Player Matchup

Cupid
Cupid
Meowtopia
Cupid
Level 23
God Stats
2W - 0L
1,550 SR
Queue Stats
3W - 0L
1,760 Elo+
Party 2
Persephone
Persephone
TryHardLouX
Persephone
Level 41
God Stats
18W - 8L
1,653 SR
Queue Stats
87W - 65L
1,469 Elo+
Party 2
King Arthur
King Arthur
o Satanicc o
King Arthur
Level 64
God Stats
1W - 0L
1,519 SR
Queue Stats
16W - 12L
1,557 Elo+
Party 2
Team Averages
Level 43
1,574 SR
1,595 Elo+

VS

Team Averages
Level 60
1,424 SR
1,251 Elo+
Sol
Sol
LaserPelican
Sol
Level 119
God Stats
0W - 1L
1,734 SR
Queue Stats
9W - 17L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
Strawhat_Bosco
Danzaburou
Level 14
God Stats
2W - 10L
1,038 SR
Queue Stats
20W - 34L
1,212 Elo+
Party 1
Fenrir
Fenrir
trevsayhi
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Meowtopia
Cupid
19
9 / 4 / 10
15,096
686
14,406
17,469
7,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
TryHardLouX
Persephone
18
7 / 4 / 13
15,123
687
21,042
13,012
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
o Satanicc o
King Arthur
18
8 / 4 / 13
15,044
684
9,792
35,920
39,694
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 3
14,530
660
31,344
22,321
8,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Strawhat_Bosco
Danzaburou
15
3 / 10 / 5
12,926
588
9,809
18,887
6,830
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
trevsayhi
Fenrir
15
2 / 9 / 6
12,698
577
8,667
20,877
8,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
24
Kills
12
12
Deaths
24
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
Cupid
Meowtopia
Cupid
9
4
10
3.5
L
Danzaburou
Strawhat_Bosco
Danzaburou
3
10
5
0.55
W
Persephone
TryHardLouX
Persephone
7
4
13
3.38
W
King Arthur
o Satanicc o
King Arthur
8
4
13
3.63
L
Fenrir
trevsayhi
Fenrir
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
49,820
66,401
Taken
62,085
51,839
Mitigated
23,856
26,505
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,344
11,468
765
10,010
22,321
8,259
2,660
7,617
14,454
106,250
0
W
Cupid
Meowtopia
Cupid
14,406
7,239
2,741
8,093
17,469
7,166
2,463
8,549
8,920
0
60,225
L
Danzaburou
Strawhat_Bosco
Danzaburou
9,809
5,531
0
858
18,887
6,830
953
8,372
10,340
0
54,937
W
Persephone
TryHardLouX
Persephone
21,042
927
0
2,058
13,012
4,979
1,365
7,041
5,971
74,641
0
W
King Arthur
o Satanicc o
King Arthur
9,792
616
0
13,613
35,920
39,694
259
16,870
19,050
358
36,072
L
Fenrir
trevsayhi
Fenrir
8,667
1,722
567
3,650
20,877
8,767
0
5,538
15,014
0
28,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
40,154
193
Minions Killed
212
0
Camps Cleared
0
1,199,715
Distance Traveled
1,001,831
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,530
660
117
5
0
339,770
0
W
Cupid
15,096
686
77
4
0
369,732
0
L
Danzaburou
12,926
588
66
3
0
299,137
0
W
Persephone
15,123
687
70
3
0
414,503
1
W
King Arthur
15,044
684
46
2
0
415,480
3
L
Fenrir
12,698
577
29
1
0
362,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role