Player Matchup

Nox
Nox
Malstudious
Nox
Level 6
God Stats
8W - 12L
1,500 SR
Queue Stats
23W - 35L
1,404 Elo+
Party 2
Mulan
Mulan
SoraElGodo
Mulan
Level 14
God Stats
7W - 7L
1,592 SR
Queue Stats
59W - 60L
1,542 Elo+
Party 2
Thor
Thor
ceuur
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
stfu696969
Cthulhu
Level 11
God Stats
3W - 7L
1,237 SR
Queue Stats
18W - 35L
1,173 Elo+
Solo
Neith
Neith
yalmer
Neith
Level 7
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 2L
1,178 Elo+
Party 1
Team Averages
Level 9
1,512 SR
1,359 Elo+

VS

Team Averages
Level 20
1,505 SR
1,442 Elo+
Hachiman
Hachiman
Camusse
Hachiman
Level 12
God Stats
4W - 2L
1,184 SR
Queue Stats
46W - 55L
1,248 Elo+
Solo
Sylvanus
Sylvanus
Contumqcious
Sylvanus
Level 45
God Stats
2W - 4L
1,498 SR
Queue Stats
80W - 58L
1,613 Elo+
Party 4
Hun Batz
Hun Batz
Octqvio
Hun Batz
Level 8
God Stats
6W - 5L
1,575 SR
Queue Stats
38W - 31L
1,583 Elo+
Party 4
Sol
Sol
Saliva1999
Sol
Level 16
God Stats
6W - 4L
1,691 SR
Queue Stats
31W - 31L
1,381 Elo+
Party 3
Hel
Hel
oFullMoono
Hel
Level 17
God Stats
7W - 5L
1,577 SR
Queue Stats
32W - 30L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 17
14,843
990
14,015
18,240
14,681
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
20
7 / 7 / 16
15,884
1,059
36,200
29,476
18,176
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
ceuur
Thor
20
9 / 11 / 14
15,570
1,038
15,423
19,888
6,720
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
stfu696969
Cthulhu
20
5 / 6 / 20
15,155
1,010
33,208
33,313
39,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
yalmer
Neith
20
5 / 10 / 13
14,826
988
24,273
21,324
8,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Camusse
Hachiman
20
5 / 5 / 26
15,038
1,003
20,706
25,485
9,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Contumqcious
Sylvanus
20
10 / 7 / 27
16,712
1,114
34,052
37,489
17,723
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Octqvio
Hun Batz
20
11 / 9 / 18
16,098
1,073
21,801
28,333
14,830
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 25
14,363
958
16,909
17,806
6,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 4 / 19
16,982
1,132
18,649
22,050
8,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
156
29
Kills
41
41
Deaths
29
80
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Camusse
Hachiman
5
5
26
3.6
W
Sylvanus
Contumqcious
Sylvanus
10
7
27
3.36
L
3
7
17
1.64
W
Hun Batz
Octqvio
Hun Batz
11
9
18
2.22
W
2
4
25
3.63
L
Mulan
7
7
16
2.14
L
Thor
ceuur
Thor
9
11
14
1.45
W
13
4
19
5.63
L
Cthulhu
stfu696969
Cthulhu
5
6
20
2.5
L
Neith
yalmer
Neith
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,119
Damage
112,117
122,241
Taken
131,163
87,830
Mitigated
56,843
14,163
Healing
51,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Camusse
Hachiman
20,706
16,932
0
0
25,485
9,320
0
9,653
15,407
0
45,541
W
Sylvanus
Contumqcious
Sylvanus
34,052
5,750
12,562
14,347
37,489
17,723
0
16,140
20,649
44,406
0
L
14,015
3,402
0
2,463
18,240
14,681
0
12,321
5,919
42,528
0
W
Hun Batz
Octqvio
Hun Batz
21,801
7,330
0
0
28,333
14,830
0
7,588
20,295
0
32,152
W
16,909
4,443
0
4,830
17,806
6,069
0
4,765
12,866
51,671
0
L
Mulan
36,200
3,950
1,368
5,439
29,476
18,176
0
17,316
10,636
0
55,053
L
Thor
ceuur
Thor
15,423
2,354
0
106
19,888
6,720
0
10,847
9,041
0
27,039
W
18,649
4,006
11,597
7,893
22,050
8,901
0
7,102
14,723
55,844
0
L
Cthulhu
stfu696969
Cthulhu
33,208
2,080
1,437
1,777
33,313
39,764
0
17,560
15,753
53,165
0
L
Neith
yalmer
Neith
24,273
14,192
0
1,573
21,324
8,489
0
11,566
9,758
0
68,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,278
Gold Earned
79,193
279
Minions Killed
264
9
Camps Cleared
2
1,429,791
Distance Traveled
1,322,002
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,038
1,003
28
2
0
252,476
0
W
Sylvanus
16,712
1,114
16
1
0
263,615
0
L
Nox
14,843
990
58
4
0
261,812
1
W
Hun Batz
16,098
1,073
28
2
1
272,723
0
W
Sol
14,363
958
92
6
0
268,484
0
L
Mulan
15,884
1,059
45
3
4
305,508
0
L
Thor
15,570
1,038
31
2
2
289,672
1
W
Hel
16,982
1,132
100
7
1
264,704
1
L
Cthulhu
15,155
1,010
43
3
0
313,238
2
L
Neith
14,826
988
102
7
3
259,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role