Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DocterStrange_16
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Solo
Ra
Ra
DuskNickel581
Ra
Level 14
God Stats
1W - 1L
1,216 SR
Queue Stats
12W - 9L
1,480 Elo+
Solo
Tyr
Tyr
I_eat_the_Cattt
Tyr
Level 17
God Stats
1W - 0L
1,332 SR
Queue Stats
16W - 16L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Perseus3403
Nu Wa
Level 26
God Stats
4W - 1L
1,489 SR
Queue Stats
92W - 99L
1,398 Elo+
Solo
Team Averages
Level 18
1,408 SR
1,377 Elo+

VS

Team Averages
Level 27
1,403 SR
1,325 Elo+
Odin
Odin
J3ST3Rx24
Odin
Level 61
God Stats
0W - 1L
1,245 SR
Queue Stats
20W - 28L
1,482 Elo+
Party 1
Neith
Neith
Missblackiie
Neith
Level 4
God Stats
4W - 9L
1,507 SR
Queue Stats
24W - 25L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
Wallir90
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,201 Elo+
Party 1
Baron Samedi
Baron Samedi
WildJurin
Baron Samedi
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 39L
1,438 Elo+
Party 1
Skadi
Skadi
wolfalpha29
Skadi
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 4L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
18 / 3 / 9
16,421
1,263
36,169
16,782
7,820
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 5
11,068
851
4,258
11,594
7,816
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

20
4 / 3 / 20
14,180
1,091
20,164
14,749
6,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 11
11,990
922
8,614
13,579
12,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 0 / 21
14,534
1,118
25,193
5,928
2,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
9 / 5 / 6
14,415
1,109
16,161
26,367
23,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 4 / 4
11,009
847
7,341
17,706
6,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Wallir90
Guan Yu
18
1 / 9 / 8
11,661
897
4,060
23,463
25,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
WildJurin
Baron Samedi
19
3 / 4 / 12
13,360
1,028
18,681
20,787
19,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 9 / 4
11,698
900
10,047
14,253
5,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
31
Kills
17
17
Deaths
31
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
18
3
9
7.5
W
1
7
5
0.5
W
4
3
20
4.67
W
2
4
11
1.88
L
Odin
9
5
6
2.4
L
0
4
4
0.5
W
6
0
21
16.5
L
Guan Yu
Wallir90
Guan Yu
1
9
8
0.56
L
Baron Samedi
WildJurin
Baron Samedi
3
4
12
2.25
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,398
Damage
56,290
62,632
Taken
102,576
37,326
Mitigated
80,865
19,691
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
36,169
26,470
0
4,266
16,782
7,820
0
6,753
9,979
0
74,996
W
4,258
1,016
0
115
11,594
7,816
0
1,519
10,075
0
7,096
W
20,164
2,198
3,439
6,126
14,749
6,894
0
4,436
10,238
56,802
0
W
8,614
1,444
0
1,929
13,579
12,464
0
4,546
8,933
0
10,136
L
Odin
16,161
5,250
1,814
1,052
26,367
23,703
0
10,326
15,941
232
40,432
L
7,341
2,187
374
1,200
17,706
6,752
0
9,125
8,531
0
26,064
W
25,193
7,972
1,714
2,102
5,928
2,332
0
1,659
4,194
47,148
0
L
Guan Yu
Wallir90
Guan Yu
4,060
736
961
1,155
23,463
25,445
0
8,639
14,749
0
19,118
L
Baron Samedi
WildJurin
Baron Samedi
18,681
2,103
2,648
5,189
20,787
19,911
0
7,743
12,944
62,919
0
L
10,047
4,626
0
0
14,253
5,054
0
9,524
4,704
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,193
Gold Earned
62,143
256
Minions Killed
258
5
Camps Cleared
3
1,028,294
Distance Traveled
946,433
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,421
1,263
104
8
2
204,241
0
W
Fenrir
11,068
851
3
0
0
139,875
1
W
Ra
14,180
1,091
102
8
3
246,203
2
W
Tyr
11,990
922
5
0
0
177,799
0
L
Odin
14,415
1,109
50
4
1
244,796
0
L
Neith
11,009
847
40
3
1
172,500
0
W
Nu Wa
14,534
1,118
42
3
0
260,176
0
L
Guan Yu
11,661
897
22
2
0
200,223
0
L
Baron Samedi
13,360
1,028
101
8
0
196,435
0
L
Skadi
11,698
900
45
3
1
132,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role