Player Matchup

Artemis
Artemis
CrackHeadBoom
Artemis
Level 8
God Stats
5W - 6L
1,834 SR
Queue Stats
20W - 28L
1,301 Elo+
Party 1
Vulcan
Vulcan
FCA_KILLA1717
Vulcan
Level 26
God Stats
8W - 5L
1,571 SR
Queue Stats
32W - 34L
1,346 Elo+
Solo
Mercury
Mercury
JRxyna DAE
Mercury
Level 18
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 1L
1,578 Elo+
Solo
Horus
Horus
Miguelito8672
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,376 Elo+
Solo
Sobek
Sobek
Qc-R4phK1LL3R---
Sobek
Level 145
God Stats
1W - 1L
1,535 SR
Queue Stats
25W - 24L
1,546 Elo+
Party 1
Team Averages
Level 40
1,548 SR
1,429 Elo+

VS

Team Averages
Level 16
1,470 SR
1,378 Elo+
Kukulkan
Kukulkan
Aftermaph
Kukulkan
Level 28
God Stats
25W - 17L
1,587 SR
Queue Stats
73W - 71L
1,467 Elo+
Solo
Neith
Neith
AnnaBanana24199
Neith
Level 5
God Stats
32W - 40L
1,357 SR
Queue Stats
32W - 40L
1,303 Elo+
Solo
Cthulhu
Cthulhu
ChickeNoodle621
Cthulhu
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 7L
1,243 Elo+
Solo
Nox
Nox
Edgeless24
Nox
Level 29
God Stats
2W - 1L
1,457 SR
Queue Stats
62W - 40L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
HamuelSnackson
Sun Wukong
Level 11
God Stats
2W - 1L
1,448 SR
Queue Stats
29W - 20L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
1 / 9 / 9
12,387
885
11,614
17,854
5,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 8 / 13
15,087
1,078
29,325
19,625
7,548
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
JRxyna DAE
Mercury
20
10 / 6 / 7
14,383
1,027
16,552
21,134
8,011
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 11 / 5
11,673
834
653
19,096
7,800
20
9 / 1 / 10
16,889
1,206
18,543
22,812
36,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aftermaph
Kukulkan
20
5 / 2 / 12
14,782
1,056
23,510
12,865
5,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 7 / 9
12,512
894
7,815
12,309
5,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
3 / 8 / 18
14,278
1,020
12,207
27,745
13,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 1 / 16
14,541
1,039
18,406
11,543
4,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
HamuelSnackson
Sun Wukong
20
19 / 6 / 8
16,132
1,152
29,873
17,652
8,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
98
24
Kills
35
35
Deaths
24
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aftermaph
Kukulkan
5
2
12
5.5
W
1
7
9
0.79
W
3
8
18
1.5
L
Artemis
1
9
9
0.61
W
7
1
16
15
L
4
8
13
1.31
W
Sun Wukong
HamuelSnackson
Sun Wukong
19
6
8
3.83
L
Mercury
JRxyna DAE
Mercury
10
6
7
2.25
L
0
11
5
0.23
L
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,687
Damage
91,811
100,521
Taken
82,114
65,015
Mitigated
36,797
11,262
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aftermaph
Kukulkan
23,510
1,016
0
0
12,865
5,124
0
7,904
4,961
77,248
0
W
7,815
5,031
0
1,032
12,309
5,422
0
6,258
6,051
0
18,809
W
12,207
677
0
6,531
27,745
13,391
0
15,980
11,765
32,033
0
L
Artemis
11,614
7,158
0
1,129
17,854
5,598
0
7,210
10,644
0
24,224
W
18,406
1,357
0
275
11,543
4,324
0
8,733
2,810
45,910
0
L
29,325
9,780
0
0
19,625
7,548
0
12,681
6,944
82,250
0
W
Sun Wukong
HamuelSnackson
Sun Wukong
29,873
13,638
0
3,213
17,652
8,536
0
8,993
8,659
0
47,114
L
Mercury
JRxyna DAE
Mercury
16,552
9,194
0
1,103
21,134
8,011
0
11,559
9,575
0
31,526
L
653
224
283
926
19,096
7,800
0
9,286
9,810
0
10,774
L
18,543
1,700
0
7,821
22,812
36,058
0
13,387
9,425
61,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,419
Gold Earned
72,245
271
Minions Killed
314
10
Camps Cleared
8
1,250,303
Distance Traveled
1,220,898
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,782
1,056
147
11
0
260,834
0
W
Neith
12,512
894
19
1
2
180,047
0
W
Cthulhu
14,278
1,020
49
4
2
254,379
0
L
Artemis
12,387
885
22
2
1
210,839
1
W
Nox
14,541
1,039
64
5
1
280,433
0
L
Vulcan
15,087
1,078
133
10
3
270,610
0
W
Sun Wukong
16,132
1,152
35
3
3
245,205
1
L
Mercury
14,383
1,027
40
3
1
275,741
0
L
Horus
11,673
834
12
1
5
183,733
1
L
Sobek
16,889
1,206
64
5
0
309,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role