Player Matchup

Chaac
Chaac
Dr Dilaudid5393
Chaac
Level 8
God Stats
5W - 6L
1,302 SR
Queue Stats
10W - 16L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
Leo Reloba
Danzaburou
Level 104
God Stats
10W - 7L
1,482 SR
Queue Stats
351W - 340L
1,394 Elo+
Party 2
Nox
Nox
XxALITOxX95
Nox
Level 106
God Stats
41W - 45L
1,487 SR
Queue Stats
196W - 210L
1,367 Elo+
Party 2
Team Averages
Level 73
1,424 SR
1,350 Elo+

VS

Team Averages
Level 61
1,485 SR
1,417 Elo+
Hou Yi
Hou Yi
KINGxWEExWEE
Hou Yi
Level 149
God Stats
1W - 1L
1,507 SR
Queue Stats
33W - 25L
1,470 Elo+
Party 1
Khepri
Khepri
NOBUNAGAjay15
Khepri
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 5L
1,265 Elo+
Solo
Kukulkan
Kukulkan
brivvs
Kukulkan
Level 27
God Stats
23W - 13L
1,666 SR
Queue Stats
24W - 15L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 13
12,269
722
8,858
17,617
21,396
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Leo Reloba
Danzaburou
18
15 / 3 / 5
14,252
838
24,382
15,354
5,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 8 / 15
12,145
714
13,530
11,392
4,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
11 / 7 / 2
12,510
736
14,264
20,280
8,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 9 / 6
9,508
559
4,267
18,695
13,168
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
brivvs
Kukulkan
15
5 / 7 / 9
11,756
692
8,962
12,284
5,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
23
Kills
16
16
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
L
Hou Yi
11
7
2
1.71
W
Danzaburou
Leo Reloba
Danzaburou
15
3
5
5.83
L
0
9
6
0.33
W
3
8
15
1.31
L
Kukulkan
brivvs
Kukulkan
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,770
Damage
27,493
44,363
Taken
51,259
30,937
Mitigated
27,545
12,632
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,858
2,424
629
3,683
17,617
21,396
638
6,580
11,037
0
22,166
L
Hou Yi
14,264
6,242
0
3,135
20,280
8,697
0
5,717
14,383
0
50,318
W
Danzaburou
Leo Reloba
Danzaburou
24,382
12,832
1,454
5,886
15,354
5,491
2,179
3,863
11,491
0
79,973
L
4,267
1,034
0
502
18,695
13,168
0
4,383
14,062
14,948
0
W
13,530
1,026
0
980
11,392
4,050
559
2,834
8,558
57,927
0
L
Kukulkan
brivvs
Kukulkan
8,962
942
0
0
12,284
5,680
0
3,478
8,681
43,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
33,774
203
Minions Killed
178
0
Camps Cleared
0
902,196
Distance Traveled
669,086
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,269
722
35
2
0
309,483
0
L
Hou Yi
12,510
736
79
5
0
232,860
0
W
Danzaburou
14,252
838
98
6
0
305,503
2
L
Khepri
9,508
559
26
2
0
187,110
2
W
Nox
12,145
714
70
4
0
287,210
2
L
Kukulkan
11,756
692
73
4
0
249,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role