Player Matchup

Cthulhu
Cthulhu
Charaxfrisk
Cthulhu
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
31W - 21L
1,565 Elo+
Solo
Ah Puch
Ah Puch
DoctorCrumpet
Ah Puch
Level 8
God Stats
6W - 3L
1,729 SR
Queue Stats
28W - 27L
1,527 Elo+
Solo
Hou Yi
Hou Yi
PepeSanti9333
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,467 Elo+
Solo
Nemesis
Nemesis
Qvilz
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Solo
Bellona
Bellona
TenebraLM
Bellona
Level 18
God Stats
2W - 7L
1,243 SR
Queue Stats
39W - 38L
1,474 Elo+
Solo
Team Averages
Level 11
1,457 SR
1,483 Elo+

VS

Team Averages
Level 15
1,485 SR
1,465 Elo+
Danzaburou
Danzaburou
AI_SmokedYou
Danzaburou
Level 24
God Stats
75W - 51L
1,540 SR
Queue Stats
173W - 116L
1,607 Elo+
Solo
Kumbhakarna
Kumbhakarna
SheriffFriendly
Kumbhakarna
Level 17
God Stats
80W - 71L
1,609 SR
Queue Stats
202W - 190L
1,603 Elo+
Solo
Fenrir
Fenrir
TheWaheela
Fenrir
Level 15
God Stats
49W - 43L
1,547 SR
Queue Stats
91W - 66L
1,607 Elo+
Solo
Zeus
Zeus
mcflaschin
Zeus
Level 13
God Stats
11W - 8L
1,599 SR
Queue Stats
31W - 33L
1,522 Elo+
Solo
Artemis
Artemis
neeeeekole
Artemis
Level 4
God Stats
5W - 7L
1,128 SR
Queue Stats
6W - 8L
987 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charaxfrisk
Cthulhu
16
2 / 3 / 6
10,974
1,097
12,021
17,839
13,106
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
16
2 / 7 / 6
10,206
1,021
8,809
14,354
5,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 0
8,010
801
0
768
190
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Qvilz
Nemesis
15
3 / 9 / 4
9,825
983
7,263
15,327
5,838
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TenebraLM
Bellona
16
5 / 2 / 4
10,764
1,076
9,366
13,792
15,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

190

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AI_SmokedYou
Danzaburou
17
3 / 3 / 10
11,404
1,140
10,689
10,371
4,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
SheriffFriendly
Kumbhakarna
17
7 / 1 / 11
11,486
1,149
6,090
7,975
7,789
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
TheWaheela
Fenrir
17
8 / 2 / 9
11,672
1,167
13,799
9,902
5,670
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 10
10,816
1,082
18,726
5,542
3,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
neeeeekole
Artemis
16
1 / 5 / 10
9,613
961
6,833
8,905
3,837
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
12
Kills
22
22
Deaths
12
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AI_SmokedYou
Danzaburou
3
3
10
2.67
L
Cthulhu
Charaxfrisk
Cthulhu
2
3
6
1.67
L
Ah Puch
2
7
6
0.71
L
0
1
0
0
L
Nemesis
Qvilz
Nemesis
3
9
4
0.56
W
Kumbhakarna
SheriffFriendly
Kumbhakarna
7
1
11
12.5
L
Bellona
TenebraLM
Bellona
5
2
4
3.5
W
Fenrir
TheWaheela
Fenrir
8
2
9
6.25
W
3
1
10
8
W
Artemis
neeeeekole
Artemis
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,459
Damage
56,137
62,080
Taken
42,695
40,169
Mitigated
24,853
7,891
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AI_SmokedYou
Danzaburou
10,689
5,067
0
1,451
10,371
4,380
0
5,153
5,218
0
39,483
L
Cthulhu
Charaxfrisk
Cthulhu
12,021
1,583
994
3,696
17,839
13,106
0
8,175
9,664
38,374
0
L
Ah Puch
8,809
303
0
1,356
14,354
5,312
0
3,645
10,709
30,170
0
L
0
0
0
0
768
190
0
184
584
0
0
L
Nemesis
Qvilz
Nemesis
7,263
3,073
0
679
15,327
5,838
0
6,742
8,585
0
13,804
W
Kumbhakarna
SheriffFriendly
Kumbhakarna
6,090
583
0
2,086
7,975
7,789
0
4,515
3,460
12,944
0
L
Bellona
TenebraLM
Bellona
9,366
2,168
171
995
13,792
15,723
0
6,254
7,538
824
27,797
W
Fenrir
TheWaheela
Fenrir
13,799
3,930
0
754
9,902
5,670
0
4,718
5,184
184
18,631
W
18,726
1,374
0
1,734
5,542
3,177
0
3,150
2,392
52,117
0
W
Artemis
neeeeekole
Artemis
6,833
5,101
0
373
8,905
3,837
0
3,450
5,455
0
13,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,779
Gold Earned
54,991
166
Minions Killed
176
6
Camps Cleared
12
713,747
Distance Traveled
939,280
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,404
1,140
44
4
9
184,084
0
L
Cthulhu
10,974
1,097
63
6
0
179,631
2
L
Ah Puch
10,206
1,021
47
5
3
178,020
0
L
Hou Yi
8,010
801
0
0
0
9,374
0
L
Nemesis
9,825
983
16
2
2
164,903
0
W
Kumbhakarna
11,486
1,149
11
1
0
222,969
1
L
Bellona
10,764
1,076
40
4
1
181,819
1
W
Fenrir
11,672
1,167
14
1
1
185,187
0
W
Zeus
10,816
1,082
92
9
2
189,875
1
W
Artemis
9,613
961
15
2
0
157,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role