Player Matchup

Chaac
Chaac
Esu5769
Chaac
Level 104
God Stats
33W - 26L
1,586 SR
Queue Stats
214W - 250L
1,390 Elo+
Solo
Bacchus
Bacchus
GrowUm
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 309L
1,448 Elo+
Solo
Sol
Sol
Mart4in
Sol
Level 61
God Stats
6W - 5L
1,368 SR
Queue Stats
182W - 199L
1,499 Elo+
Solo
Anubis
Anubis
TRP_Lactobaclius
Anubis
Level 102
God Stats
4W - 2L
1,544 SR
Queue Stats
624W - 706L
1,428 Elo+
Solo
Hun Batz
Hun Batz
XxXFodonesSXxX
Hun Batz
Level 118
God Stats
1W - 0L
1,597 SR
Queue Stats
13W - 9L
1,501 Elo+
Solo
Team Averages
Level 90
1,519 SR
1,453 Elo+

VS

Team Averages
Level 111
1,513 SR
1,455 Elo+
Horus
Horus
Alejano123c
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,517 Elo+
Solo
He Bo
He Bo
REFLECTIONZZZ
He Bo
Level 74
God Stats
7W - 4L
1,747 SR
Queue Stats
148W - 134L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThotAmon40
Ah Muzen Cab
Level 145
God Stats
30W - 26L
1,558 SR
Queue Stats
143W - 150L
1,402 Elo+
Solo
Agni
Agni
Tongas_2803
Agni
Level 117
God Stats
11W - 10L
1,474 SR
Queue Stats
205W - 230L
1,468 Elo+
Solo
Mulan
Mulan
Walfric
Mulan
Level 116
God Stats
0W - 2L
1,288 SR
Queue Stats
69W - 117L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Esu5769
Chaac
6
2 / 0 / 0
3,788
758
1,788
2,094
845
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Bacchus
GrowUm
Bacchus
5
1 / 0 / 3
3,542
708
1,672
2,696
1,218
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
5
2 / 1 / 1
3,806
761
978
1,905
313
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 0
3,784
757
338
1,214
406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
6
2 / 0 / 1
3,783
757
868
2,853
653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
2,900
580
1,030
1,964
740
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,291
658
710
3,028
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
ThotAmon40
Ah Muzen Cab
5
1 / 2 / 0
3,245
649
1,426
2,318
617
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,538
708
214
794
195
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Walfric
Mulan
5
0 / 2 / 0
3,086
617
1,609
2,932
1,055
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chaac
Esu5769
Chaac
2
0
0
2
W
Bacchus
GrowUm
Bacchus
1
0
3
2.5
W
Sol
2
1
1
2.5
L
0
1
0
0
W
0
0
0
0
L
Ah Muzen Cab
ThotAmon40
Ah Muzen Cab
1
2
0
0.5
L
0
0
0
0
L
Mulan
Walfric
Mulan
0
2
0
0
W
Hun Batz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,644
Damage
4,989
10,762
Taken
11,036
3,435
Mitigated
3,166
5,770
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,030
796
76
171
1,964
740
0
883
1,081
0
3,315
W
Chaac
Esu5769
Chaac
1,788
387
0
1,570
2,094
845
0
0
1,894
0
12,241
W
Bacchus
GrowUm
Bacchus
1,672
520
135
953
2,696
1,218
0
0
2,696
5,465
0
W
Sol
978
715
0
730
1,905
313
423
200
1,705
11,991
0
L
710
70
0
1,072
3,028
559
0
187
2,841
12,320
0
W
338
44
0
892
1,214
406
0
281
933
17,985
0
L
Ah Muzen Cab
ThotAmon40
Ah Muzen Cab
1,426
657
0
675
2,318
617
0
1,580
738
0
9,655
L
214
37
0
461
794
195
0
338
456
16,818
0
L
Mulan
Walfric
Mulan
1,609
359
0
430
2,932
1,055
0
0
2,732
0
7,808
W
Hun Batz
868
333
0
1,490
2,853
653
0
443
2,410
0
12,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,703
Gold Earned
16,060
140
Minions Killed
99
0
Camps Cleared
0
486,960
Distance Traveled
399,933
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
2,900
580
4
1
0
73,717
0
W
Chaac
3,788
758
17
3
0
95,470
1
W
Bacchus
3,542
708
15
3
0
107,353
4
W
Sol
3,806
761
32
6
0
87,127
1
L
He Bo
3,291
658
26
5
0
86,926
2
W
Anubis
3,784
757
45
9
0
83,468
2
L
Ah Muzen Cab
3,245
649
18
4
0
76,017
2
L
Agni
3,538
708
34
7
0
92,127
2
L
Mulan
3,086
617
17
3
0
71,146
0
W
Hun Batz
3,783
757
31
6
0
113,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role