Player Matchup

Merlin
Merlin
Gnome40
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Kuzcou
Tyr
Level 41
God Stats
3W - 1L
1,300 SR
Queue Stats
54W - 26L
1,532 Elo+
Party 1
Raijin
Raijin
MlleLaFutanari
Raijin
Level 25
God Stats
3W - 0L
1,573 SR
Queue Stats
47W - 19L
1,438 Elo+
Party 1
Team Averages
Level 27
1,457 SR
1,490 Elo+

VS

Team Averages
Level 6
1,449 SR
1,352 Elo+
Ymir
Ymir
BombardyeRO
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 2
Kukulkan
Kukulkan
bombardyeRA
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
zheltaya
Neith
Level 8
God Stats
3W - 8L
1,346 SR
Queue Stats
3W - 9L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gnome40
Merlin
13
11 / 1 / 13
9,734
973
12,179
6,156
2,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Kuzcou
Tyr
12
6 / 1 / 15
8,972
897
7,923
8,009
5,614
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 4 / 12
8,835
884
9,224
5,778
2,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
7,589
759
2,467
14,634
8,047
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
bombardyeRA
Kukulkan
8
2 / 9 / 2
6,865
687
1,462
9,173
3,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
zheltaya
Neith
9
1 / 8 / 1
6,989
699
4,859
9,548
3,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
26
Kills
4
6
Deaths
26
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Merlin
Gnome40
Merlin
11
1
13
17.5
W
Tyr
Kuzcou
Tyr
6
1
15
13.5
W
9
4
12
3.75
L
Kukulkan
bombardyeRA
Kukulkan
2
9
2
0.33
L
Neith
zheltaya
Neith
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
8,788
19,943
Taken
33,355
9,907
Mitigated
14,918
3,752
Healing
589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,467
393
0
0
14,634
8,047
168
10,598
4,036
11,461
0
W
Merlin
Gnome40
Merlin
12,179
1,641
114
1,442
6,156
2,163
449
1,148
5,008
45,571
0
W
Tyr
Kuzcou
Tyr
7,923
2,010
0
2,196
8,009
5,614
462
1,907
6,102
0
16,204
W
9,224
892
0
0
5,778
2,130
423
922
4,856
27,068
0
L
Kukulkan
bombardyeRA
Kukulkan
1,462
459
0
0
9,173
3,387
0
4,983
4,190
4,389
0
L
Neith
zheltaya
Neith
4,859
2,125
0
589
9,548
3,484
37
5,907
3,641
0
16,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
21,443
112
Minions Killed
42
0
Camps Cleared
0
507,812
Distance Traveled
380,191
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,589
759
20
2
0
128,750
0
W
Merlin
9,734
973
53
5
0
176,449
1
W
Tyr
8,972
897
14
1
0
169,355
2
W
Raijin
8,835
884
45
5
0
162,008
0
L
Kukulkan
6,865
687
5
1
0
121,382
4
L
Neith
6,989
699
17
2
0
130,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role