Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kingmike5734
Ra
Level 5
God Stats
6W - 8L
1,278 SR
Queue Stats
6W - 9L
1,207 Elo+
Party 2
Chang'e
Chang'e
RuPaulSis
Chang'e
Level 27
God Stats
61W - 73L
1,340 SR
Queue Stats
127W - 144L
1,254 Elo+
Solo
Odin
Odin
TTV_Smesh
Odin
Level 12
God Stats
2W - 2L
1,271 SR
Queue Stats
10W - 14L
1,364 Elo+
Party 2
Da Ji
Da Ji
TurnedSnow7
Da Ji
Level 25
God Stats
5W - 2L
1,615 SR
Queue Stats
40W - 31L
1,376 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,340 Elo+

VS

Team Averages
Level 10
1,490 SR
1,410 Elo+
Mercury
Mercury
BREWSKY778
Mercury
Level 20
God Stats
22W - 31L
1,451 SR
Queue Stats
42W - 52L
1,282 Elo+
Solo
Medusa
Medusa
Haraken_zero
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,269 Elo+
Solo
Cthulhu
Cthulhu
LHR Fire Ray
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MouthyRegent961
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
OrangeDigiteen
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
19 / 0 / 11
12,138
1,349
15,718
6,871
4,467
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 0 / 24
9,801
1,089
4,481
2,677
1,171
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
RuPaulSis
Chang'e
17
5 / 1 / 23
10,179
1,131
13,229
10,533
6,218
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
16
4 / 1 / 20
9,805
1,089
9,182
7,874
7,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
15 / 4 / 14
11,271
1,252
19,687
12,836
6,236
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BREWSKY778
Mercury
14
3 / 11 / 1
9,142
1,016
5,566
13,452
3,559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
14
1 / 7 / 4
8,439
938
11,167
13,429
3,752
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
LHR Fire Ray
Cthulhu
14
2 / 7 / 4
8,724
969
7,431
12,472
8,026
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 13 / 3
7,849
872
3,835
18,813
5,789
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

14
0 / 8 / 2
8,128
903
3,132
13,757
12,438
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
20
46
Kills
6
6
Deaths
46
92
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
19
0
11
24.5
L
Mercury
BREWSKY778
Mercury
3
11
1
0.32
L
Medusa
1
7
4
0.43
W
3
0
24
15
L
Cthulhu
LHR Fire Ray
Cthulhu
2
7
4
0.57
L
0
13
3
0.12
L
0
8
2
0.13
W
Chang'e
RuPaulSis
Chang'e
5
1
23
16.5
W
Odin
4
1
20
14
W
15
4
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,297
Damage
31,131
40,791
Taken
71,923
25,333
Mitigated
33,564
12,235
Healing
2,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,718
6,929
98
1,578
6,871
4,467
0
583
6,288
0
29,698
L
Mercury
BREWSKY778
Mercury
5,566
3,613
0
0
13,452
3,559
0
2,622
10,830
0
12,410
L
Medusa
11,167
5,268
207
342
13,429
3,752
0
2,258
11,171
0
26,400
W
4,481
1,512
1,384
0
2,677
1,171
0
1,459
1,168
11,911
0
L
Cthulhu
LHR Fire Ray
Cthulhu
7,431
869
97
0
12,472
8,026
0
4,297
8,175
23,637
0
L
3,835
1,103
325
1,200
18,813
5,789
0
4,739
14,074
0
9,369
L
3,132
1,049
0
200
13,757
12,438
0
3,794
9,963
15,180
0
W
Chang'e
RuPaulSis
Chang'e
13,229
785
2,847
4,088
10,533
6,218
0
3,532
6,976
33,186
0
W
Odin
9,182
6,548
0
0
7,874
7,241
0
2,588
5,211
0
19,572
W
19,687
7,904
0
2,240
12,836
6,236
0
2,201
10,537
0
28,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,194
Gold Earned
42,282
140
Minions Killed
112
5
Camps Cleared
3
781,858
Distance Traveled
615,752
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,138
1,349
32
4
3
172,380
0
L
Mercury
9,142
1,016
18
2
2
144,487
0
L
Medusa
8,439
938
37
4
0
130,564
0
W
Ra
9,801
1,089
19
2
0
160,683
0
L
Cthulhu
8,724
969
14
2
0
112,106
1
L
Guan Yu
7,849
872
7
1
1
139,803
2
L
Ymir
8,128
903
36
4
0
88,792
1
W
Chang'e
10,179
1,131
43
5
0
148,851
0
W
Odin
9,805
1,089
30
3
2
160,385
0
W
Da Ji
11,271
1,252
16
2
0
139,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role