Player Matchup

Anubis
Anubis
CursedBears 2oP
Anubis
Level 17
God Stats
3W - 4L
1,378 SR
Queue Stats
17W - 20L
1,239 Elo+
Solo
Kali
Kali
O_tal_do_PHZIM
Kali
Level 14
God Stats
7W - 1L
1,710 SR
Queue Stats
21W - 28L
1,073 Elo+
Party 2
Danzaburou
Danzaburou
QuinnSifter
Danzaburou
Level 17
God Stats
31W - 25L
1,468 SR
Queue Stats
39W - 41L
1,190 Elo+
Party 1
Merlin
Merlin
evrneverendr
Merlin
Level 25
God Stats
7W - 2L
1,891 SR
Queue Stats
59W - 54L
1,319 Elo+
Party 1
Skadi
Skadi
o_tal_do_jhon_
Skadi
Level 16
God Stats
7W - 11L
1,240 SR
Queue Stats
28W - 37L
1,035 Elo+
Party 2
Team Averages
Level 18
1,537 SR
1,171 Elo+

VS

Team Averages
Level 16
1,555 SR
1,141 Elo+
Set
Set
Doc10_31
Set
Level 14
God Stats
1W - 3L
1,675 SR
Queue Stats
9W - 23L
1,098 Elo+
Solo
Merlin
Merlin
ProjectV51656
Merlin
Level 26
God Stats
1W - 3L
1,464 SR
Queue Stats
28W - 53L
1,187 Elo+
Solo
Amaterasu
Amaterasu
RandomCivi
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
880 Elo+
Solo
Chaac
Chaac
jacobs_kalene123
Chaac
Level 16
God Stats
4W - 2L
1,809 SR
Queue Stats
42W - 36L
1,289 Elo+
Solo
Vulcan
Vulcan
soulkeeper131
Vulcan
Level 13
God Stats
3W - 6L
1,326 SR
Queue Stats
4W - 11L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 1
12,280
558
8,960
13,431
6,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 8 / 12
11,289
513
8,995
18,556
6,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
QuinnSifter
Danzaburou
18
7 / 3 / 7
12,765
580
9,031
16,930
6,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
11 / 4 / 7
13,079
595
18,829
15,765
5,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
11 / 8 / 7
12,862
585
13,341
12,554
3,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 7
10,650
484
11,178
14,668
7,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 9 / 5
10,809
491
12,630
18,289
15,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
RandomCivi
Amaterasu
2
0 / 0 / 0
5,759
262
0
0
0
19
14 / 4 / 6
12,930
588
23,046
27,605
18,877
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 12 / 5
9,544
434
7,151
12,196
4,123
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
53
35
Kills
30
31
Deaths
35
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
8
1
0.44
L
6
10
7
0.95
W
3
8
12
1.13
L
7
9
5
1.06
W
Danzaburou
QuinnSifter
Danzaburou
7
3
7
3.5
L
Amaterasu
RandomCivi
Amaterasu
0
0
0
0
W
Merlin
11
4
7
3.63
L
14
4
6
4.25
W
11
8
7
1.81
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
54,005
77,236
Taken
72,758
28,662
Mitigated
45,560
18,015
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,960
431
0
3,811
13,431
6,177
3,715
4,274
9,157
59,645
0
L
11,178
5,673
0
2,174
14,668
7,110
314
4,227
10,441
0
32,274
W
8,995
7,763
318
4,589
18,556
6,504
2,281
4,490
14,066
0
36,581
L
12,630
1,756
245
2,757
18,289
15,450
729
9,979
8,310
50,762
0
W
Danzaburou
QuinnSifter
Danzaburou
9,031
4,705
0
5,265
16,930
6,205
1,997
3,595
13,335
0
89,671
L
Amaterasu
RandomCivi
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
18,829
1,135
0
3,762
15,765
5,925
4,061
4,665
11,100
73,625
0
L
23,046
7,678
0
10,890
27,605
18,877
1,064
8,503
19,102
0
83,308
W
13,341
6,683
135
135
12,554
3,851
3,792
2,757
9,797
0
55,861
L
7,151
1,595
0
219
12,196
4,123
225
5,080
7,116
37,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,275
Gold Earned
49,692
481
Minions Killed
283
0
Camps Cleared
0
1,742,898
Distance Traveled
1,370,114
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,280
558
127
6
0
314,168
0
L
Set
10,650
484
41
2
0
328,881
0
W
Kali
11,289
513
52
2
0
340,844
1
L
Merlin
10,809
491
63
3
0
310,882
1
W
Danzaburou
12,765
580
108
5
0
397,920
2
L
Amaterasu
5,759
262
0
0
0
8,595
0
W
Merlin
13,079
595
116
5
0
369,338
3
L
Chaac
12,930
588
109
5
0
416,467
2
W
Skadi
12,862
585
78
4
0
320,628
2
L
Vulcan
9,544
434
70
3
0
305,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role