Player Matchup

Fenrir
Fenrir
DrewLo21
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Meech07
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Shroomy_boy69
Hades
Level 23
God Stats
4W - 1L
1,489 SR
Queue Stats
13W - 14L
1,382 Elo+
Solo
Team Averages
Level 11
1,496 SR
1,461 Elo+

VS

Team Averages
Level 75
1,547 SR
1,296 Elo+
Izanami
Izanami
BARTHOLIMUE413
Izanami
Level 107
God Stats
9W - 5L
1,550 SR
Queue Stats
52W - 67L
1,316 Elo+
Party 1
Achilles
Achilles
Shadow_Ninja1995
Achilles
Level 15
God Stats
2W - 2L
1,394 SR
Queue Stats
29W - 33L
1,258 Elo+
Party 1
Hel
Hel
Zoka
Hel
Level 104
God Stats
8W - 5L
1,698 SR
Queue Stats
53W - 68L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrewLo21
Fenrir
5
0 / 5 / 2
6,327
575
1,961
4,091
1,181
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Meech07
Neith
7
0 / 7 / 0
6,132
557
2,753
6,414
1,889
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 0
9,476
861
9,239
10,672
4,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,889
808
5,867
8,938
2,743
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 2 / 9
8,082
735
2,965
6,717
6,318
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Zoka
Hel
11
6 / 3 / 7
9,041
822
7,310
8,980
2,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
15
15
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Fenrir
DrewLo21
Fenrir
0
5
2
0.2
L
Neith
Meech07
Neith
0
7
0
0
W
2
2
9
3.25
L
6
3
0
2
W
Hel
Zoka
Hel
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,953
Damage
16,142
21,177
Taken
24,635
7,529
Mitigated
11,897
5,339
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,867
4,329
111
2,776
8,938
2,743
2,339
2,736
6,202
0
41,057
L
Fenrir
DrewLo21
Fenrir
1,961
1,007
0
0
4,091
1,181
0
1,750
2,241
0
2,890
L
Neith
Meech07
Neith
2,753
839
0
514
6,414
1,889
0
2,505
3,826
0
8,640
W
2,965
912
337
1,434
6,717
6,318
416
3,346
3,371
0
13,253
L
9,239
923
252
4,573
10,672
4,459
80
3,089
7,364
43,791
0
W
Hel
Zoka
Hel
7,310
735
2,749
4,278
8,980
2,836
159
3,730
5,250
33,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,935
Gold Earned
26,012
83
Minions Killed
104
0
Camps Cleared
0
405,468
Distance Traveled
616,549
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,889
808
44
4
0
197,273
0
L
Fenrir
6,327
575
4
0
0
89,950
0
L
Neith
6,132
557
6
1
0
138,411
0
W
Achilles
8,082
735
14
1
0
205,335
3
L
Hades
9,476
861
73
7
0
177,107
2
W
Hel
9,041
822
46
4
0
213,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role