Player Matchup

Thor
Thor
ASmellyCucumber
Thor
Level 12
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 5L
1,081 Elo+
Solo
Jormungandr
Jormungandr
D34D51GN4L
Jormungandr
Level 26
God Stats
0W - 2L
1,115 SR
Queue Stats
5W - 16L
1,100 Elo+
Solo
Anubis
Anubis
Drmchasr
Anubis
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
31W - 64L
1,053 Elo+
Solo
Chang'e
Chang'e
Mein Krieg8908
Chang'e
Level 17
God Stats
6W - 5L
1,623 SR
Queue Stats
11W - 11L
1,294 Elo+
Solo
Danzaburou
Danzaburou
thebadones2004
Danzaburou
Level 28
God Stats
27W - 29L
1,450 SR
Queue Stats
64W - 73L
1,172 Elo+
Solo
Team Averages
Level 22
1,355 SR
1,140 Elo+

VS

Team Averages
Level 15
1,485 SR
1,183 Elo+
Sun Wukong
Sun Wukong
CptShibity
Sun Wukong
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 42L
854 Elo+
Solo
Loki
Loki
Mimiclive
Loki
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
44W - 60L
1,121 Elo+
Party 1
Sol
Sol
Miss Minaj5545
Sol
Level 22
God Stats
1W - 0L
1,316 SR
Queue Stats
8W - 6L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Takemi91
Kukulkan
Level 8
God Stats
3W - 0L
1,813 SR
Queue Stats
17W - 22L
1,155 Elo+
Solo
Hun Batz
Hun Batz
z_maurice_Fufu
Hun Batz
Level 26
God Stats
6W - 11L
1,296 SR
Queue Stats
103W - 110L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
11,290
269
81
6,565
1,663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
D34D51GN4L
Jormungandr
15
0 / 14 / 6
13,349
318
2,901
23,000
8,881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
Drmchasr
Anubis
20
15 / 11 / 9
20,982
500
34,207
37,488
32,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
19 / 3 / 8
23,592
562
49,580
37,810
22,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
thebadones2004
Danzaburou
20
14 / 1 / 13
24,211
576
37,073
38,567
18,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CptShibity
Sun Wukong
20
1 / 8 / 5
16,990
405
7,143
32,831
25,592
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
0 / 10 / 2
15,032
358
2,234
18,728
6,879
20
13 / 14 / 5
22,258
530
54,888
57,925
22,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Takemi91
Kukulkan
20
12 / 13 / 2
19,110
455
17,579
27,386
10,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
20
5 / 6 / 3
17,414
415
20,025
33,277
15,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
48
Kills
31
33
Deaths
51
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sun Wukong
CptShibity
Sun Wukong
1
8
5
0.44
L
Jormungandr
D34D51GN4L
Jormungandr
0
14
6
0.21
L
Anubis
Drmchasr
Anubis
15
11
9
1.77
L
19
3
8
7.67
W
Loki
0
10
2
0.1
W
13
14
5
1.11
W
Kukulkan
Takemi91
Kukulkan
12
13
2
1
L
Danzaburou
thebadones2004
Danzaburou
14
1
13
20.5
W
Hun Batz
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,842
Damage
101,869
143,430
Taken
170,147
83,465
Mitigated
81,137
72,926
Healing
42,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
81
0
0
764
6,565
1,663
0
1,573
4,992
0
20,158
W
Sun Wukong
CptShibity
Sun Wukong
7,143
2,216
0
7,587
32,831
25,592
2,214
15,711
17,120
198
99,305
L
Jormungandr
D34D51GN4L
Jormungandr
2,901
900
0
538
23,000
8,881
0
10,919
12,081
16,989
0
L
Anubis
Drmchasr
Anubis
34,207
2,319
377
15,675
37,488
32,064
1,792
22,572
14,916
110,172
0
L
49,580
4,198
3,641
27,556
37,810
22,773
3,772
20,824
16,986
176,833
0
W
Loki
2,234
321
0
0
18,728
6,879
596
9,351
9,377
0
34,191
W
54,888
23,607
0
33,826
57,925
22,577
3,572
30,602
27,323
227,131
0
W
Kukulkan
Takemi91
Kukulkan
17,579
3,534
0
0
27,386
10,779
3,469
17,765
9,621
111,062
0
L
Danzaburou
thebadones2004
Danzaburou
37,073
19,529
0
24,375
38,567
18,084
1,441
16,579
21,988
0
225,665
W
Hun Batz
20,025
7,962
0
1,244
33,277
15,310
3,111
13,401
19,876
0
105,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,424
Gold Earned
90,804
714
Minions Killed
843
0
Camps Cleared
0
2,757,341
Distance Traveled
3,410,794
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,290
269
25
1
0
249,320
0
W
Sun Wukong
16,990
405
132
3
0
788,535
1
L
Jormungandr
13,349
318
19
0
0
476,797
1
L
Anubis
20,982
500
142
3
0
553,770
0
L
Chang'e
23,592
562
250
6
0
742,460
8
W
Loki
15,032
358
61
1
0
651,106
0
W
Sol
22,258
530
294
7
0
589,394
14
W
Kukulkan
19,110
455
199
5
0
602,380
1
L
Danzaburou
24,211
576
278
7
0
734,994
4
W
Hun Batz
17,414
415
157
4
0
779,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role