Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Menutje
Poseidon
Level 123
God Stats
1W - 1L
1,456 SR
Queue Stats
242W - 231L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
Vickepicke1234
Kuzenbo
Level 69
God Stats
6W - 4L
1,602 SR
Queue Stats
192W - 191L
1,402 Elo+
Party 2
Cupid
Cupid
eldvindovatten
Cupid
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 209L
1,358 Elo+
Party 2
Ravana
Ravana
nuno2592
Ravana
Level 151
God Stats
11W - 10L
1,598 SR
Queue Stats
425W - 382L
1,403 Elo+
Solo
Team Averages
Level 95
1,531 SR
1,420 Elo+

VS

Team Averages
Level 63
1,473 SR
1,359 Elo+
Merlin
Merlin
AJ_18112001
Merlin
Level 102
God Stats
7W - 9L
1,485 SR
Queue Stats
281W - 270L
1,457 Elo+
Party 3
Hera
Hera
Alvin29785
Hera
Level 83
God Stats
119W - 127L
1,455 SR
Queue Stats
420W - 485L
1,222 Elo+
Party 1
Neith
Neith
Blackhorror689
Neith
Level 15
God Stats
9W - 18L
1,349 SR
Queue Stats
12W - 22L
1,249 Elo+
Party 1
Pele
Pele
carloscamarr
Pele
Level 66
God Stats
16W - 20L
1,485 SR
Queue Stats
211W - 223L
1,443 Elo+
Party 3
Bakasura
Bakasura
daniehnamas
Bakasura
Level 49
God Stats
0W - 2L
1,594 SR
Queue Stats
125W - 157L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 1 / 3
8,559
658
5,632
6,806
2,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Menutje
Poseidon
13
1 / 3 / 1
7,881
606
3,314
6,357
1,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 2 / 3
7,152
550
3,826
11,477
9,703
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 2 / 5
7,541
580
5,467
5,699
1,766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
nuno2592
Ravana
14
2 / 0 / 1
8,129
625
7,187
2,835
2,856
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 2 / 0
8,467
651
5,862
5,652
1,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
6,109
470
5,048
7,851
1,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,632
433
3,193
6,026
1,783
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 4
7,932
610
4,277
9,920
3,255
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
daniehnamas
Bakasura
11
0 / 3 / 0
6,374
490
725
9,988
5,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
8
8
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
3
7.5
L
Merlin
6
2
0
3
L
0
5
2
0.2
L
1
4
0
0.25
W
Poseidon
Menutje
Poseidon
1
3
1
0.5
W
3
2
3
2.25
L
1
2
4
1.5
L
Bakasura
daniehnamas
Bakasura
0
3
0
0
W
4
2
5
3.25
W
Ravana
nuno2592
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
19,105
33,174
Taken
39,437
18,557
Mitigated
14,381
10,596
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,632
660
0
3,285
6,806
2,368
0
897
5,909
0
42,502
L
Merlin
5,862
25
0
1,402
5,652
1,919
0
603
4,999
51,526
0
L
5,048
1,220
155
2,637
7,851
1,842
691
2,390
5,461
30,890
0
L
3,193
1,952
0
1,624
6,026
1,783
400
1,501
4,525
0
20,076
W
Poseidon
Menutje
Poseidon
3,314
279
0
930
6,357
1,864
0
2,968
3,389
52,601
0
W
3,826
1,268
318
1,449
11,477
9,703
129
3,333
8,144
18,729
0
L
4,277
1,307
0
4,380
9,920
3,255
0
2,646
7,274
0
55,130
L
Bakasura
daniehnamas
Bakasura
725
695
0
4,800
9,988
5,582
0
0
9,432
212
17,423
W
5,467
2,993
442
1,988
5,699
1,766
766
2,862
2,837
0
43,692
W
Ravana
nuno2592
Ravana
7,187
1,656
0
2,184
2,835
2,856
160
850
1,955
0
50,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
34,514
383
Minions Killed
373
0
Camps Cleared
0
1,233,993
Distance Traveled
1,108,514
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,559
658
55
4
0
303,988
1
L
Merlin
8,467
651
113
9
0
245,248
1
L
Hera
6,109
470
55
4
0
203,087
0
L
Neith
5,632
433
45
3
0
156,870
1
W
Poseidon
7,881
606
108
8
0
238,861
4
W
Kuzenbo
7,152
550
11
1
0
238,077
3
L
Pele
7,932
610
96
7
0
250,070
5
L
Bakasura
6,374
490
64
5
0
253,239
0
W
Cupid
7,541
580
109
8
0
216,436
2
W
Ravana
8,129
625
100
8
0
236,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role