Player Matchup

Apollo
Apollo
Hydrei IVBIX
Apollo
Level 27
God Stats
16W - 12L
1,476 SR
Queue Stats
136W - 109L
1,485 Elo+
Solo
Izanami
Izanami
KerbyR
Izanami
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 10L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
Thornty
Ao Kuang
Level 21
God Stats
8W - 2L
1,536 SR
Queue Stats
39W - 29L
1,483 Elo+
Solo
Ra
Ra
Zikkiman
Ra
Level 16
God Stats
2W - 2L
1,467 SR
Queue Stats
3W - 3L
1,497 Elo+
Solo
Artemis
Artemis
sllu_sh
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,753 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,537 Elo+

VS

Team Averages
Level 15
1,518 SR
1,456 Elo+
Olorun
Olorun
Da3LeggedMan01
Olorun
Level 8
God Stats
1W - 4L
1,360 SR
Queue Stats
4W - 5L
1,306 Elo+
Solo
Hou Yi
Hou Yi
LadobleR84
Hou Yi
Level 15
God Stats
10W - 7L
1,594 SR
Queue Stats
32W - 33L
1,534 Elo+
Party 1
Bakasura
Bakasura
X-OoscaaR
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,522 Elo+
Party 1
Mercury
Mercury
Xfenny7Z
Mercury
Level 18
God Stats
4W - 2L
1,638 SR
Queue Stats
60W - 41L
1,562 Elo+
Party 1
Ganesha
Ganesha
robman1206
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
2 / 1 / 0
4,069
678
1,658
3,612
855
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
KerbyR
Izanami
5
0 / 2 / 2
3,975
663
1,839
2,753
793
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Thornty
Ao Kuang
7
5 / 1 / 2
5,118
853
1,871
5,017
1,359
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 0
4,099
683
0
830
219
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
sllu_sh
Artemis
6
0 / 0 / 0
3,899
650
1,355
911
257
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 2
3,653
609
2,282
2,726
549
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
LadobleR84
Hou Yi
5
2 / 2 / 0
3,629
605
1,321
3,254
674
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
X-OoscaaR
Bakasura
1
0 / 0 / 0
2,625
438
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mercury
Xfenny7Z
Mercury
1
0 / 0 / 0
2,625
438
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
robman1206
Ganesha
6
1 / 2 / 2
3,960
660
1,220
3,363
1,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
4
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Apollo
2
1
0
2
W
Izanami
KerbyR
Izanami
0
2
2
0.5
L
Hou Yi
LadobleR84
Hou Yi
2
2
0
1
W
Ao Kuang
Thornty
Ao Kuang
5
1
2
6
L
Bakasura
X-OoscaaR
Bakasura
0
0
0
0
L
Mercury
Xfenny7Z
Mercury
0
0
0
0
W
0
0
0
0
L
Ganesha
robman1206
Ganesha
1
2
2
1
W
Artemis
sllu_sh
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,723
Damage
4,823
13,123
Taken
9,343
3,483
Mitigated
2,563
5,011
Healing
1,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,282
716
86
171
2,726
549
0
519
2,207
9,538
0
W
Apollo
1,658
958
0
1,474
3,612
855
0
603
3,009
0
12,148
W
Izanami
KerbyR
Izanami
1,839
1,711
0
0
2,753
793
990
2,161
592
0
11,700
L
Hou Yi
LadobleR84
Hou Yi
1,321
502
0
340
3,254
674
184
595
2,659
0
10,333
W
Ao Kuang
Thornty
Ao Kuang
1,871
356
0
2,764
5,017
1,359
0
258
4,759
18,282
0
L
Bakasura
X-OoscaaR
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Xfenny7Z
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
487
830
219
1,454
0
830
15,213
0
L
Ganesha
robman1206
Ganesha
1,220
132
234
764
3,363
1,340
92
757
2,606
7,134
0
W
Artemis
sllu_sh
Artemis
1,355
448
0
286
911
257
552
480
431
0
9,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,160
Gold Earned
16,492
128
Minions Killed
53
0
Camps Cleared
0
476,484
Distance Traveled
310,450
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,653
609
21
4
0
88,308
0
W
Apollo
4,069
678
18
3
0
105,308
1
W
Izanami
3,975
663
18
3
0
100,495
0
L
Hou Yi
3,629
605
27
5
0
106,767
1
W
Ao Kuang
5,118
853
35
6
0
98,404
1
L
Bakasura
2,625
438
0
0
0
3,018
0
L
Mercury
2,625
438
0
0
0
0
0
W
Ra
4,099
683
28
5
0
81,714
0
L
Ganesha
3,960
660
5
1
0
112,357
2
W
Artemis
3,899
650
29
5
0
90,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role