
YellowishFish
Fenrir
Level 66
God Stats
5W - 5L
1,571 SR
Queue Stats
58W - 56L
1,391 Elo+
Party 1
Janus
Janus
ttedon
Janus
Level 17
God Stats
3W - 4L
1,422 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 1
Chaac
Chaac
yun6bl00d91
Chaac
Level 153
God Stats
17W - 13L
1,596 SR
Queue Stats
334W - 317L
1,519 Elo+
Party 1
Team Averages
Level 79
1,530 SR
1,407 Elo+

VS

Team Averages
Level 51
1,536 SR
1,432 Elo+
Anubis
Anubis
Saladnightmare1
Anubis
Level 100
God Stats
7W - 5L
1,552 SR
Queue Stats
71W - 64L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
TTVSmesh
Hun Batz
Level 26
God Stats
10W - 8L
1,566 SR
Queue Stats
57W - 65L
1,367 Elo+
Party 2
Cerberus
Cerberus
TTVSwank
Cerberus
Level 28
God Stats
15W - 19L
1,491 SR
Queue Stats
87W - 84L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 6
13,020
685
10,342
14,846
5,799
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ttedon
Janus
15
3 / 11 / 7
12,318
648
11,866
18,786
4,429
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 5 / 8
12,734
670
19,674
23,634
25,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 9
14,602
769
22,493
19,107
8,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TTVSmesh
Hun Batz
14
3 / 5 / 10
11,851
624
6,163
13,496
4,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
TTVSwank
Cerberus
19
9 / 4 / 10
14,065
740
16,702
23,871
10,082
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
12
Kills
22
22
Deaths
12
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
Hun Batz
TTVSmesh
Hun Batz
3
5
10
1.6
W
Cerberus
TTVSwank
Cerberus
9
4
10
3.5
L
5
6
6
1.33
L
Janus
ttedon
Janus
3
11
7
0.59
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
45,358
57,266
Taken
56,474
35,588
Mitigated
23,466
11,269
Healing
28,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,493
1,418
1,186
12,888
19,107
8,479
483
5,183
13,749
113,177
0
W
Hun Batz
TTVSmesh
Hun Batz
6,163
1,669
0
1,511
13,496
4,905
2,201
2,045
11,176
0
28,634
W
Cerberus
TTVSwank
Cerberus
16,702
2,515
0
12,647
23,871
10,082
734
6,039
17,482
50,738
0
L
10,342
934
0
773
14,846
5,799
0
9,153
5,693
0
37,565
L
Janus
ttedon
Janus
11,866
1,477
0
2,578
18,786
4,429
763
15,043
3,743
34,021
0
L
19,674
3,267
0
7,918
23,634
25,360
350
15,100
8,534
0
75,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,072
Gold Earned
40,518
175
Minions Killed
217
0
Camps Cleared
0
946,285
Distance Traveled
875,604
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,602
769
113
6
0
251,128
3
W
Hun Batz
11,851
624
41
2
0
312,110
1
W
Cerberus
14,065
740
63
3
0
312,366
0
L
Fenrir
13,020
685
47
2
0
344,808
2
L
Janus
12,318
648
52
3
0
256,391
5
L
Chaac
12,734
670
76
4
0
345,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role