Player Matchup

Baron Samedi
Baron Samedi
Dreadkin
Baron Samedi
Level 160
God Stats
1W - 0L
1,627 SR
Queue Stats
17W - 21L
1,516 Elo+
Party 1
Zeus
Zeus
GamingAnt
Zeus
Level 104
God Stats
3W - 1L
1,674 SR
Queue Stats
267W - 198L
1,589 Elo+
Party 2
Cabrakan
Cabrakan
Kurnie91
Cabrakan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
LeafyLongBottom
Ne Zha
Level 159
God Stats
4W - 4L
1,420 SR
Queue Stats
295W - 327L
1,502 Elo+
Party 1
Cupid
Cupid
gaminisimoANT
Cupid
Level 27
God Stats
2W - 1L
1,302 SR
Queue Stats
94W - 42L
1,712 Elo+
Party 2
Team Averages
Level 114
1,505 SR
1,560 Elo+

VS

Team Averages
Level 84
1,381 SR
1,553 Elo+
Chang'e
Chang'e
Imag1nary
Chang'e
Level 153
God Stats
0W - 2L
1,172 SR
Queue Stats
61W - 42L
1,531 Elo+
Solo
Jing Wei
Jing Wei
OlDirtyHaze
Jing Wei
Level 136
God Stats
0W - 2L
1,286 SR
Queue Stats
93W - 85L
1,531 Elo+
Solo
Fenrir
Fenrir
TheJukeB0X
Fenrir
Level 18
God Stats
0W - 1L
1,346 SR
Queue Stats
9W - 14L
1,591 Elo+
Solo
Chaac
Chaac
VoguishBee43317
Chaac
Level 96
God Stats
1W - 2L
1,602 SR
Queue Stats
62W - 67L
1,503 Elo+
Solo
Bastet
Bastet
spooky4meh_
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dreadkin
Baron Samedi
20
2 / 2 / 23
12,501
658
26,448
16,476
10,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
20
14 / 4 / 12
14,902
784
49,184
16,481
8,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Kurnie91
Cabrakan
20
4 / 3 / 19
12,558
661
10,352
25,166
36,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 6 / 17
12,256
645
19,625
22,678
22,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 1 / 15
12,997
684
17,484
9,240
5,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Imag1nary
Chang'e
20
1 / 2 / 14
11,954
629
17,222
26,126
10,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
OlDirtyHaze
Jing Wei
20
5 / 4 / 9
13,684
720
16,308
18,597
9,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
TheJukeB0X
Fenrir
19
6 / 8 / 8
11,863
624
15,034
29,068
35,446
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 6 / 11
11,517
606
13,374
36,902
40,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
17
1 / 9 / 10
10,611
558
9,787
23,077
21,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
68
29
Kills
16
16
Deaths
29
86
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dreadkin
Baron Samedi
2
2
23
6.75
W
Zeus
14
4
12
5
L
Chang'e
Imag1nary
Chang'e
1
2
14
4
W
Cabrakan
Kurnie91
Cabrakan
4
3
19
4.5
W
3
6
17
1.92
L
Jing Wei
OlDirtyHaze
Jing Wei
5
4
9
2.38
L
Fenrir
TheJukeB0X
Fenrir
6
8
8
1.25
L
3
6
11
1.42
W
6
1
15
13.5
L
Bastet
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,093
Damage
71,725
90,041
Taken
133,770
83,552
Mitigated
117,740
47,744
Healing
63,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dreadkin
Baron Samedi
26,448
417
11,554
6,900
16,476
10,471
1,158
4,304
12,106
49,226
0
W
Zeus
49,184
6,757
1,766
3,511
16,481
8,501
600
3,207
13,149
79,315
0
L
Chang'e
Imag1nary
Chang'e
17,222
1,250
15,954
14,337
26,126
10,641
0
18,046
7,980
52,822
0
W
Cabrakan
Kurnie91
Cabrakan
10,352
1,610
1,590
1,989
25,166
36,574
234
4,716
19,850
21,263
0
W
19,625
4,789
3,159
5,084
22,678
22,839
1,706
4,667
17,713
119
29,917
L
Jing Wei
OlDirtyHaze
Jing Wei
16,308
11,444
2,401
2,793
18,597
9,304
561
11,510
6,962
0
36,992
L
Fenrir
TheJukeB0X
Fenrir
15,034
4,535
2,284
5,544
29,068
35,446
399
18,763
9,984
0
21,462
L
13,374
2,638
2,123
13,785
36,902
40,660
90
22,672
14,130
0
30,858
W
17,484
10,930
10,042
2,149
9,240
5,167
1,685
830
8,311
0
52,710
L
Bastet
9,787
3,401
1,274
2,518
23,077
21,689
549
15,049
7,828
561
17,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,214
Gold Earned
59,629
223
Minions Killed
183
0
Camps Cleared
0
1,613,747
Distance Traveled
1,598,016
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,501
658
50
3
0
325,802
1
W
Zeus
14,902
784
71
4
0
330,178
0
L
Chang'e
11,954
629
78
4
0
363,437
0
W
Cabrakan
12,558
661
15
1
0
331,775
0
W
Ne Zha
12,256
645
18
1
0
331,584
1
L
Jing Wei
13,684
720
46
2
0
323,200
0
L
Fenrir
11,863
624
17
1
0
317,326
0
L
Chaac
11,517
606
21
1
0
310,475
2
W
Cupid
12,997
684
69
4
0
294,408
0
L
Bastet
10,611
558
21
1
0
283,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role