Player Matchup

Nemesis
Nemesis
HEenntaaii86
Nemesis
Level 19
God Stats
3W - 7L
1,221 SR
Queue Stats
42W - 39L
1,448 Elo+
Solo
Medusa
Medusa
Maximus-25Goti
Medusa
Level 7
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 0L
1,755 Elo+
Solo
Ah Puch
Ah Puch
Nindzi_2_0
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,304 Elo+
Solo
Artemis
Artemis
Panzermeyer1337
Artemis
Level 18
God Stats
2W - 3L
1,720 SR
Queue Stats
40W - 40L
1,405 Elo+
Solo
Hades
Hades
ZER0THEUNSTOP
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 51L
1,349 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,452 Elo+

VS

Team Averages
Level 11
1,512 SR
1,420 Elo+
Olorun
Olorun
DragonNegro7049
Olorun
Level 26
God Stats
3W - 6L
1,346 SR
Queue Stats
92W - 84L
1,354 Elo+
Party 2
Neith
Neith
Kai_Flash_Gott
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
Katakuri2518
Cthulhu
Level 4
God Stats
2W - 1L
1,777 SR
Queue Stats
3W - 1L
1,710 Elo+
Party 2
Fenrir
Fenrir
Mark-INT-
Fenrir
Level 18
God Stats
3W - 9L
1,436 SR
Queue Stats
39W - 38L
1,361 Elo+
Solo
Nemesis
Nemesis
TGN_Artikel13
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HEenntaaii86
Nemesis
19
19 / 3 / 21
14,308
1,431
20,200
12,843
7,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
7 / 4 / 25
11,075
1,108
7,552
8,273
2,926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Nindzi_2_0
Ah Puch
18
3 / 4 / 35
11,453
1,145
19,518
11,239
5,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
15 / 1 / 33
13,621
1,362
24,889
12,202
4,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 0 / 29
14,189
1,419
19,020
9,699
3,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 7
10,095
1,010
8,633
18,964
7,452
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 12 / 3
9,817
982
6,860
16,902
6,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Katakuri2518
Cthulhu
16
1 / 10 / 7
9,746
975
7,685
19,516
8,800
Fenrir
Mark-INT-
Fenrir
15
4 / 15 / 4
10,325
1,033
17,530
25,878
12,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
15
3 / 16 / 3
9,821
982
8,650
21,179
7,617
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

205
Kill Participation
36
62
Kills
12
12
Deaths
62
143
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Nemesis
HEenntaaii86
Nemesis
19
3
21
9.83
L
2
12
3
0.29
L
Cthulhu
Katakuri2518
Cthulhu
1
10
7
0.45
L
Fenrir
Mark-INT-
Fenrir
4
15
4
0.4
W
7
4
25
4.88
W
Ah Puch
Nindzi_2_0
Ah Puch
3
4
35
5.13
W
15
1
33
31.5
L
Nemesis
3
16
3
0.28
W
18
0
29
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,179
Damage
49,358
54,256
Taken
102,439
25,026
Mitigated
42,787
10,977
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,633
2,225
1,105
2,550
18,964
7,452
0
9,786
9,178
18,193
0
W
Nemesis
HEenntaaii86
Nemesis
20,200
13,671
0
1,901
12,843
7,704
0
3,328
9,515
0
41,057
L
6,860
3,863
0
1,364
16,902
6,593
0
7,184
9,718
0
35,070
L
Cthulhu
Katakuri2518
Cthulhu
7,685
379
413
0
19,516
8,800
0
7,445
12,071
32,364
0
L
Fenrir
Mark-INT-
Fenrir
17,530
4,967
0
708
25,878
12,325
0
6,885
18,993
0
28,073
W
7,552
3,877
0
738
8,273
2,926
0
2,696
5,577
0
12,973
W
Ah Puch
Nindzi_2_0
Ah Puch
19,518
4,778
0
746
11,239
5,714
0
4,044
7,195
36,810
0
W
24,889
20,720
0
4,811
12,202
4,946
0
4,273
7,929
0
38,838
L
Nemesis
8,650
4,078
0
1,012
21,179
7,617
0
7,238
13,941
0
33,386
W
19,020
7,894
1,014
1,767
9,699
3,736
0
1,977
7,722
33,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,646
Gold Earned
49,804
152
Minions Killed
191
8
Camps Cleared
5
829,477
Distance Traveled
899,365
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,095
1,010
25
3
1
177,209
0
W
Nemesis
14,308
1,431
49
5
6
168,271
0
L
Neith
9,817
982
61
6
0
160,551
1
L
Cthulhu
9,746
975
41
4
1
170,005
0
L
Fenrir
10,325
1,033
18
2
1
199,333
2
W
Medusa
11,075
1,108
11
1
0
120,956
1
W
Ah Puch
11,453
1,145
38
4
0
152,171
2
W
Artemis
13,621
1,362
17
2
1
160,060
0
L
Nemesis
9,821
982
46
5
2
192,267
3
W
Hades
14,189
1,419
37
4
1
228,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role