Player Matchup

Fenrir
Fenrir
Madpudding001
Fenrir
Level 14
God Stats
1W - 0L
1,657 SR
Queue Stats
3W - 6L
1,160 Elo+
Solo
Achilles
Achilles
TDays79
Achilles
Level 28
God Stats
7W - 2L
1,584 SR
Queue Stats
101W - 119L
1,220 Elo+
Solo
Scylla
Scylla
Woodlunatika
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 62L
1,186 Elo+
Solo
Cerberus
Cerberus
abran94
Cerberus
Level 27
God Stats
8W - 4L
1,529 SR
Queue Stats
52W - 65L
1,185 Elo+
Party 2
King Arthur
King Arthur
boryxshinryuBory
King Arthur
Level 29
God Stats
6W - 13L
1,336 SR
Queue Stats
67W - 78L
1,226 Elo+
Party 2
Team Averages
Level 25
1,521 SR
1,195 Elo+

VS

Team Averages
Level 17
1,515 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
CaSaRbX
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ullr
Ullr
Not_Kamijaga
Ullr
Level 25
God Stats
1W - 2L
1,287 SR
Queue Stats
43W - 57L
1,195 Elo+
Party 1
Ymir
Ymir
Reyonix_Panther
Ymir
Level 29
God Stats
0W - 1L
1,671 SR
Queue Stats
68W - 70L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
sheld0r1234
Kukulkan
Level 25
God Stats
22W - 13L
1,617 SR
Queue Stats
22W - 13L
1,312 Elo+
Solo
Fenrir
Fenrir
wal2008-2012
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
2,927
585
612
2,411
464
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
TDays79
Achilles
6
3 / 0 / 0
3,896
779
1,489
1,437
453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
5
1 / 1 / 1
3,518
704
575
1,566
242
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
abran94
Cerberus
4
1 / 1 / 1
3,476
695
718
2,602
1,004
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

King Arthur
boryxshinryuBory
King Arthur
6
2 / 1 / 0
3,687
737
741
3,071
1,103
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaSaRbX
Tsukuyomi
1
0 / 0 / 0
2,514
503
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

4
3 / 3 / 0
3,444
689
2,231
3,486
725
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 0 / 3
3,315
663
974
2,510
1,077
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
sheld0r1234
Kukulkan
2
1 / 1 / 0
2,950
590
274
472
75
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
3
0 / 4 / 2
3,060
612
905
3,303
754
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
7
Kills
4
6
Deaths
8
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CaSaRbX
Tsukuyomi
0
0
0
0
W
0
3
0
0
L
3
3
0
1
L
0
0
3
1.5
W
Achilles
TDays79
Achilles
3
0
0
3
W
Scylla
1
1
1
1.5
W
Cerberus
abran94
Cerberus
1
1
1
1.5
W
King Arthur
boryxshinryuBory
King Arthur
2
1
0
2
L
Kukulkan
sheld0r1234
Kukulkan
1
1
0
1
L
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,135
Damage
4,384
11,087
Taken
9,771
3,266
Mitigated
2,631
1,839
Healing
941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CaSaRbX
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
612
305
0
0
2,411
464
108
586
1,825
0
2,651
L
2,231
1,689
25
210
3,486
725
0
518
2,918
0
6,913
L
974
352
99
505
2,510
1,077
0
403
2,107
7,152
0
W
Achilles
TDays79
Achilles
1,489
556
0
603
1,437
453
924
67
1,370
0
8,839
W
Scylla
575
310
0
198
1,566
242
567
202
1,364
5,853
0
W
Cerberus
abran94
Cerberus
718
153
0
101
2,602
1,004
437
249
2,353
6,442
0
W
King Arthur
boryxshinryuBory
King Arthur
741
236
0
937
3,071
1,103
124
144
2,927
0
7,943
L
Kukulkan
sheld0r1234
Kukulkan
274
133
0
0
472
75
0
0
472
1,247
0
L
Fenrir
905
757
0
102
3,303
754
0
372
2,906
0
4,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,504
Gold Earned
15,283
60
Minions Killed
23
0
Camps Cleared
0
516,736
Distance Traveled
345,244
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,514
503
0
0
0
0
0
W
Fenrir
2,927
585
5
1
0
119,441
0
L
Ullr
3,444
689
11
2
0
109,227
0
L
Ymir
3,315
663
6
1
0
94,254
3
W
Achilles
3,896
779
17
3
0
100,315
0
W
Scylla
3,518
704
11
2
0
76,997
1
W
Cerberus
3,476
695
17
3
0
119,296
0
W
King Arthur
3,687
737
10
2
0
100,687
1
L
Kukulkan
2,950
590
0
0
0
32,575
0
L
Fenrir
3,060
612
6
1
0
109,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role