Player Matchup

Cthulhu
Cthulhu
Brianx321
Cthulhu
Level 26
God Stats
7W - 6L
1,631 SR
Queue Stats
27W - 27L
1,507 Elo+
Party 3
Fenrir
Fenrir
FisherFN
Fenrir
Level 8
God Stats
1W - 2L
1,461 SR
Queue Stats
3W - 5L
1,310 Elo+
Solo
Scylla
Scylla
LucyTheKittyCat
Scylla
Level 18
God Stats
5W - 4L
1,515 SR
Queue Stats
12W - 12L
1,516 Elo+
Party 3
Bastet
Bastet
SlightlySmiting
Bastet
Level 18
God Stats
11W - 16L
1,505 SR
Queue Stats
19W - 24L
1,451 Elo+
Party 3
Nike
Nike
Smite1234567896
Nike
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,457 Elo+

VS

Team Averages
Level 52
1,651 SR
1,517 Elo+
Fenrir
Fenrir
CabooseSama
Fenrir
Level 6
God Stats
2W - 0L
1,691 SR
Queue Stats
11W - 7L
1,559 Elo+
Party 1
Neith
Neith
Daggar97
Neith
Level 8
God Stats
12W - 7L
1,636 SR
Queue Stats
23W - 27L
1,502 Elo+
Party 2
Ra
Ra
Flopodopolous
Ra
Level 136
God Stats
1W - 1L
1,608 SR
Queue Stats
62W - 60L
1,511 Elo+
Party 2
Bacchus
Bacchus
JuicyGooseyy
Bacchus
Level 4
God Stats
2W - 1L
1,818 SR
Queue Stats
3W - 4L
1,511 Elo+
Solo
Jormungandr
Jormungandr
MythicSquach1
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brianx321
Cthulhu
5
1 / 2 / 2
4,080
583
2,536
3,849
1,669
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
FisherFN
Fenrir
4
0 / 2 / 0
3,092
442
0
1,782
382
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
3,566
509
116
2,687
835
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 1
4,067
581
1,514
4,215
1,015
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 4 / 0
3,911
559
2,620
4,910
1,848
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 0 / 3
4,762
680
1,412
3,577
1,017
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Daggar97
Neith
6
0 / 2 / 1
4,127
590
1,771
3,591
901
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 0 / 3
4,917
702
3,430
1,715
434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JuicyGooseyy
Bacchus
5
4 / 1 / 0
4,398
628
1,962
3,809
1,866
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
MythicSquach1
Jormungandr
9
1 / 0 / 2
4,808
687
1,199
2,141
1,015
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brianx321
Cthulhu
1
2
2
1
W
Fenrir
2
0
3
3.5
W
Neith
Daggar97
Neith
0
2
1
0.25
L
Fenrir
FisherFN
Fenrir
0
2
0
0
W
3
0
3
4.5
W
Bacchus
JuicyGooseyy
Bacchus
4
1
0
4
L
0
2
0
0
W
Jormungandr
MythicSquach1
Jormungandr
1
0
2
2
L
1
2
1
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,786
Damage
9,774
17,443
Taken
14,833
5,749
Mitigated
5,233
3,667
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brianx321
Cthulhu
2,536
242
394
857
3,849
1,669
0
1,375
2,474
10,891
0
W
Fenrir
1,412
518
0
2,188
3,577
1,017
0
116
3,436
0
17,333
W
Neith
Daggar97
Neith
1,771
764
0
1,282
3,591
901
0
1,203
2,338
0
17,969
L
Fenrir
FisherFN
Fenrir
0
0
0
120
1,782
382
0
0
1,782
0
3,336
W
3,430
512
201
673
1,715
434
474
77
1,613
21,767
0
W
Bacchus
JuicyGooseyy
Bacchus
1,962
550
99
450
3,809
1,866
128
1,256
2,529
7,019
0
L
116
37
0
500
2,687
835
0
1,746
941
10,579
0
W
Jormungandr
MythicSquach1
Jormungandr
1,199
252
147
668
2,141
1,015
0
0
2,062
20,521
0
L
1,514
610
0
1,119
4,215
1,015
0
1,297
2,918
0
14,688
L
2,620
964
0
677
4,910
1,848
115
2,084
2,737
0
15,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,716
Gold Earned
23,012
103
Minions Killed
170
0
Camps Cleared
0
590,628
Distance Traveled
641,790
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,080
583
16
2
0
144,669
0
W
Fenrir
4,762
680
38
5
0
129,565
1
W
Neith
4,127
590
33
5
0
126,004
0
L
Fenrir
3,092
442
5
1
0
54,596
2
W
Ra
4,917
702
38
5
0
139,307
0
W
Bacchus
4,398
628
10
1
0
134,119
0
L
Scylla
3,566
509
17
2
0
111,863
0
W
Jormungandr
4,808
687
51
7
0
112,795
0
L
Bastet
4,067
581
30
4
0
154,019
0
L
Nike
3,911
559
35
5
0
125,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role