Player Matchup

Bastet
Bastet
Glompodomp
Bastet
Level 21
God Stats
3W - 3L
1,539 SR
Queue Stats
25W - 31L
1,202 Elo+
Solo
Cerberus
Cerberus
Pocket_sssand
Cerberus
Level 28
God Stats
1W - 1L
1,611 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
evildragonlive
Arachne
Level 26
God Stats
2W - 0L
1,797 SR
Queue Stats
16W - 19L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
ttvLockheart_rl
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
zigforce
Anhur
Level 25
God Stats
6W - 11L
1,260 SR
Queue Stats
58W - 60L
1,276 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,351 Elo+

VS

Team Averages
Level 4
1,500 SR
1,415 Elo+
Nemesis
Nemesis
Toxic_50_YTB
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
d1nkygunner
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
francsakic
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
iTROLLY3
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,073 Elo+
Solo
Olorun
Olorun
sebas21
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Glompodomp
Bastet
11
7 / 0 / 4
6,929
630
3,218
2,948
1,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Pocket_sssand
Cerberus
9
7 / 0 / 15
7,107
646
6,100
4,491
1,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
10 / 0 / 12
8,099
736
5,975
6,883
2,389
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
10 / 0 / 12
7,074
643
5,614
5,499
4,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
zigforce
Anhur
12
6 / 1 / 4
7,652
696
5,393
5,845
1,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Toxic_50_YTB
Nemesis
5
0 / 8 / 0
4,254
387
1,697
7,293
1,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Fenrir
4
1 / 8 / 0
4,189
381
1,591
7,684
1,620
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 13 / 0
3,959
360
1,387
11,922
4,211
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
4,563
415
1,544
5,152
1,467
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
sebas21
Olorun
2
0 / 9 / 1
3,869
352
1,609
5,771
1,082
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
2
40
Kills
1
1
Deaths
43
47
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
Glompodomp
Bastet
7
0
4
9
W
Cerberus
Pocket_sssand
Cerberus
7
0
15
14.5
L
Nemesis
Toxic_50_YTB
Nemesis
0
8
0
0
L
Fenrir
1
8
0
0.13
W
10
0
12
16
L
0
13
0
0
L
0
5
0
0
L
Olorun
sebas21
Olorun
0
9
1
0.06
W
10
0
12
16
W
Anhur
zigforce
Anhur
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
7,828
25,666
Taken
37,822
11,269
Mitigated
9,815
9,683
Healing
1,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Glompodomp
Bastet
3,218
759
0
250
2,948
1,017
1,039
542
2,406
0
25,815
W
Cerberus
Pocket_sssand
Cerberus
6,100
676
0
1,258
4,491
1,897
844
1,417
3,074
17,978
0
L
Nemesis
Toxic_50_YTB
Nemesis
1,697
880
0
84
7,293
1,435
408
1,569
5,624
0
9,392
L
Fenrir
1,591
378
0
96
7,684
1,620
337
2,336
5,273
0
5,585
W
5,975
4,420
270
4,194
6,883
2,389
562
766
6,117
0
46,539
L
1,387
800
0
0
11,922
4,211
206
3,638
8,134
4,224
0
L
1,544
764
0
859
5,152
1,467
199
1,380
3,672
16,259
0
L
Olorun
sebas21
Olorun
1,609
1,320
0
69
5,771
1,082
0
2,316
3,405
5,647
0
W
5,614
1,489
0
472
5,499
4,227
442
1,107
4,392
10,068
0
W
Anhur
zigforce
Anhur
5,393
3,653
0
3,239
5,845
1,739
2,252
708
5,137
0
40,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
20,834
244
Minions Killed
63
0
Camps Cleared
0
1,076,364
Distance Traveled
1,073,239
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,929
630
44
4
0
185,098
0
W
Cerberus
7,107
646
44
4
0
248,075
0
L
Nemesis
4,254
387
17
2
0
214,442
1
L
Fenrir
4,189
381
12
1
0
229,677
0
W
Arachne
8,099
736
73
7
0
236,528
0
L
Ymir
3,959
360
1
0
0
219,874
0
L
Sol
4,563
415
31
3
0
202,933
1
L
Olorun
3,869
352
2
0
0
206,313
1
W
Cthulhu
7,074
643
11
1
0
216,346
0
W
Anhur
7,652
696
72
7
0
190,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role