Player Matchup

Ymir
Ymir
Ashleey_t
Ymir
Level 40
God Stats
54W - 52L
1,555 SR
Queue Stats
175W - 162L
1,490 Elo+
Solo
Anubis
Anubis
Chumpy Rumpy
Anubis
Level 77
God Stats
1W - 1L
1,264 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
Screeeeeb
Merlin
Level 159
God Stats
1W - 1L
1,555 SR
Queue Stats
143W - 122L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
Vonski-
Cthulhu
Level 44
God Stats
2W - 5L
1,205 SR
Queue Stats
137W - 152L
1,438 Elo+
Solo
Apollo
Apollo
brappleberypie
Apollo
Level 33
God Stats
5W - 3L
1,689 SR
Queue Stats
84W - 49L
1,662 Elo+
Party 2
Team Averages
Level 71
1,454 SR
1,536 Elo+

VS

Team Averages
Level 78
1,555 SR
1,376 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DoG Hydra
Izanami
Level 12
God Stats
1W - 1L
1,607 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
DoG QuietOne
Kukulkan
Level 84
God Stats
1W - 1L
1,590 SR
Queue Stats
5W - 8L
1,303 Elo+
Party 1
Chaac
Chaac
mute6011
Chaac
Level 123
God Stats
2W - 6L
1,579 SR
Queue Stats
42W - 55L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 2 / 0
4,144
414
983
4,355
1,897
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
2 / 1 / 0
5,935
594
2,026
6,012
2,083
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Screeeeeb
Merlin
9
2 / 1 / 0
5,465
547
933
2,562
662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Vonski-
Cthulhu
8
2 / 3 / 4
5,789
579
3,313
8,633
3,842
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 1
6,568
657
5,136
6,054
1,734
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
4 / 1 / 0
6,606
661
3,402
7,023
2,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
8
0 / 3 / 3
5,274
527
1,485
6,955
3,778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
DoG Hydra
Izanami
8
1 / 4 / 2
4,978
498
3,402
5,165
1,306
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
DoG QuietOne
Kukulkan
9
1 / 3 / 1
5,848
585
3,011
3,453
804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
mute6011
Chaac
10
2 / 0 / 0
5,843
584
5,173
5,092
3,333
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
11
Kills
8
8
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
0
4
W
Sobek
 
Sobek
0
3
3
0.5
L
Ymir
0
2
0
0
L
Anubis
2
1
0
2
W
Izanami
DoG Hydra
Izanami
1
4
2
0.5
W
Kukulkan
DoG QuietOne
Kukulkan
1
3
1
0.5
L
Merlin
Screeeeeb
Merlin
2
1
0
2
L
Cthulhu
Vonski-
Cthulhu
2
3
4
1.33
L
5
1
1
5.5
W
Chaac
mute6011
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,391
Damage
16,473
27,616
Taken
27,688
10,218
Mitigated
11,995
12,699
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,402
2,856
0
4,059
7,023
2,774
138
404
6,594
0
28,432
W
Sobek
 
Sobek
1,485
101
0
2,471
6,955
3,778
0
1,669
5,286
11,539
0
L
Ymir
983
363
0
1,109
4,355
1,897
0
0
3,916
8,845
0
L
Anubis
2,026
31
0
3,940
6,012
2,083
0
1,489
4,488
33,099
0
W
Izanami
DoG Hydra
Izanami
3,402
2,395
0
433
5,165
1,306
706
1,171
3,994
0
21,407
W
Kukulkan
DoG QuietOne
Kukulkan
3,011
607
0
0
3,453
804
39
2,517
936
22,858
0
L
Merlin
Screeeeeb
Merlin
933
0
0
686
2,562
662
0
1,213
1,329
24,353
0
L
Cthulhu
Vonski-
Cthulhu
3,313
360
191
3,550
8,633
3,842
50
1,308
7,230
17,306
0
L
5,136
3,324
0
3,223
6,054
1,734
268
486
5,370
0
39,250
W
Chaac
mute6011
Chaac
5,173
781
0
3,640
5,092
3,333
793
1,319
3,623
0
26,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,901
Gold Earned
28,549
222
Minions Killed
224
0
Camps Cleared
0
757,074
Distance Traveled
890,390
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,606
661
81
8
0
191,532
0
W
Sobek
5,274
527
12
1
0
194,013
2
L
Ymir
4,144
414
14
1
0
110,550
0
L
Anubis
5,935
594
68
7
0
176,502
3
W
Izanami
4,978
498
36
4
0
151,327
0
W
Kukulkan
5,848
585
52
5
0
164,214
4
L
Merlin
5,465
547
47
5
0
119,507
2
L
Cthulhu
5,789
579
25
3
0
186,285
1
L
Apollo
6,568
657
68
7
0
164,230
1
W
Chaac
5,843
584
43
4
0
189,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role