Player Matchup

Hel
Hel
JayWeb fn
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Retro_Tanz17
Jormungandr
Level 27
God Stats
4W - 0L
1,865 SR
Queue Stats
82W - 64L
1,481 Elo+
Solo
Nemesis
Nemesis
SinCityGoon187
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,518 Elo+
Solo
Artemis
Artemis
Steve0 65
Artemis
Level 17
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
r0nnnn
Anhur
Level 28
God Stats
5W - 1L
1,788 SR
Queue Stats
53W - 37L
1,556 Elo+
Solo
Team Averages
Level 22
1,665 SR
1,514 Elo+

VS

Team Averages
Level 18
1,532 SR
1,516 Elo+
Agni
Agni
Bootsalini
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
KuzenBrobi
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Ryu65
Medusa
Level 18
God Stats
25W - 33L
1,519 SR
Queue Stats
28W - 35L
1,470 Elo+
Solo
Loki
Loki
bshaner6
Loki
Level 3
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 1L
1,611 Elo+
Solo
Mercury
Mercury
whanbat
Mercury
Level 22
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,094
645
5,246
4,158
1,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Retro_Tanz17
Jormungandr
10
2 / 0 / 4
6,298
573
3,058
4,110
2,597
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
3 / 1 / 0
5,767
524
1,934
5,519
1,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Steve0 65
Artemis
8
0 / 1 / 1
4,907
446
1,520
2,662
588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
r0nnnn
Anhur
8
4 / 3 / 1
5,529
503
2,784
6,246
1,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
4,967
452
3,715
7,357
2,090
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
KuzenBrobi
Osiris
9
2 / 1 / 1
5,553
505
3,291
5,618
2,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Ryu65
Medusa
9
1 / 1 / 1
5,504
500
2,655
3,441
1,030
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
5
1 / 5 / 0
4,660
424
1,235
5,337
1,021
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
whanbat
Mercury
7
0 / 2 / 0
5,114
465
2,160
6,823
1,819
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
5
5
Deaths
15
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
5
0
0
5
L
Osiris
KuzenBrobi
Osiris
2
1
1
2.5
W
Jormungandr
Retro_Tanz17
Jormungandr
2
0
4
4
L
Medusa
Ryu65
Medusa
1
1
1
1.5
W
3
1
0
3
W
Artemis
Steve0 65
Artemis
0
1
1
0.5
L
Loki
1
5
0
0.2
W
Anhur
r0nnnn
Anhur
4
3
1
1.5
L
Mercury
whanbat
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,542
Damage
13,056
22,695
Taken
28,576
7,229
Mitigated
8,877
7,098
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,715
629
0
430
7,357
2,090
293
3,651
3,706
19,868
0
W
5,246
652
146
2,002
4,158
1,155
866
0
4,158
37,411
0
L
Osiris
KuzenBrobi
Osiris
3,291
921
0
1,000
5,618
2,917
105
1,208
4,410
0
21,247
W
Jormungandr
Retro_Tanz17
Jormungandr
3,058
564
417
979
4,110
2,597
667
1,806
2,304
21,863
0
L
Medusa
Ryu65
Medusa
2,655
956
0
1,450
3,441
1,030
879
597
2,844
0
22,053
W
1,934
536
0
1,211
5,519
1,385
0
0
5,519
0
21,060
W
Artemis
Steve0 65
Artemis
1,520
584
0
577
2,662
588
601
0
2,662
0
14,482
L
Loki
1,235
407
0
0
5,337
1,021
0
1,052
4,285
0
11,091
W
Anhur
r0nnnn
Anhur
2,784
1,200
0
1,766
6,246
1,504
1,425
1,909
4,337
0
18,451
L
Mercury
whanbat
Mercury
2,160
670
0
2,134
6,823
1,819
0
1,796
5,027
0
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
25,798
222
Minions Killed
166
0
Camps Cleared
0
965,197
Distance Traveled
964,000
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,967
452
28
3
0
188,589
0
W
Hel
7,094
645
81
7
0
234,630
0
L
Osiris
5,553
505
41
4
0
213,610
1
W
Jormungandr
6,298
573
45
4
0
178,853
0
L
Medusa
5,504
500
41
4
0
159,687
3
W
Nemesis
5,767
524
44
4
0
224,160
3
W
Artemis
4,907
446
25
2
0
149,560
0
L
Loki
4,660
424
19
2
0
174,306
1
W
Anhur
5,529
503
27
2
0
177,994
3
L
Mercury
5,114
465
37
3
0
227,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role