Player Matchup

Sun Wukong
Sun Wukong
KingDouche88
Sun Wukong
Level 27
God Stats
6W - 3L
1,612 SR
Queue Stats
69W - 73L
1,297 Elo+
Solo
Chernobog
Chernobog
Musamelody
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,171 Elo+
Solo
Anubis
Anubis
SpiritNorth
Anubis
Level 27
God Stats
6W - 1L
1,746 SR
Queue Stats
93W - 79L
1,343 Elo+
Solo
Bakasura
Bakasura
TruCang
Bakasura
Level 26
God Stats
3W - 7L
1,341 SR
Queue Stats
47W - 49L
1,307 Elo+
Solo
Ratatoskr
Ratatoskr
sparkly_guard0
Ratatoskr
Level 7
God Stats
1W - 2L
1,306 SR
Queue Stats
13W - 21L
1,215 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,267 Elo+

VS

Team Averages
Level 13
1,654 SR
1,388 Elo+
Mercury
Mercury
Bugado0073396
Mercury
Level 29
God Stats
2W - 2L
1,533 SR
Queue Stats
68W - 77L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
LukasLK89
Tsukuyomi
Level 4
God Stats
1W - 2L
1,775 SR
Queue Stats
5W - 12L
1,537 Elo+
Party 1
Cerberus
Cerberus
TakerDan83
Cerberus
Level 14
God Stats
1W - 1L
1,641 SR
Queue Stats
33W - 36L
1,314 Elo+
Solo
Thor
Thor
bmblk89
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
vPainCVS
Pele
Level 17
God Stats
8W - 9L
1,818 SR
Queue Stats
20W - 27L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingDouche88
Sun Wukong
20
12 / 4 / 21
17,755
555
24,407
26,565
29,088
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Musamelody
Chernobog
17
1 / 12 / 22
13,334
417
1,430
15,617
4,999
Anubis
20
11 / 10 / 9
17,487
546
17,439
20,634
9,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
TruCang
Bakasura
20
36 / 5 / 12
22,391
700
52,317
37,083
24,901
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
sparkly_guard0
Ratatoskr
18
3 / 13 / 18
14,304
447
15,971
26,571
23,358
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
13 / 10 / 15
16,903
528
22,234
26,951
12,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
LukasLK89
Tsukuyomi
19
6 / 14 / 6
14,718
460
13,207
30,125
13,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
TakerDan83
Cerberus
20
7 / 7 / 17
16,737
523
18,541
29,742
45,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
bmblk89
Thor
16
1 / 20 / 6
11,723
366
3,047
27,048
12,850
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
20
16 / 14 / 4
17,710
553
27,967
35,915
20,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
91
63
Kills
43
44
Deaths
65
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mercury
13
10
15
2.05
W
Sun Wukong
KingDouche88
Sun Wukong
12
4
21
5.63
L
Tsukuyomi
LukasLK89
Tsukuyomi
6
14
6
0.64
W
Chernobog
Musamelody
Chernobog
1
12
22
1
W
Anubis
11
10
9
1.55
L
Cerberus
TakerDan83
Cerberus
7
7
17
2.21
W
Bakasura
TruCang
Bakasura
36
5
12
8.4
L
Thor
bmblk89
Thor
1
20
6
0.2
W
Ratatoskr
sparkly_guard0
Ratatoskr
3
13
18
0.92
L
Pele
16
14
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,564
Damage
84,996
126,470
Taken
149,781
91,752
Mitigated
105,584
39,866
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
22,234
9,024
0
2,841
26,951
12,577
0
1,306
24,385
0
96,363
W
Sun Wukong
KingDouche88
Sun Wukong
24,407
5,795
0
4,898
26,565
29,088
4,496
4,150
22,415
0
109,302
L
Tsukuyomi
LukasLK89
Tsukuyomi
13,207
4,018
0
4,155
30,125
13,788
0
4,364
25,145
0
94,220
W
Chernobog
Musamelody
Chernobog
1,430
526
0
0
15,617
4,999
615
2,252
13,365
0
17,248
W
Anubis
17,439
747
0
6,494
20,634
9,406
2,372
4,402
16,232
112,806
0
L
Cerberus
TakerDan83
Cerberus
18,541
665
0
3,370
29,742
45,382
0
6,249
22,348
66,971
0
W
Bakasura
TruCang
Bakasura
52,317
35,171
0
21,578
37,083
24,901
2,459
3,742
33,341
0
209,586
L
Thor
bmblk89
Thor
3,047
1,700
0
654
27,048
12,850
0
2,537
23,834
0
27,025
W
Ratatoskr
sparkly_guard0
Ratatoskr
15,971
3,491
0
6,896
26,571
23,358
1,663
3,995
22,576
0
66,964
L
Pele
27,967
9,613
717
5,265
35,915
20,987
1,056
2,983
31,477
0
110,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,271
Gold Earned
77,791
717
Minions Killed
455
0
Camps Cleared
0
2,688,201
Distance Traveled
2,521,061
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,903
528
90
3
0
691,675
0
W
Sun Wukong
17,755
555
167
5
0
599,235
3
L
Tsukuyomi
14,718
460
80
3
0
517,577
0
W
Chernobog
13,334
417
19
1
0
458,264
1
W
Anubis
17,487
546
195
6
0
435,532
1
L
Cerberus
16,737
523
115
4
0
472,351
4
W
Bakasura
22,391
700
255
8
0
708,544
5
L
Thor
11,723
366
32
1
0
332,924
0
W
Ratatoskr
14,304
447
81
3
0
486,626
3
L
Pele
17,710
553
138
4
0
506,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role